Newbie question on defense rating

Gary Grigsby's World At War gives you the chance to really run a world war. History is yours to write and things may turn out differently. The Western Allies may be conquered by Germany, or Japan may defeat China. With you at the controls, leading the fates of nations and alliances. Take command in this dynamic turn-based game and test strategies that long-past generals and world leaders could only dream of. Now anything is possible in this new strategic offering from Matrix Games and 2 by 3 Games.

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Cheesehead
Posts: 362
Joined: Mon Feb 09, 2004 5:48 pm
Location: Appleton, Wisconsin

Newbie question on defense rating

Post by Cheesehead »

I'm stumbling along in my first game and I came upon a discrepancy in the defense rating of a Jap infantry. In a ground battle in China, one Jap infantry had a def rating of 20 (5x4) based on the evasion and durabilty ratings. A different Jap infantry had the same base defense rating but a +8 was added so that his total def rating was 28. In the battle description page, there was no explanation for this +8 modifier. The battle was in a Chinese coastal province that the Japanese had attacked in Fall 1940. Anyone have any ideas on why one Jap inf had a 28 defense when all the others had a 20? Thanks.
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Joel Billings
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RE: Newbie question on defense rating

Post by Joel Billings »

If a unit has been damaged previously, then when it fires, the defender will have +1 to the evasion (which will be a net +4 defense if you have a 4 durability). So if your artillery hit an enemy unit at range 2, by the time it fires back at range 1, your defending unit will gain defense because of this. If the unit was destroyed, you would gain +2 (or net +8 defense). There might be some other reasons but you should look in the manual in section 8.5.7 for combat mods.
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Cheesehead
Posts: 362
Joined: Mon Feb 09, 2004 5:48 pm
Location: Appleton, Wisconsin

RE: Newbie question on defense rating

Post by Cheesehead »

I get it now. I had read that section, but I missed the words "evasion rating." I was thinking those were dice roll modifiers. Thanks Joel!
You can't fight in here...this is the war room!
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