QUESTION REGARDING SHIP REPAIR YARDS

Please post here for questions and discussion about scenario design and the game editor for WITP.

Moderators: wdolson, Don Bowen, mogami

Post Reply
User avatar
Herrbear
Posts: 883
Joined: Sun Jul 25, 2004 9:17 pm
Location: Glendora, CA

QUESTION REGARDING SHIP REPAIR YARDS

Post by Herrbear »

Since you guys are generally the experts, what makes Bombay have a 20 point Shipyard Repair and places like Manila and Soerbaja have none?

Thanks.
User avatar
Andrew Brown
Posts: 4083
Joined: Tue Sep 05, 2000 8:00 am
Location: Hex 82,170
Contact:

RE: QUESTION REGARDING SHIP REPAIR YARDS

Post by Andrew Brown »

ORIGINAL: Herrbear

Since you guys are generally the experts, what makes Bombay have a 20 point Shipyard Repair and places like Manila and Soerbaja have none?

Thanks.

We have already added repair to Soerabaja. What information do you have about Manila?
Information about my WitP map, and CHS, can be found on my WitP website

Image
User avatar
Oliver Heindorf
Posts: 1911
Joined: Wed May 01, 2002 2:49 am
Location: Hamburg/Deutschland

RE: QUESTION REGARDING SHIP REPAIR YARDS

Post by Oliver Heindorf »

if i remember correct, there was a naval base at cavite, manila bay. I dont know if they had any repair facilities ( dry docks etc. ) any one else on this cavite base ?
User avatar
pry
Posts: 938
Joined: Fri Dec 06, 2002 7:19 am
Location: Overlooking Galveston Bay, Texas

RE: QUESTION REGARDING SHIP REPAIR YARDS

Post by pry »

Correct Cavite had limited repair facilities, several ships were under repair on 12/7 and one sub was sunk in the raid on 12/10 still unable to get underway. I have added small repair facilities to Soerbaja, Cavite and Perth in my scenarios.
User avatar
Herrbear
Posts: 883
Joined: Sun Jul 25, 2004 9:17 pm
Location: Glendora, CA

RE: QUESTION REGARDING SHIP REPAIR YARDS

Post by Herrbear »

I don't have any reason to say that Manila should have a repair yard, but it was the US Naval Base for Asia fleet. I was just curious as to why the game gave one to Bombay and why Manila di not get one. Does Bombay have more/larger dry docks, repair facilities ??
User avatar
Herrbear
Posts: 883
Joined: Sun Jul 25, 2004 9:17 pm
Location: Glendora, CA

RE: QUESTION REGARDING SHIP REPAIR YARDS

Post by Herrbear »

ORIGINAL: pry

Correct Cavite had limited repair facilities, several ships were under repair on 12/7 and one sub was sunk in the raid on 12/10 still unable to get underway. I have added small repair facilities to Soerbaja, Cavite and Perth in my scenarios.


What size of yards did you give to Soerjaba, Cavite and Perth?
User avatar
pry
Posts: 938
Joined: Fri Dec 06, 2002 7:19 am
Location: Overlooking Galveston Bay, Texas

RE: QUESTION REGARDING SHIP REPAIR YARDS

Post by pry »

ORIGINAL: Herrbear

ORIGINAL: pry

Correct Cavite had limited repair facilities, several ships were under repair on 12/7 and one sub was sunk in the raid on 12/10 still unable to get underway. I have added small repair facilities to Soerbaja, Cavite and Perth in my scenarios.


What size of yards did you give to Soerjaba, Cavite and Perth?

20 - 20 - 10
User avatar
Ron Saueracker
Posts: 10967
Joined: Mon Jan 28, 2002 10:00 am
Location: Ottawa, Canada OR Zakynthos Island, Greece

RE: QUESTION REGARDING SHIP REPAIR YARDS

Post by Ron Saueracker »

I'm pretty sure Don Bowen was thinking of adding floating drydocks to ship classes, or some of the larger ones anyway. "Dewey" dock at Cavite was one of them.
Image

Image

Yammas from The Apo-Tiki Lounge. Future site of WITP AE benders! And then the s--t hit the fan
User avatar
pry
Posts: 938
Joined: Fri Dec 06, 2002 7:19 am
Location: Overlooking Galveston Bay, Texas

RE: QUESTION REGARDING SHIP REPAIR YARDS

Post by pry »

ORIGINAL: Ron Saueracker

I'm pretty sure Don Bowen was thinking of adding floating drydocks to ship classes, or some of the larger ones anyway. "Dewey" dock at Cavite was one of them.

Whats the point??? And just what service would they provide...

There is no mechanism for them to operate unless classified as AR's and even then they wont be much help... Going a bit overboard guys... There is a point when historical accuracy and the game engine dont mix and you all are passing that point...
User avatar
Don Bowen
Posts: 5190
Joined: Thu Jul 13, 2000 8:00 am
Location: Georgetown, Texas, USA

RE: QUESTION REGARDING SHIP REPAIR YARDS

Post by Don Bowen »

ORIGINAL: pry

ORIGINAL: Ron Saueracker

I'm pretty sure Don Bowen was thinking of adding floating drydocks to ship classes, or some of the larger ones anyway. "Dewey" dock at Cavite was one of them.

Whats the point??? And just what service would they provide...

There is no mechanism for them to operate unless classified as AR's and even then they wont be much help... Going a bit overboard guys... There is a point when historical accuracy and the game engine dont mix and you all are passing that point...

Paul

You should see the things we decided not to add!

However, the Dewey Drydock was added as an AR, primarily because it is listed in the OOB for the Asiatic Fleet.

It is also increasingly obvious that the combined historical scenario will not please everyone. For every person requesting a feature there is another abhoring it. I'm sure you are familar with these problems.

It will be what it will be, as best as can be done by the bunch of us. No one will agree with everything that has been put in or been left out. Everyone is free to comment.

Don
User avatar
Ron Saueracker
Posts: 10967
Joined: Mon Jan 28, 2002 10:00 am
Location: Ottawa, Canada OR Zakynthos Island, Greece

RE: QUESTION REGARDING SHIP REPAIR YARDS

Post by Ron Saueracker »

Let's just get this to Spooky's and be done with it until we've all had some time to delve into its' wonderous wealth of effort. I for one am dying to give it a good run. Maybe after a few weeks of play we can make some corrections but until then, let's have some fun.
Image

Image

Yammas from The Apo-Tiki Lounge. Future site of WITP AE benders! And then the s--t hit the fan
User avatar
CobraAus
Posts: 2322
Joined: Mon Aug 23, 2004 6:15 am
Location: Geelong Australia
Contact:

RE: QUESTION REGARDING SHIP REPAIR YARDS

Post by CobraAus »

yes its time to draw a line in the sand and send out a beta for testing on the masses the more playing the better the bug reporting

Cobra AUs
Coral Sea Battle = My Birthday
Post Reply

Return to “Scenario Design”