Hey Mehrunes

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Dragonlead
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Hey Mehrunes

Post by Dragonlead »

Mehrunes,

Any chance we can get an update (ie, new info, commands etc.) on your webpage? I find it an invaluable modding reference. Last time I checked, your udate was in early Jan this year.

Thanks,

V/R
USAF Ret.
Mehrunes
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RE: Hey Mehrunes

Post by Mehrunes »

What am I missing?
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TheDeadlyShoe
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RE: Hey Mehrunes

Post by TheDeadlyShoe »

You spelled Dantari Dentari. (AKA the Malevolent Dentists League??)

The link to the Cobra's pic seems to be bad

You don't have at least one of the civilian freighter types listed, nor the second type of Farcaster

rar
@TheDeadlyShoe> Unless, say, you could make black holes at will.
@Razeam> I can do that but I don't want to.
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DamoclesX
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RE: Hey Mehrunes

Post by DamoclesX »

you.. you.. YOU BASTARD!!!

how could you do that!!!!



lol
Jason Blaz
Way to much to list here!
Kuokkanen
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RE: Hey Mehrunes

Post by Kuokkanen »

ORIGINAL: Mehrunes

What am I missing?
Download link for Freespace mod [:D]
You know what they say, don't you? About how us MechWarriors are the modern knights, how warfare has become civilized now that we have to abide by conventions and rules of war. Don't believe it.

MekWars
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TheDeadlyShoe
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RE: Hey Mehrunes

Post by TheDeadlyShoe »

I was gonna mention that [:D]
@TheDeadlyShoe> Unless, say, you could make black holes at will.
@Razeam> I can do that but I don't want to.
Mehrunes
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RE: Hey Mehrunes

Post by Mehrunes »

Well, I have to figure out all these newfangled bump and specular maps and whatnot. Some things seem to be futzed by the new patch and Magic doesn't seem to want to cooperate with fixing them, or I'm just being unusually dense.
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TheDeadlyShoe
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RE: Hey Mehrunes

Post by TheDeadlyShoe »

Just as a random guess, but there's probably a slightly updated magic to go with the engine changes. At least I hope so.
@TheDeadlyShoe> Unless, say, you could make black holes at will.
@Razeam> I can do that but I don't want to.
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Dragonlead
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RE: Hey Mehrunes

Post by Dragonlead »

Sorry for the delay in reply. I left work at 11:00pm yesterday (after being there at 6:15am), so I didn't get a chance to do anything other than crash for the night.

Specifically, I was referring to penetration:, but, I found some others in the rather comprehensive list over on SSC that I'm not sure what they do. For example:
part_alpha
part_bloom
part_decay
part_drag
part_frames, etc. Quite a few part_X commands

particles:
sink_rate:

That's about it for now.

V/R
USAF Ret.
Mehrunes
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RE: Hey Mehrunes

Post by Mehrunes »

I don't know what any of those does (aside from penetration, which multiplies the damage passing through a shield but won't exceed the total damage of that hit). They must all be from parts of the game that aren't explicitly moddable, for explosions perhaps.

Edit: I notice I also missed "attachment", which goes in weapon .defs and tells the game where to place visible ordinance (one attachment parameter per unit of ammo). Anyone know the limit on that?
Kuokkanen
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RE: Hey Mehrunes

Post by Kuokkanen »

ORIGINAL: Dragonlead

Sorry for the delay in reply. I left work at 11:00pm yesterday (after being there at 6:15am), so I didn't get a chance to do anything other than crash for the night.
Whoa! You probably earned small fortune for over hours! And if not, I recommend you to find other job [:'(]
You know what they say, don't you? About how us MechWarriors are the modern knights, how warfare has become civilized now that we have to abide by conventions and rules of war. Don't believe it.

MekWars
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Dragonlead
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RE: Hey Mehrunes

Post by Dragonlead »

Overtime pay does not exist for those of us in uniform.

V/R

USAF Ret.
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