Iron Storm (Scenario 50) released!

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Alikchi2
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Iron Storm (Scenario 50) released!

Post by Alikchi2 »

Well, after working most of this summer, I'm finally done with my mod, Iron Storm. [:D]

The manual - with a changelog, storyline, and the changes/new ships for each country - is available here, at foxtechcomputers.com/ironstorm.

The file has been sent to Spooky's and should be online shortly.

Here's quick overview, that I've copied mostly directly from my readme file.

In 1914, the Dutch were on the verge of ordering their first battleships. However, Germany countered by offering three battlecruisers and including the cost of expanded port facilities in Soerabaja. After the ships served in the High Seas Fleet during the Great War, they were returned to the Dutch. Combined with two extra CLs the Dutch now feel fairly confident that they have a strong naval force in the Indies.

For Japan, the navy has been extensively changed. Ship construction since 1930
has been entirely different owing to changes in the IJN's strategy, influenced by a prescient Imperial Japanese Navy Minister.

The real change is not focusing on the single climactic battle, a Pacific Jutland.
The fleet is to form squadrons of fast ships with carriers in support
to go out, find and kill the fleet train that the USN will need to get to the
Philippines, not sink the battleships themselves. Play the man not the ball.

The naval changes are very extensive so it would be best if you looked at the manual (end of the post)
for the full story. The only change in ground troops is that several divisions and
supporting units of the IJA have been released from China (Hankow area) and
moved to Taan. This is in response to the British reinforcement of "Fortress Malaya".
Trust me, you'll need those divisions...

For Britain: Another large set of changes to naval, ground and air forces.

In this scenario the Italians were defeated in 1940 after Libya was conquered
by General O'Connor and the Regia Marina was decimated in a night battle off
Albania. (The root cause of this: No British entry into Greece. Metaxas stays alive
longer.) As a result Mussolini was forced to resign by his own Fascist Grand Council
and an armistice was signed shortly thereafter.

The British immediately transferred forces to the Far East. At the same time,
Lt. General Percivalwas bitten by a mosquito and came down with malaria. His
replacement: General William Slim.

(The British have been much luckier in the war so far, as you can see.. :D)

By December 1941, Furious, Ark Royal, Illustrious, Formidable, Barham, Valiant,
Warspite, Prince of Wales and Repulse swing at anchor in Singapore harbor.
They are backed by an impressive force of cruisers and destroyers, heavy RAF
reinforcements and formidable ground troops. Japan is nervous. Yamashita is sweating bullets.

India has been reinforced, Royal Navy reinforcements only have to travel
from Columbo, and more British troops and ships are on the way (including Hood).

The air force in Malaya is now pretty frightening, too... [:D]

Only minor changes to the US, mostly relating to the placement of ships.

I've upped the Japanese pilot pool to 150 but the replacement rate is still 10.

Some changes to bases have been made - most of the bases in Malaya have extensive fortifications
and a few have increased port and airfield levels. Soerabaja and Bandoeng have also received
special treatment.


Again, I have put the manual - which has much more detail on the storyline, the new additions and a complete manual - online at http://www.foxtechcomputers.com/ironstorm/ . The manual is also included in the zip file of course but if there's anything I forgot to cover here, it's there. :)
Alikchi2
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Iron Storm: Newbuilds icons

Post by Alikchi2 »

One thing I forgot to mention - the scenario is based off CHS 1.02 (needs the art) and Andrew's extended map. A lot of help has been given me especially by Don and CobraAus, who did the awesome shipsides that I'm about to show off. [:D]

This is only a sampling, I have lots more!

Japan -

Image

First off is a rebuilt Fuso with an emphasis on speed. Fuso and Yamashiro have had their central (P and Q) turrets removed and the space available was used for more boilers and power - same machinery as the rebuilt Kongos. These ships can now make 29 knots!

Image

This is a Kairyu class CV - based off the G6 design of the early 1930s and built instead of the Hiryus and Shokakus, from 1937 on. These ships are fairly weakly armored, but their large size means they can carry an airgroup of 81 aircraft each.

So, instead of starting with a tight design (Soryu) and progressively growing it, the IJN decides to start with a reasonable size and worry about block obsolescence later (why worry when they will be on the bottom!).

Image

These are the new Japanese battleships, built in place of Yamato and Musashi. The guns are actually the 8 turrets removed from the Fuso and Ise class rebuilds (similar to the Fusos) - and assuming that armament can cost up to half the building cost, these ships are build at 30% the cost of a Yamato. Considering that the IJN could have built 10 Takaos for the price of one Yamato, it just isn't feasible. Sorry megalomaniac BB fans.

