Lunatic(Nomad) Allies vs Maniac(Mogomi) Japan
Moderators: wdolson, Don Bowen, mogami
Lunatic(Nomad) Allies vs Maniac(Mogomi) Japan
Ok, this is the start of what should be an interesting AAR. Mogami, playing the Japanese will use any and all gamey things to try and win. On the other hand, I, playing the Allies, will use any and all gamey thing I can think of to try and defeat him. Note, I think that if he doesn't win by 1/1/43, he will lose big time. I am waiting for the first turn, I can only move units in China so it won't take me long. Since Mog is not writing an AAR, I assume he will read this one so I will have to be a bit careful about what info I put in it. ( I didn't ask if he was going to read it or not)
RE: Lunatic(Nomad) Allies vs Maniac(Mogomi) Japan
This should be fun Ken [8D]
As long as non of you run out of beer that is....
As long as non of you run out of beer that is....

"The problem in defense is how far you can go without destroying from within what you are trying to defend from without"
- Dwight D. Eisenhower
RE: Lunatic(Nomad) Allies vs Maniac(Mogomi) Japan
Hi, It will be a day or two before I send the turn.
Without giving too much away the Japanese Operational Plan is code named "Avalanche"
Beer I wish I had beer.
Without giving too much away the Japanese Operational Plan is code named "Avalanche"
Beer I wish I had beer.
I'm not retreating, I'm attacking in a different direction!
- jwilkerson
- Posts: 8151
- Joined: Sun Sep 15, 2002 4:02 am
- Location: Kansas
- Contact:
RE: Lunatic(Nomad) Allies vs Maniac(Mogomi) Japan
Good luck !!!
WITP Admiral's Edition - Project Lead
War In Spain - Project Lead
War In Spain - Project Lead
RE: Lunatic(Nomad) Allies vs Maniac(Mogomi) Japan
ORIGINAL: Mogami
Hi, It will be a day or two before I send the turn.
Without giving too much away the Japanese Operational Plan is code named "Avalanche"
Beer I wish I had beer.
You are going to need a lot of beer. [:D]




- Mike Solli
- Posts: 16126
- Joined: Wed Oct 18, 2000 8:00 am
- Location: the flight deck of the Zuikaku
RE: Lunatic(Nomad) Allies vs Maniac(Mogomi) Japan
This is going to be cool. Go Mogami![:D]
Created by the amazing Dixie
- Tom Hunter
- Posts: 2194
- Joined: Tue Dec 14, 2004 1:57 am
RE: Lunatic(Nomad) Allies vs Maniac(Mogomi) Japan
What will be really interesting is having 4 AARs by 4 different people playing the same guy using the same basic no-holds-barred strategy
Though if he does it I think he may confuse his games and lose by forgetting if he needs to move KB South when playing Nomad, or was it East Vs. Nomad and South Vs. Tom? Were DP's CVs at Noumea or were those Olegs?
You get the picture.[:D]
Though if he does it I think he may confuse his games and lose by forgetting if he needs to move KB South when playing Nomad, or was it East Vs. Nomad and South Vs. Tom? Were DP's CVs at Noumea or were those Olegs?
You get the picture.[:D]
RE: Lunatic(Nomad) Allies vs Maniac(Mogomi) Japan
You're thinking our boy Mog may have bitten off more than he can chew, eh?
We are all dreams of the Giant Space Butterfly.
-
AmiralLaurent
- Posts: 3351
- Joined: Tue Mar 11, 2003 8:53 pm
- Location: Near Paris, France
RE: Lunatic(Nomad) Allies vs Maniac(Mogomi) Japan
ORIGINAL: Nomad
On the other hand, I, playing the Allies, will use any and all gamey thing I can think of to try and defeat him.
First gamey thing: say you won't move units outside China and move all of them on turn 1....
RE: Lunatic(Nomad) Allies vs Maniac(Mogomi) Japan
ORIGINAL: AmiralLaurent
ORIGINAL: Nomad
On the other hand, I, playing the Allies, will use any and all gamey thing I can think of to try and defeat him.
First gamey thing: say you won't move units outside China and move all of them on turn 1....
Well, that would not be gamey, it would be cheating and that I will not do. I'll probably do a lot of night bombing with 4 engine bombers( never will they see the light of day ). there will be other things that I will do but not say here or now. [:D]
-
Speedysteve
- Posts: 15974
- Joined: Tue Sep 11, 2001 8:00 am
- Location: Reading, England
RE: Lunatic(Nomad) Allies vs Maniac(Mogomi) Japan
Don't forget the 25 ship ASW TF's if an IJN sub is spotted [:D]
WitE 2 Tester
WitE Tester
BTR/BoB Tester
WitE Tester
BTR/BoB Tester
- Tom Hunter
- Posts: 2194
- Joined: Tue Dec 14, 2004 1:57 am
RE: Lunatic(Nomad) Allies vs Maniac(Mogomi) Japan
"You're thinking our boy Mog may have bitten off more than he can chew, eh?" -Terminus
Personally I have trouble keeping track of more than one fast paced game at a time. I can do it, but it strains my brain and takes the fun out of play. I don't really know if Mog hs bitten off more than he can chew, but I think its possible.
Anyway since the gloves are off, if he goes for it and we actually end up playing I will take any advantage I can get.
Personally I have trouble keeping track of more than one fast paced game at a time. I can do it, but it strains my brain and takes the fun out of play. I don't really know if Mog hs bitten off more than he can chew, but I think its possible.
Anyway since the gloves are off, if he goes for it and we actually end up playing I will take any advantage I can get.
RE: Lunatic(Nomad) Allies vs Maniac(Mogomi) Japan
After I captured Karachi and David took over after Wobbly someone posted that it was possible to get Allied reinforcements to arrive in Oz, India or wherever by changing
a HQ to another map sector. I did a test with this and found that after I paid pp's to change the Northern Pacific HQ to southern asia the HQ dissappeared and got slated
for arrival in Karachi after 90 days or so. All other reinforcements belonging to this HQ would also arrive in Karachi starting from the day the HQ was changed.
I've never decided whether this is foul play or not - but somehow it doesn't seem right to me and I'll probably shun it. In this 'shady' game approach it would be
a more feasable option though - what does the rest of you think?
a HQ to another map sector. I did a test with this and found that after I paid pp's to change the Northern Pacific HQ to southern asia the HQ dissappeared and got slated
for arrival in Karachi after 90 days or so. All other reinforcements belonging to this HQ would also arrive in Karachi starting from the day the HQ was changed.
I've never decided whether this is foul play or not - but somehow it doesn't seem right to me and I'll probably shun it. In this 'shady' game approach it would be
a more feasable option though - what does the rest of you think?

