SW mod - Melkor rules!!!

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Diabolico
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SW mod - Melkor rules!!!

Post by Diabolico »

Gawd almighty!!! It's awesome!!! Thanks for giving me the link Melkor.
I am dying to see and test those capital ships.
Please don't forget to add the older Victory class SD and the escort frigates [:D]
I want it!!!
Kuokkanen
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Joined: Fri Apr 02, 2004 1:16 pm

RE: SW mod - Melkor rules!!!

Post by Kuokkanen »

Uh, could someone give link to me too [&:]
You know what they say, don't you? About how us MechWarriors are the modern knights, how warfare has become civilized now that we have to abide by conventions and rules of war. Don't believe it.

MekWars
Melkor
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RE: SW mod - Melkor rules!!!

Post by Melkor »

in my sig...

there's a new version coming out soon, too... :)
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Diabolico
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RE: SW mod - Melkor rules!!!

Post by Diabolico »

Excellent! Dying for that release! [:D]
Can't wait to get my hands on it! [&o]

=S=
Kuokkanen
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RE: SW mod - Melkor rules!!!

Post by Kuokkanen »

Is there going to be version for Starshatter 3.9.4?
You know what they say, don't you? About how us MechWarriors are the modern knights, how warfare has become civilized now that we have to abide by conventions and rules of war. Don't believe it.

MekWars
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Diabolico
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RE: SW mod - Melkor rules!!!

Post by Diabolico »

... hmm... I don't think so. Modelling is real hard. I have worked with some of the def files of some mods and it can be a real pain.
You really need to know what you are doing and I have seen some def files that are written in different orders and both work!!! [:'(]
Melkor (from last I heard from him) is very often very busy and it is already a chance he can work this out for the commercial version.
If you don't have it yet, I sugest you buy it! Make yourself pleasure!
It's worth it!

=S=[:D]
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