Rules question

Empires in Arms is the computer version of Australian Design Group classic board game. Empires in Arms is a seven player game of grand strategy set during the Napoleonic period of 1805-1815. The unit scale is corps level with full diplomatic options

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Hoche
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Rules question

Post by Hoche »

For the EiA experts.

If a combat goes into a second day can a defending army fall into
the city on the second day?
It is a general popular error to suppose the loudest complainers for the public to be the most anxious for its welfare.
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Camile Desmoulins
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RE: Rules question

Post by Camile Desmoulins »

I think that not, because the second day of combats is not a new combat, but the continuation of the previous one. And the first step of combats, even before of the selection of chits (in fact, it's not even part of the combat sequence) it is the retreat into city. [:)]

The only changes that are made in the second day of combat are the reduction of the morals in 0,5 (7.5.2.6.2) and that you can no longer apply the chart of river crossing (7.5.2.7.1) [;)]

Camille
"Scis vincere, nescis uti victoria" (Maharbal)
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carnifex
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RE: Rules question

Post by carnifex »

if you choose not to fight but to withdraw before the next day's fighting, you have to withdraw to an adjacent province - no allowance is given for retirement into a city in the present province
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