"The problem in defense is how far you can go without destroying from within what you are trying to defend from without"
- Dwight D. Eisenhower
RE: Lunatic(Nomad) Allies vs Maniac(Mogomi) Japan
Sounds like a good idea to me, thanks John. [:)] Too bad I can't use it in our game. [:(]
- dpstafford
- Posts: 1329
- Joined: Sun May 26, 2002 5:50 am
- Location: Colbert Nation
RE: Lunatic(Nomad) Allies vs Maniac(Mogomi) Japan
I have always assumed it is that way by design. And that it is to be used!ORIGINAL: PzB
I've never decided whether this is foul play or not - but somehow it doesn't seem right to me and I'll probably shun it. In this 'shady' game approach it would be
a more feasable option though - what does the rest of you think?
RE: Lunatic(Nomad) Allies vs Maniac(Mogomi) Japan
ORIGINAL: PzB
After I captured Karachi and David took over after Wobbly someone posted that it was possible to get Allied reinforcements to arrive in Oz, India or wherever by changing
a HQ to another map sector. I did a test with this and found that after I paid pp's to change the Northern Pacific HQ to southern asia the HQ dissappeared and got slated
for arrival in Karachi after 90 days or so. All other reinforcements belonging to this HQ would also arrive in Karachi starting from the day the HQ was changed.
I've never decided whether this is foul play or not - but somehow it doesn't seem right to me and I'll probably shun it. In this 'shady' game approach it would be
a more feasable option though - what does the rest of you think?
It's by design, it's 60 days and it only works for china and southeast asia
Surface combat TF fanboy
RE: Lunatic(Nomad) Allies vs Maniac(Mogomi) Japan
It will be fun to see how four different players react to the same first turn.........give us lots of info...
-
AmiralLaurent
- Posts: 3351
- Joined: Tue Mar 11, 2003 8:53 pm
- Location: Near Paris, France
RE: Lunatic(Nomad) Allies vs Maniac(Mogomi) Japan
Another gamey idea is to have Swordfishes and Vildebeests aboard USN CVs in early 1942. Even if it is more efficient to send USN CV groups on land bases.
-
Speedysteve
- Posts: 15974
- Joined: Tue Sep 11, 2001 8:00 am
- Location: Reading, England
RE: Lunatic(Nomad) Allies vs Maniac(Mogomi) Japan
ORIGINAL: Tom Hunter
"You're thinking our boy Mog may have bitten off more than he can chew, eh?" -Terminus
Personally I have trouble keeping track of more than one fast paced game at a time. I can do it, but it strains my brain and takes the fun out of play. I don't really know if Mog hs bitten off more than he can chew, but I think its possible.
Anyway since the gloves are off, if he goes for it and we actually end up playing I will take any advantage I can get.
Hi Tom,
Yes I have noticed of late its hard to apply full detailed thoughts to more than one game.
I used to just have 1 game going. Now I have 5 x WiTP games going (swift, Fabertong, Pompack, Nikademus and Dadman), 3 x BTR games and a SPWAW series ongoing [X(]
I have found that I am trying to get through turns quick to make sure everyone has one but as such I have noticed I have become less meticulous on production and resource management as Japanese.
Steven
WitE 2 Tester
WitE Tester
BTR/BoB Tester
WitE Tester
BTR/BoB Tester
RE: Lunatic(Nomad) Allies vs Maniac(Mogomi) Japan
Finally, the first turn has arrived and returned. As stated, only china units could by moved this turn by me. Can't wait to see what awaits me in the next turn. Stand by and get your full protection suits on. [:D]







