bugs

Post bug reports and ask for tech support here.

Moderators: Joel Billings, JanSorensen

Post Reply
Dragol
Posts: 72
Joined: Wed Apr 13, 2005 4:27 am

bugs

Post by Dragol »

Two of Germany's heavy cruisers were damaged in a battle in the Med on the first turn. Subsequently, they were listed as destroyed and they do not appear in the production queue.

With Fog of War on, Russia can see Germany's troops before they type in their password.

AI deficiency, WA should not evacuate Gibraltar.

It's annoying that the repair screen scrolls back to the top everytime you click something.
User avatar
5cats
Posts: 291
Joined: Thu Apr 14, 2005 7:17 am

RE: bugs

Post by 5cats »

It is VERY annoying that the repair screen scrolls back to the top when you fix something!

The "interdiction" values don't seem to be taking effect in navel combat. I've been testing some navel combat & the -2 value listed during navel movement seems to become -1 or nothing during combat. Also it seems that the -1 modifier for being fired at by a different unit this turn isn't being applied if opportunity fire occured on the way to the navel engagement.

It would sure help if some explaination of the modifiers was available in the combat analysis, eh?

I'll try to attach a saved example, or mail it in refering to this post.
No Will but Thy Will
No Law but the Laws You make
User avatar
Joel Billings
Posts: 33775
Joined: Wed Sep 20, 2000 8:00 am
Location: Santa Rosa, CA
Contact:

RE: bugs

Post by Joel Billings »

Currently there is a max on the combat die roll modifier (see manual end of section 8.5.7). We have already made a rule change in the next patch we are working on as follows:

In the last part of section 8.5.7 in the section dealing with adjusting the net die roll modifier, the 2nd item dealing with units with a defense value of 12 only impacts the Attack Help Level modifier (caps it at + or - 1). It will not cap other modifiers.
All understanding comes after the fact.
-- Soren Kierkegaard
User avatar
Joel Billings
Posts: 33775
Joined: Wed Sep 20, 2000 8:00 am
Location: Santa Rosa, CA
Contact:

RE: bugs

Post by Joel Billings »

ORIGINAL: Dragol

Two of Germany's heavy cruisers were damaged in a battle in the Med on the first turn. Subsequently, they were listed as destroyed and they do not appear in the production queue.

With Fog of War on, Russia can see Germany's troops before they type in their password.

AI deficiency, WA should not evacuate Gibraltar.

It's annoying that the repair screen scrolls back to the top everytime you click something.

Need more info on number 1. Did you check Italian factories? Your second and forth items are on our bug list and the AI continues to be improved in our patchwork (however, I can't guarantee that it will always garrison Gibraltar, but it is trying to).
All understanding comes after the fact.
-- Soren Kierkegaard
Post Reply

Return to “Gary Grigsby's World at War - Support”