Facing

A turn-based, simultaneous-play wargame with a classic 3D miniatures feel and a historical campaign.
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Black Cat
Posts: 604
Joined: Thu Jul 04, 2002 6:46 pm

Facing

Post by Black Cat »

Questions.

Never havng played table top miniatures I`m unclear on how movement-attack works in a non hex board setup.

I assume that each unit is an 8 sided piece and can move and attack in 8 directions only ? If`s that`s true then the center of my units " facing " sides must be near to, or aimed at, the AI unit center " facing " side, like this for an attack to take place:


Center -------->I I<-------Center


However it seems that I have seen an attack work in this configuration where the centers are not in line:



Center --------->I
Edge------------/ I <---------Center


Some clarification would be appreciated for us old Hex Based Board game types.
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Iñaki Harrizabalagatar
Posts: 785
Joined: Tue Dec 11, 2001 6:00 pm

RE: Facing

Post by Iñaki Harrizabalagatar »

Black Cat
I think the best way to picture it is, instead of an hex grid, you have square grid. Units can only attack/move in one sinlge direction, the one they are facing, so you can attack only units you are facing, or be attacked by then, however in the last pahse of a turn some units can reface and attack, so maybe it is that what you saw.
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