Any update yet about TCP/IP?

Gary Grigsby's World At War gives you the chance to really run a world war. History is yours to write and things may turn out differently. The Western Allies may be conquered by Germany, or Japan may defeat China. With you at the controls, leading the fates of nations and alliances. Take command in this dynamic turn-based game and test strategies that long-past generals and world leaders could only dream of. Now anything is possible in this new strategic offering from Matrix Games and 2 by 3 Games.

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Jombee
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Joined: Tue Mar 29, 2005 9:12 pm

Any update yet about TCP/IP?

Post by Jombee »

Is there any update from the devs about adding TCP/IP to this game?

Thanks!
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Joel Billings
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RE: Any update yet about TCP/IP?

Post by Joel Billings »

We won't have any information on this until at least next week as Keith (the key programmer) is travelling this week. He is planning on meeting with one of Matrix's programmers this week to discuss what would be involved in adding a TCP/IP/LAN feature. We expect to have a better idea of what this will take by next week. What we can say at that point will depend alot on what we find out, but it may not totally clarify things. At this time, Keith's top priority is to fix any important bugs that are reported. Since Gary is not involved in most of these bugs, nor will he be involved in any TCP/IP/LAN work, he has had (and should continue to have) some time to improve the AI, and this work is ongoing and will be included in the next patch.
All understanding comes after the fact.
-- Soren Kierkegaard
Scott_WAR
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Joined: Thu Feb 24, 2005 12:27 pm

RE: Any update yet about TCP/IP?

Post by Scott_WAR »

30 minutes for a reply. I just cant tell you how amazing that is. This is why Matrix makes such good games. They care.
Jombee
Posts: 25
Joined: Tue Mar 29, 2005 9:12 pm

RE: Any update yet about TCP/IP?

Post by Jombee »

Thanks for your fast and informative reply Joel. My friends and I are all "crossing our fingers" with hope that it can be done somehow. Thanks again!
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