How this game compares to Strategic Command?

Gary Grigsby's World At War gives you the chance to really run a world war. History is yours to write and things may turn out differently. The Western Allies may be conquered by Germany, or Japan may defeat China. With you at the controls, leading the fates of nations and alliances. Take command in this dynamic turn-based game and test strategies that long-past generals and world leaders could only dream of. Now anything is possible in this new strategic offering from Matrix Games and 2 by 3 Games.

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bostonrpgmania
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Joined: Sun Sep 14, 2003 8:04 am

How this game compares to Strategic Command?

Post by bostonrpgmania »

How this game compares to Strategic Command?
I have SC but not GGWAW
SeaMonkey
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Joined: Sun Feb 15, 2004 3:18 am

RE: How this game compares to Strategic Command?

Post by SeaMonkey »

Buy it...short and sweet, they're not the same, but similar in scope, lots of different features, both fun to play, especially PBEM.

But........yes the old "ButtMonkey"

SC has the flavor of operational movement(maneuver), ability to personalize/historically designate combat units. IMO preferable, with the creation of "elite" units and commanders.

Now SC2, IMO, the TOAW of grand strategic wargaming on the horizon, the epitome of the genre.

Have you tried HttR?
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bostonrpgmania
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RE: How this game compares to Strategic Command?

Post by bostonrpgmania »

Yes I have HttR
I am now trying to find grand strategy
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