IR vision

SPWaW is a tactical squad-level World War II game on single platoon or up to an entire battalion through Europe and the Pacific (1939 to 1945).

Moderator: MOD_SPWaW

Post Reply
kevin42635
Posts: 10
Joined: Thu Mar 29, 2001 10:00 am
Location: Kentucky

IR vision

Post by kevin42635 »

does the ir vision work? If so how does it work in the game? I have noticed that the panther tank has ir vision but I do not see what it does in game play.
kevin42635
Posts: 10
Joined: Thu Mar 29, 2001 10:00 am
Location: Kentucky

Post by kevin42635 »

I did try using at night and still did not notice an increase in vision. How it looks to me it should show an increase of 1 hex if it was working, but I may be wrong. Is this how it works or do I misunderstand it. It appears to me that it does not work for me. This is an advantage that some of the panther tanks had.
troopie
Posts: 644
Joined: Sat Apr 08, 2000 8:00 am
Location: Directly above the centre of the Earth.

Post by troopie »

What's the weather like. Rain or snow may degrade NVG performance.

troopie
Pamwe Chete
kevin42635
Posts: 10
Joined: Thu Mar 29, 2001 10:00 am
Location: Kentucky

Post by kevin42635 »

the weather was clear and it is night 0200 hrs but no increase in vision.
User avatar
Warhorse
Posts: 5373
Joined: Fri May 12, 2000 8:00 am
Location: Birdsboro, PA, USA
Contact:

Post by Warhorse »

It could be that this is a feature that has silently been buried what with all the changes to the game engine. I think it is a feature only available to the Sd Kfz 251/20 UHU and the Panther UHU, so it might have quit working, and no-one has noticed till now?! This is a feature from the games previous life as SP3, so it wouldn't surprise me if somewhere the coding got scrambled or something...Mike Wood, Tom Proudfoot, any ideas on this?
Mike Amos

Meine Ehre heißt Treue
www.cslegion.com
john g
Posts: 911
Joined: Fri Oct 06, 2000 8:00 am
Location: college station, tx usa

Post by john g »

Originally posted by Warhorse:
It could be that this is a feature that has silently been buried what with all the changes to the game engine. I think it is a feature only available to the Sd Kfz 251/20 UHU and the Panther UHU, so it might have quit working, and no-one has noticed till now?! This is a feature from the games previous life as SP3, so it wouldn't surprise me if somewhere the coding got scrambled or something...Mike Wood, Tom Proudfoot, any ideas on this?
Just tested the Panther UHU, still working with v7.0b6.

Test was scenario with base vis of 2, 8 Panther UHU vs 8 IS2m located 8 hexes apart. The panthers saw all the IS2m which were inside the 10 hex range of the IR equipment, the IS2m were blind to where the fire was coming from.

There is no benefit if the visibility is more than 10 to start with.
thanks, John.
kevin42635
Posts: 10
Joined: Thu Mar 29, 2001 10:00 am
Location: Kentucky

Post by kevin42635 »

I have v6.1 and have and I can not get it to work!
I it just me or does it not work in v6.1?
User avatar
Warhorse
Posts: 5373
Joined: Fri May 12, 2000 8:00 am
Location: Birdsboro, PA, USA
Contact:

Post by Warhorse »

I'll check this out on both versions tonite, see if I can tell what's going on.
Mike Amos

Meine Ehre heißt Treue
www.cslegion.com
lnp4668
Posts: 493
Joined: Fri Nov 10, 2000 10:00 am
Location: Arlington, TX, USA
Contact:

Post by lnp4668 »

The Uhu have IR vision of 10, that means if the visibility at night is less than 10 (no moon), it will still be able to see up to 10. However, if night visibility is greater than 10 (full moon)ir vision really don't help because it is outside of the equipment's range.
"My friends, remember this, that there are no bad herbs, and no bad men; there are only bad cultivators."

Les Miserables
Post Reply

Return to “Steel Panthers World At War & Mega Campaigns”