TCP/IP community ?

Panther Games' Highway to the Reich revolutionizes wargaming with its pausable, continuous time game play and advanced artificial intelligence. Command like a real General, under real time pressures to achieve real objectives on a real map all within the fog of war. Issue orders to your powerful AI controlled subordinates or take total control of every unit. Fight the world's most advanced AI opponent or match wits against your friends online or over a LAN. Highway to the Reich covers all four battles from Operation Market Garden, including Arnhem, Nijmegen, Eindhoven and the 30th Corps breakout from Neerpelt.

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nukkxx5058
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TCP/IP community ?

Post by nukkxx5058 »

Hi, I'm considering seriously to buy (digital download) the game (probably tomorrow ..)
I wonder about TCP/IP games and if it's still possible to find opponents ?
thx
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RE: TCP/IP community ?

Post by EricGuitarJames »

ORIGINAL: nukkxx

Hi, I'm considering seriously to buy (digital download) the game (probably tomorrow ..)
I wonder about TCP/IP games and if it's still possible to find opponents ?
thx

There are a few of us here who play online. When you're ready (or at least think you're ready), just stick a post up in this section and I'm sure someone will respond[:)]
It's Just a Ride!
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nukkxx5058
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RE: TCP/IP community ?

Post by nukkxx5058 »

That's cool ! thx !
I will try to "digitaldonwload" the game tomorrow (I have to go to a cybercafe, no DSL so long ...).
I will need so time to train anyway :-) And as soon as I have a decent DSL, I will post for TCPIP game.
:-)

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kcflyer
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RE: TCP/IP community ?

Post by kcflyer »

Someone posted you can get it I think Staples or Office Depot for under 20.00. An you get a manual !
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nukkxx5058
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RE: TCP/IP community ?

Post by nukkxx5058 »

I'm not sure to understand what are Stapples or Office Depot ? are they shops in US ???
If it's the case, I live in Eastern Europe and I have no better choice than download...
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RE: TCP/IP community ?

Post by EricGuitarJames »

ORIGINAL: nukkxx


I will need so time to train anyway :-) And as soon as I have a decent DSL, I will post for TCPIP game.
:-)


HTTR runs very smoothly on dial-up so once you're 'trained up' you can get playing online without a fast connection.
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nukkxx5058
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RE: TCP/IP community ?

Post by nukkxx5058 »

ORIGINAL: EricGuitarJames
ORIGINAL: nukkxx


I will need so time to train anyway :-) And as soon as I have a decent DSL, I will post for TCPIP game.
:-)


HTTR runs very smoothly on dial-up so once you're 'trained up' you can get playing online without a fast connection.

That's good news !!!! thanks
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nukkxx5058
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RE: TCP/IP community ?

Post by nukkxx5058 »

I notice that the traditional sticky topic "oponents wanted" (present in all other matrix forums I know) doesn't exist in the HTTR forum ... any reason for that ?
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Tzar007
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RE: TCP/IP community ?

Post by Tzar007 »

ORIGINAL: nukkxx

I notice that the traditional sticky topic "oponents wanted" (present in all other matrix forums I know) doesn't exist in the HTTR forum ... any reason for that ?

There is one sticky thread for that. It's called Online Player Contact Info, that's the fourth sticky from the top.
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RE: TCP/IP community ?

Post by EricGuitarJames »

ORIGINAL: Tzar007
ORIGINAL: nukkxx

I notice that the traditional sticky topic "oponents wanted" (present in all other matrix forums I know) doesn't exist in the HTTR forum ... any reason for that ?

There is one sticky thread for that. It's called Online Player Contact Info, that's the fourth sticky from the top.

True, but it's not quite the same as advertising your availability for a game at a particular point in time.
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