Question for a first grand campaign

Gary Grigsby's strategic level wargame covering the entire War in the Pacific from 1941 to 1945 or beyond.

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Salient
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Question for a first grand campaign

Post by Salient »

I'm about to start my first grand campaign after having played the Coral Sea Scenario twice. I'm planning on only controlling the South East Pacific for a start.

If I play like this do I still have to set up convoys from the US to somewhere else or can I work with Melbourne,Brisbane and PM as my major ports/bases?

Any tips are also welcome !

Thanks

Salient
It's better to follow your intuition than a truck, except in Belgium while wanna go to England
Salient
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RE: Question for a first grand campaign

Post by Salient »

I can place individual ships/taskforces under my control in a computer controlled zone says the manual.

Probably best if I did right?

Those and the CV's.
It's better to follow your intuition than a truck, except in Belgium while wanna go to England
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wild_Willie2
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RE: Question for a first grand campaign

Post by wild_Willie2 »

you will need to manage at least some of your convoys yourselve, I you want to get A LOT of supplies, troops and aircraft into a sector that you controll. Managing the central and north pacific yourself is not very difficult and it will give you some experience with the autoconvoy system (sending supplies for noumea via kobe [:D] ).
The AI does virtually no agressive move in the south and west pacific areas, exept for some subs there is no real opposition to worry about.

In my fist scen. 15 game as the allies I controlled everything except china, burma and india and this was done with relative ease. I now know that china, burma and india are a piece of cake against the AI, so even if you control EVERYTHING yourselve, it wont cost you much more time than controlling a single zone (if you get some more experience, you will be able to stop the AI from ever concouring indonesia, so you do no have to worry about the soutwest pacific).

just start the game. f*ck up big time in the first month, restart, do better, restart again and kick the AI's but [>:]
In vinum illic est sapientia , in matera illic est vires , in aqua illic es bacteria.

In wine there is wisdom, in beer there is strength, in water there are bacteria.
Salient
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RE: Question for a first grand campaign

Post by Salient »

Thanks Willie [:)]

You make it sound very easy and it probably is, I keep forgetting that it's the AI that I'm playing and not the Japs themselves [:D]

Will start like you did and see how it goes.
It's better to follow your intuition than a truck, except in Belgium while wanna go to England
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wild_Willie2
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Location: Arnhem (holland) yes a bridge to far...

RE: Question for a first grand campaign

Post by wild_Willie2 »

this game is relative easy. Especially in scen 15 as the allies, simply because you have a lot of units to deal with.
If you get tired of kicking the AI in the balls, try scen 15 as the JAPANESE with a non historic 7 dec turn. Talk about a logistical nightmare.........[&o]
In vinum illic est sapientia , in matera illic est vires , in aqua illic es bacteria.

In wine there is wisdom, in beer there is strength, in water there are bacteria.
ckk
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RE: Question for a first grand campaign

Post by ckk »

I have played a lot of scenario 15 and I advise you to control as many areas as you can. You'll need supplies from the West Coast and Pearl Harbor is your main base for the entire campaign Plus not controlling certain areas e.g. Alaska can cause problems for supply convoys and the auto convoy systen needs much constant attention. Oz can't survive on indigenous supply and unless your opponent comes to you (he AI won't) you will have a very quiet game[:(]
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Grotius
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RE: Question for a first grand campaign

Post by Grotius »

Salient, your main supply-generating bases are the US east coast bases (especially San Francisco and LA) and Karachi and Bombay. So yes, you'll have to ship stuff west from the USA and south/east from Karachi/Bombay. Australia needs to be supplied by one of these sources.

The AI isn't completely passive. In my game as Allies against the AI (on "Very Hard"), the AI did its landings in Malaya, Singapore, the Dutch East Indies, and eventually the Solomons. But the AI does do dumb things, and I try to compensate by establishing "house rules" that constrain myself. E.g., I resolved to play a stalemate game in China, and not to bamboozle the AI with a 1942 invasion of the Home Islands. It's now November 1942 and I'm working my way up the Solomon chain.
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