Patch 2.41: LCU's not drawing supplies

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timtom
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Patch 2.41: LCU's not drawing supplies

Post by timtom »

When moving LCU's by fast transport or air transport, their supply disappears. They then seem to draw supply when supply is base requirement x2. Until that point, disruption, fatigue and disablement increase rapidly, and, of course, their assault value is reduced to 25%. I take it this is a bug?

Below is the example of the 112th Cavalry Regiment, moved from Lunga to Lambeti 04/05/43:

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timtom
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RE: Patch 2.41: LCU's not drawing supplies

Post by timtom »

The following turn, the Regiment has arrived at Lambati, sans supply:

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timtom
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RE: Patch 2.41: LCU's not drawing supplies

Post by timtom »

On 04/10/43, about 10,000 supply has been moved to Lambeti, and the 112th Cav. and several other similarly afflicted units draw supply. Disruption and fatigue has doubled and would've continued to rise if the example of some of the other units there holds true:

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Denniss
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RE: Patch 2.41: LCU's not drawing supplies

Post by Denniss »

Don't know why supply disappeared but after moving your unit to the new location there was just not enough supply there (Base supply is displayed in red) so base does not distribute supply to units (or only at a very low rate).
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timtom
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RE: Patch 2.41: LCU's not drawing supplies

Post by timtom »

Well, fast transport TF's pretty much by definition operate in areas with a strained supply situation.
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Nikademus
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RE: Patch 2.41: LCU's not drawing supplies

Post by Nikademus »

Supply does not appear to be disapearing.

FT TF's are simply not loading any supplies at all in my tests.

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Gary Thomas
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RE: Patch 2.41: LCU's not drawing supplies

Post by Gary Thomas »

I was unable to load supplies to fast transports. I assumed that it just wasn't ever possible. It does mean that you can't use fast transport TFs for an assault on an enemy owned hex.

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timtom
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RE: Patch 2.41: LCU's not drawing supplies

Post by timtom »

An element of the 112th Cav. Rgt. loaded aboard DD Craven. Organic supply is concentrated in a few of the loaded unit fragments. Also note the heightened level of fatigue and disruption (11/36 prior to loading). This is form the same game as above.

Opposed FT invasions can still be done, you just need to bring another supply-laden FT and land it the turn following the initial landing. The invading unit should thus receive supply before its first assault (because naval ops are executed before ground ops). At least this is my current working hypothesis after doing a FT carrying both troops and "unorganic" supply, Unfortunately, landing supplies alongside the troops made no difference - they're bingo all the same. Follow my AAR "Rematch by Proxy" to discover what happens next in this exciting drama!!! [:'(]
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