Image

This is the Yoshino class CL, built by the IJN from 1942 on. It's an improved follow-up to the Suzuka class which was built from 1934-41. The IJN builds these real CLs instead of those useless training cruisers - 4,200 ton destroyer leaders. Since they have a smaller displacement than the oversized Oyodos and Aganos Japan can build several more of each.

Finally, the Allies -

Image

With the war in the Mediterranean ending in 1940, the Ark Royal of course does not get torpedoed. Instead Churchill transfers her (and a large portion of the Mediterranean fleet) to the Far East.

Ark Royal is a tough ship, with large capacity, strong armour and 3 squadrons of Swordfish on board.

Image

Yes - I have added the Hood. [:D]

The Brits are a lot more fortunate in this time line, as you can see. Bismark is caught by Hood and King George V with her pants down - the first few shots knocking out her fire control. They pound Bismark to pieces. Hood continues to serve in the Home Fleet until she is transferred to the Pacific in January 1942.

Image

The De Zeven Provincien class (3 ships) are the Dutch battlecruisers. After their 1933 rebuilt they could be considered rough (if a bit weaker) equivalents of the Kongos, with 27 knot speed and 13.8" guns. Two are at Soerabaja on December 7th while a 3rd is racing in from the Med.

Image

This is another Dutch "almost happened" ship. Historically the two Eendracht-class CLs (intended to be replacements for Java and Sumatra) were captured by the Germans on their slips in 1940. However the Dutch are more motivated to get their ships finished (greater national pride) and push them out in 1939 and 1940, the last one just barely in time.

The ships are essentially expanded and upgunned De Ruyters and they should be quite handy and modern ships.
kellyc
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RE: Iron Storm: Newbuilds icons

Post by kellyc »

Are you planning on doing a version for the stock/subchaser's maps or is it strictly for Andrew's? It does look very interesting.


Sincerely
Kelly
Plankowner USS Kauffman (FFG-59).
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Spooky
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RE: Iron Storm: Newbuilds icons

Post by Spooky »

The IronStorm mod is now available at the Spooky's [:)]
Alikchi2
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RE: Iron Storm: Newbuilds icons

Post by Alikchi2 »

Are you planning on doing a version for the stock/subchaser's maps or is it strictly for Andrew's? It does look very interesting.


Sincerely
Kelly

Possibly. I believe Andrew has talked about having some way to automate the process - a batch file, or something? - of transferring the scenario from one map to another.

I can't do it by hand - it would take forever, and the possibility of bugs cropping up the on process is huge.

And yes, the file is available, thanks Spooky! [:D]
morphin
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RE: Iron Storm: Newbuilds icons

Post by morphin »

Hi

I can't start the scenario. There is a description on slot 50 on the right side, but on the left there is nothing.
"Scnenario failed to load" also appears when clicked on "scenario selection" button.

I have a seperate installation with CHS 1.02

By
Andy
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RE: Iron Storm: Newbuilds icons

Post by Don Bowen »

ORIGINAL: morphin

Hi

I can't start the scenario. There is a description on slot 50 on the right side, but on the left there is nothing.
"Scnenario failed to load" also appears when clicked on "scenario selection" button.

I have a seperate installation with CHS 1.02

By
Andy
One of the scenario files is missing. There should be a file named scn050.cmt which supplies the name for the scenario in the load lists (and elsewhere??). It's just a simple text file with the scenario name.

Attached is one that can be used. Due to the Forum attachment limits it is named scn050.txt. You must rename it to scn050.cmt in order to use it.

I'll let Alikchi know about the problem and he can make a permanent fix.

Don
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scn050.txt
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Alikchi2
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RE: Iron Storm: Newbuilds icons

Post by Alikchi2 »

Ack, thanks for catching that, morphin.

Don's fix will work for now. I will be submitting a 1.01 version (with this fixed, plus a few minor things - a few airgroups on 12/7 will have their orders changes, for example) to Spooky's soon.

