A little help please...

World in Flames is the computer version of Australian Design Group classic board game. World In Flames is a highly detailed game covering the both Europe and Pacific Theaters of Operations during World War II. If you want grand strategy this game is for you.

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Mziln
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A little help please...

Post by Mziln »

In CWiF under the Menu "Commands" pull down is a "Allocate Cap" option.

How does this work?

Does a reduction of selected missions influence intercept abilities?
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coregames
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RE: A little help please...

Post by coregames »

interception never counts against air mission limits, nor does escorting.
"The creative combination lays bare the presumption of a lie." -- Lasker

Keith Henderson
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Mziln
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RE: A little help please...

Post by Mziln »

Maybe this will make it clearer...

Does a reduction of selected CAP missions increase the chance for CAP to intercept?

Example:

If I uncheck Carpet Bombing, Air Transport, Paradrop, and Air Supply.

Will CAP have a beeter chance of intercepting Port Attacks, Strategic Bombardment, Ground Strike, and Ground Support missions?

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coregames
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RE: A little help please...

Post by coregames »

I think I understand, but I'm not sure...

If you fly a combat air patrol over a hex for a given phase, and the opponent flies a bombing mission to that hex, you automatically succeed in intercepting them. CAP is not used very often, because the plane(s) flown are commited before the phasing player decides on where (or whether) to fly that mission, and the plane(s) flying CAP still have to fly home at the end of that phase. The only reason to fly such a mission is if the hex is critical and can only be protected with fighter cover by flying CAP, which allows non-phasing fighters to fly full range without escorting anything. Did you think that there were search rolls for CAP (like in naval combat), or that the planes flying CAP stay out there for more than one phase?

I believe the reason for unchecking the boxes in CM's beta is so you don't get prompted for CAP when you know you won't be needing it for that phase. It speeds up play a little is all.
"The creative combination lays bare the presumption of a lie." -- Lasker

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Froonp
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RE: A little help please...

Post by Froonp »

In CWiF under the Menu "Commands" pull down is a "Allocate Cap" option.

How does this work?
It works this way :

If you uncheck "Ground Strike" for example, you will never be prompted again for CAP during Ground Strikes phases.
It was an option designed to speed up play.
You just had to uncheck all CAP you were quite sure of never doing, and you were never prompted again for those CAP durng those phases, until you checked again the option.

Best Regards

Patrice
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Mziln
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RE: A little help please...

Post by Mziln »

Thanks Patrice [:)]

Hmmm, so this CAP information is stored on a file (somewhere). I was wondering about this since one of the major stumbling blocks to a PBE game is the multi-phaseing of air units.
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