Unit graphics

Gary Grigsby's World At War gives you the chance to really run a world war. History is yours to write and things may turn out differently. The Western Allies may be conquered by Germany, or Japan may defeat China. With you at the controls, leading the fates of nations and alliances. Take command in this dynamic turn-based game and test strategies that long-past generals and world leaders could only dream of. Now anything is possible in this new strategic offering from Matrix Games and 2 by 3 Games.

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toddtreadway
Posts: 484
Joined: Mon Sep 29, 2003 9:30 pm

Unit graphics

Post by toddtreadway »

How about the icons changing shape/size, etc. when tech levels go up? This was used in Clash of Steel and Strategic Command to good effect, and allows the user to see quickly how their units compare to opposing units without having to go to the unit statistics screen.

While on this topic, it might be useful to have a separate screen showing a summary of all tech values for all the countries for quick reference.
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