Big lag
Moderators: Joel Billings, wdolson, Don Bowen, mogami
Big lag
[:@] I have upgraded to the latest patch. However, there is SEVERE lag when i try to click on anything or move the map. My computer specs are : amd 3800, audigy 2zs soundcard, and 6800 ultra (512MB) video card. HELP . I even tried changing sound in the witp directory to nosound. (old trick). didnt help.
????
RE: Big lag
Try changing the map scroll speed to 0.[;)]
Play without hexes too. Use the F6 function if you need to count.
Play without hexes too. Use the F6 function if you need to count.
RE: Big lag
ORIGINAL: Halsey
Play without hexes too. Use the F6 function if you need to count.
Why would playing without hexes make a difference? The hexes on/off switch just determines which set of map tile bitmaps to load doesn't it, and as both sets are almost identical what difference does it make?
Bodhi
RE: Big lag
The graphical display of the hexes definitely slows the processing down.
I've experimented, and no hexes has a faster map scrolling speed.
I've experimented, and no hexes has a faster map scrolling speed.
RE: Big lag
ORIGINAL: Halsey
The graphical display of the hexes definitely slows the processing down.
I've experimented, and no hexes has a faster map scrolling speed.
But there isn't any "graphical display of the hexes" for the map itself; the black overlay of the hexes on the map is contained in the bitmaps themselves. So there shouldn't be any difference in scrolling speed for hexes on or off.
Hexside details ([F6]) are another matter though, but you don't need those to be able to "count hexes", just use the hexes on the "hexes on" bitmap set, which seems to be the opposite recommendation to yours. [:D]
Bodhi
RE: Big lag
Check it out.
Try the map with them on.
Then try it with them off.
See if you notice any difference.
Try the map with them on.
Then try it with them off.
See if you notice any difference.
RE: Big lag
ORIGINAL: Halsey
Check it out.
Try the map with them on.
Then try it with them off.
See if you notice any difference.
Tried it and the result is: scroll West/East across the top of the map a) hexes on 8.5 secs (n=3), b) hexes off 8.5 secs(n=3). What values do you get?
Of course the actual display of the hex background may change the perceived speed, but it doesn't appear to change the time required to scroll from one side of the map to the other.
Bodhi
RE: Big lag
ORIGINAL: excelsior
[:@] I have upgraded to the latest patch. However, there is SEVERE lag when i try to click on anything or move the map. My computer specs are : amd 3800, audigy 2zs soundcard, and 6800 ultra (512MB) video card. HELP . I even tried changing sound in the witp directory to nosound. (old trick). didnt help.
How much RAM do you have? (I assume you're running Win XP?)
Do you have anything running in the background?
Bodhi
RE: Big lag
Your computer must be a lot newer than mine.[:D]
RE: Big lag
ORIGINAL: Halsey
Your computer must be a lot newer than mine.[:D]
Well the absolute times aren't really relevant, even if the scrolling was slower I'd still expect the times to be the same for both hexes on/off. Out of interest is this the case for you?
Bodhi
RE: Big lag
My 5 year old Dell 1gb Pent3, 512 ram, 64mb Nvidia card.
Hexes on: 12.5 sec
Hexes off: 8.0
Hexes with F6 toggled: 16.5
Hexes on: 12.5 sec
Hexes off: 8.0
Hexes with F6 toggled: 16.5
- DuckofTindalos
- Posts: 39781
- Joined: Fri Apr 22, 2005 11:53 pm
- Location: Denmark
RE: Big lag
I'd say your graphics card is the problem: not enough memory.
We are all dreams of the Giant Space Butterfly.
RE: Big lag
Of course I'd expect scrolling with hex sides on to take longer, but I'm surprised that hexes on/off makes a difference on your system (but not mine), wonder if it's the same for anyone else?
I did notice that there was sometimes, but not always, a lag when scrolling was initiated for the first time. After that the scroll speed was constant, both during that run and in any further runs. Still can't think of any possible reason why the different bitmaps should make a difference in scroll speed. Anyone got any ideas?
I did notice that there was sometimes, but not always, a lag when scrolling was initiated for the first time. After that the scroll speed was constant, both during that run and in any further runs. Still can't think of any possible reason why the different bitmaps should make a difference in scroll speed. Anyone got any ideas?
Bodhi
RE: Big lag
ORIGINAL: Terminus
I'd say your graphics card is the problem: not enough memory.
But the size of the hexes on/off bitmaps is the same. [&:]
Also, the original poster has a "6800 ultra (512MB) video card".
Bodhi
RE: Big lag
I've seen the lag. I think you are right about it being slower the first time. It's also slow at other times, I guess it just depends what the game is doing in the background.
I noticed a bigger difference when I started using SubChaser's 32-bit map (with the -deepColor switch).
My PC is comparable to Halsey's, except my video is 128MB (upgraded a bit when the old one failed a few months back). I just figure it's the workload versus the PC. Edited to add: CPU = 800MHz.
I noticed a bigger difference when I started using SubChaser's 32-bit map (with the -deepColor switch).
My PC is comparable to Halsey's, except my video is 128MB (upgraded a bit when the old one failed a few months back). I just figure it's the workload versus the PC. Edited to add: CPU = 800MHz.
Intel Monkey: https://sites.google.com/view/staffmonkeys/home
- DuckofTindalos
- Posts: 39781
- Joined: Fri Apr 22, 2005 11:53 pm
- Location: Denmark
RE: Big lag
I've got a 2.8 GHz PIV, 1 Gb RAM, and a 128 Mb graphics card. I've seen lag as well, but not on a consistent basis...
We are all dreams of the Giant Space Butterfly.
RE: Big lag
I don't doubt there's lag and slow scrolling at times, I just doubt whether it's related to the hex/no hex bitmap displays. Having more RAM, a decent video card, and nothing running in the background will all help, but I still remain to be convinced that using the no hex bitmaps does. [:D]
Bodhi
RE: Big lag
I got the lag bad - old Dell T600 with a 64mb nVidia Geforce2 card. I start game, give orders as long as I want, no problem. But during execution phase it'll get brutal. So I've taken to exiting the game and restarting when I'm ready to execute the turn.
My gut tells me it's a video driver - DirectX type of problem. I've tried upgrading, downgrading video drivers, etc. none make much difference.
My gut tells me it's a video driver - DirectX type of problem. I've tried upgrading, downgrading video drivers, etc. none make much difference.
RE: Big lag
Case closed. I had to turn off hexside details and the hexes. I can now scroll very fast and can now access my different units in the different bases. Still, with a 512 MB video card, amd64 3800 cpu, and 2 gigs of memory a person would think i could turn on the hexside details.
Anyway, now starting in a couple of minutes Yammamoto is going to start to get his but kicked.
Anyway, now starting in a couple of minutes Yammamoto is going to start to get his but kicked.
????
RE: Big lag
I was talking about with hexside details OFF. I imagine with them on it would be real bad.
Intel Monkey: https://sites.google.com/view/staffmonkeys/home


