Outpost of Hell

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Capt. White
Posts: 28
Joined: Sat Oct 23, 2004 3:53 pm
Location: Leeds, West Yorkshire, UK

Outpost of Hell

Post by Capt. White »

corny name i know but i made a small sceneario [sp] where you play an Indian Army unit defending a small suply depot u face a force of japenese infantry and tanks they have there unit slots filed up but i edited the units so that some gurka squads hav 35 20 or 15 men in them aswell as the Home Guard (renamed as local militia) there alot of AA guns witin yor base as i decided that the japnese needed some airsupport. ill just put finishing touches onto the map and such then i will add it. im thinking about messing abot with the squads weapons so that each squad has anti-tank capabilities as when i tested it the AI seemed to like to deploy the tanks to atack from all sides.
- Captain T. L. White
Wild Bill
Posts: 6428
Joined: Fri Apr 07, 2000 4:00 pm
Location: Smyrna, Ga, 30080

RE: Outpost of Hell

Post by Wild Bill »

Setting waypoints for the Japanese tanks will cause them to move pretty much as you want them to. You must have your Indian Troops in a "defend" mode for this to work well. Sounds like a good one.

Wild Bill
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Wild Bill Wilder
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