Is it possible to get a roster file

Maximum-Football 2.0 is the latest and greatest release from the acclaimed sports management video game studio, Wintervalley Software. Bringing a whole host of new features like full Xbox 360 controller support, full DirectX 9.0 utilization, and scores of other upgrades and improvements, Maximum-Football 2.0 delivers on gameplay and fun like a bullet pass through double coverage. Like its predecessor, Maximum-Football 2.0 allows players to experience the thrill of managing a team in any league!

Moderator: David Winter

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Coach J
Posts: 12
Joined: Wed Jul 13, 2005 8:20 pm

Is it possible to get a roster file

Post by Coach J »

Can we get a roster file, or anything of that nature that we can start editing so we can have our teams ready for the release of Maximum Football. I would love to start creating my teams and players while getting ready for the release...Creating plays would be awesome.

I'm ready to start[:)]
bigticket
Posts: 50
Joined: Fri Apr 22, 2005 5:57 pm

RE: Is it possible to get a roster file

Post by bigticket »

Six monthes ago I asked for the ranges for each attribute so I could begin creating players. I never received that information, but Rollntider said the attributes would be similar to Sierra's FB Pro. Hopefully they'll be more accurate than that though. Good luck anyways!
cg
JonnieR
Posts: 108
Joined: Fri Aug 19, 2005 5:50 pm

RE: Is it possible to get a roster file

Post by JonnieR »

I have a set of models (on MS EXCEL) originally developed for FP Football which basically analyze the the stats for a particular player and assigns appropriate values to each of the attributes (ie. epeed, strength , etc). I need the ratings limits (ie. 20 -100, etc) and an understanding of what the particular attribute is measuring for each position to duplicate this for Max Football. Has there been any indcation how David is handling palyer attribute ratins?
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