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Monter_Trismegistos
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RE: Iron Storm: Newbuilds icons

Post by Monter_Trismegistos »

Names of new ships sucks!!! You probably forgotten to add US BB Hollywood, CV Schwarzenneger and CL's Yes and No...
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akdreemer
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RE: Iron Storm: Newbuilds icons

Post by akdreemer »

ORIGINAL: Spooky

The IronStorm mod is now available at the Spooky's [:)]

I must be blind... Cannot find it there...[&:]
Alikchi2
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RE: Iron Storm: Newbuilds icons

Post by Alikchi2 »

The link is on the front page, now updated to 1.01 [:)]

Here it is if it still doesn't show: http://mathubert.free.fr/witp_files/ironstorm101.zip
okonumiyaki
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RE: Iron Storm: Newbuilds icons

Post by okonumiyaki »

Alikchi -

Did you consider allowing "operation Matador?" (the defense plan of Malaya?)

A first turn that is a CW attack on Thailand to forestall the Japanese would be interesting....!

http://www.chs.edu.sg/~y02chs282/synopsis.htm

http://ourstory.asia1.com.sg/war/headline/church.html

You might not have given the British in Malaya enough aircraft - ISTR that Matador called for around 300 "modern" fighters.

Alikchi2
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RE: Iron Storm: Newbuilds icons

Post by Alikchi2 »

Okonumiyaki:

Matador is certainly possible! [:)] With the Japanese landings delayed (and the British equipped with tanks) it's certainly possible to grab Singora and even march north towards Victoria Point.

Personally I grab Singora and stop there - any further is risking it but it deprives the Japanese of a pre-captured landing point.

The Brits simply don't have enough modern aircraft - well, they do, but they are unwilling to transfer them. Prewar estimates said that roughly ~50 squadrons of aircraft were necessary for the defence of Britain - at the time of Pearl Harbor they had about 70.

So, the British still aren't quite taking the Japanese seriously. The RAF reinforcements to Malaya are tablescraps left over from the Med. The RN has sent several "prestige ships" - Prince of Wales, Repulse, Ark Royal, and (soon) Hood - and the Army has sent about two division's worth of Commonwealth troops, but Britain still does not have the resources necessary for a "full OOB" Matador.

Thanks for asking though! [8D]
Alikchi2
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RE: Iron Storm: Newbuilds icons

Post by Alikchi2 »

On the other hand, the RAF has transferred enough aircraft to feel secure in protecting the RN there.

The bottom line is that the Admiralty is not going to move capital ships in to a base known to be within enemy bomber range without the best possible defences being present.

They had already been forced to abandon the huge base at Malta for this reason, against an 'inferior' enemy. And they knew that Japanese bombers could reach Singapore from Thailand.

To quote Mark Bailey: "I'd HATE to be the Fighter Command AOC to get a call from the 1st Sea Lord saying 'Thanks, dirtball, because you would not release two of your 30 SQN of Spitfires currently sitting on their behinds in the depths of an English winter, unable to fly, we just lost HMS Ramillies with 600 men in Singapore Roadstead! My next call is to Churchill to pass on the wonderful news, have a nice day...'"
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RE: Iron Storm (Scenario 50) released!

Post by akdreemer »

I for one would like to know how you compensated for mid to late war US needs for large amounts of supplies?? Or is the intent not to allow the US any kind of offensive options?? the first mod I did to CHS was to give the Allies back some of their supplies.



Alikchi2
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RE: Iron Storm (Scenario 50) released!

Post by Alikchi2 »

I for one would like to know how you compensated for mid to late war US needs for large amounts of supplies?? Or is the intent not to allow the US any kind of offensive options?? the first mod I did to CHS was to give the Allies back some of their supplies.

Code: Select all

 Supply/Fuel Changes (by Captain Cruft)
 ==============================
 
 N.B. Ind-Fuel & Ind-Supply are the amounts produced by the industry at the base,
        assuming sufficient oil/resource available.
 
 
 Japan - just the huge fuel stocks modified generally.
 
 Base            Fuel Stocks     Supply Stocks
 ----            -----------     -------------
 
 Sasebo          300k -> 150k
 Nagasaki        180k ->  80k
 Kitakyushu      180k ->  80k
 Hiroshima/Kure  300k -> 150k
 Maizuru         240k ->  90k
 Osaka/Kobe      300k -> 150k    200k -> 100k
 Tokyo           300k -> 150k
 Truk            240k ->  90k
 Camranh Bay     180k ->  30k
 Haiphong        180k ->  30k
 Port Arthur     240k ->  90k
 Shanghai        240k ->  90k
 Canton          180k ->  80k
 Amoy            180k ->  80k
 
 
 Allies - fuel stocks and auto-supply/auto-fuel reduced.
 
 Base            Fuel Stocks     Auto-Fuel       Auto-Supply     Ind-Fuel        Ind-Supply
 ----            -----------     ---------       -----------     --------        ----------
 
 Pearl Harbor    437k -> 250k
 Anchorage       180k ->  50k
 Vancouver       180k ->  90k
 Canada            5k ->   0      1k ->  0        1k ->  1k                        350
 Seattle         300k -> 100k     0  ->  1k                        880             960
 San Francisco   300k -> 150k     2k ->  2k       2k ->  0         800             900
 Los Angeles     300k -> 100k     1k ->  1k       1k ->  0        2065            1470
 San Diego       300k -> 200k     2k ->  2k                        160             150
 United States     5k ->   0     20k ->  0       20k -> 15k                       4950
 (supply stocks)  60k ->   5k
 San Cristobal    20k ->   0      1k ->  0       2500 -> 0
 Panama City       5k ->  25k     0  ->  1k        0  -> 2500
 Manila          180k ->  90k
 Hong Kong       180k ->  90k
 Singapore       240k ->  90k
 Rangoon         180k ->  50k
 Chandpur        240k ->  90k
 Diamond Harbor  240k ->  90k
 Madras          180k ->  30k
 Bombay          180k ->  90k     2k ->  1k       2k ->  1k        267             500
 Karachi          10k ->  10k                     1k ->  1k         67             100
 Aden             10k ->  10k     1k ->  1k       1k ->  0          13              20
 Middle East     150k ->  50k     8k ->  2k       9k ->  2k        320             480
 
 Fuel at inland bases is pointless, it will just sit there. The same goes for San Cristobal
 since ships cannot go there.
 
 Map edge daily totals:-
 
 US/Canada       10,905 fuel, 25,880 supply
 Brits            4,667 fuel,  5,100 supply
 

Frankly I think that the Allies are still swimming in supply. 25,000 a day is more than enough to mount any operation. You are going to have to think about it more - establishing forward supply dumps will be necessary as in real life.

Invasions will require planning as well. And the late war supply system will be difficult to manage as well. We certainly didn't pack up everything and leave for Leyte in a couple days. [:)]
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RE: Iron Storm (Scenario 50) released!

Post by Captain Cruft »

Just to clarify, those changes were all my ideas. Allied supply is still infinite, it just takes longer to build up. It also means that you have an incentive to get the industry in Australia and India working by shipping oil there, which adds another dimension.

Of course we do not know exactly how it will all work out in a complete game. I would like to see some actual evidence that either CHS or this mod prevents the Allies from doing anything come 1944. Not spreadsheet calculations actual game situations.

BTW the text would have benefited from being surrounded by

Code: Select all

code
tags ...

Here is the original text file for those interested.
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Alikchi2
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RE: Iron Storm (Scenario 50) released!

Post by Alikchi2 »

Post edited, thanks Cruft. [:)] IMHO they're excellent changes and thanks again for allowing me to include.

I'll be interested to see how our PBEM goes in 1944 ...
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RE: Iron Storm (Scenario 50) released!

Post by akdreemer »

ORIGINAL: Captain Cruft

Just to clarify, those changes were all my ideas. Allied supply is still infinite, it just takes longer to build up. It also means that you have an incentive to get the industry in Australia and India working by shipping oil there, which adds another dimension.

Of course we do not know exactly how it will all work out in a complete game. I would like to see some actual evidence that either CHS or this mod prevents the Allies from doing anything come 1944. Not spreadsheet calculations actual game situations.

BTW the text would have benefited from being surrounded by

Code: Select all

code
tags ...

Here is the original text file for those interested.

Well it all sounds like a lot of ifs. See if there is a problem in 1944.... If so then maybe not the best solution.... Not a very fun perspective from the allied side.. The real problem with the supply in the game is a simplified logistical model that does not even come close to reality. If this is the solution to the logistcs from a mod perspective then I am not going to beat a dead horse. But I do want to go on record stating that castrating Allied supplies should not be the solution. Limiting the throughput is a better one. Military cargo was wasteful in volumn and weight, so some of the mods I have seen in the past that concentrated on reducing the cargo capacity is probably a better solution.



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Captain Cruft
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RE: Iron Storm (Scenario 50) released!

Post by Captain Cruft »

Good points :)

My idea (I do not speak for CHS) was simply to slow the game down at the beginning and stop the Allies moving their vast level bomber fleets forward too early. This was in response to having faced daily attacks from 200+ 4E bombers out of Darwin in March 1942 using the stock scen.

As you say the problem is fundamentally with the logistics model and probably can't be "fixed" whatever is tried.
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