Prizes

Crown of Glory: Europe in the Age of Napoleon, the player controls one of the crowned potentates of Europe in the Napoleonic Era, wielding authority over his nation's military strategy, economic development, diplomatic relations, and social organization. It is a very thorough simulation of the entire Napoleonic Era - spanning from 1799 to 1820, from the dockyards in Lisbon to the frozen wastes of Holy Mother Russia.

Moderators: Gil R., ericbabe

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Grand_Armee
Posts: 364
Joined: Tue Jul 05, 2005 7:18 am

Prizes

Post by Grand_Armee »

We capture prizes in naval battles, but never actually get to do anything with them. Would it be possible to eventually code it in that captured ships can be repaired and added to your fleets? I know the Brits used a lot of captured vessels.
Azog
Posts: 64
Joined: Wed Sep 28, 2005 6:46 am

RE: Prizes

Post by Azog »

As far as I know, the captured vessels repair your damaged ones. But maybe you know that. You just want to have new ships, so to say?
Grand_Armee
Posts: 364
Joined: Tue Jul 05, 2005 7:18 am

RE: Prizes

Post by Grand_Armee »

errmmm....I didn't know that. Still t'would be a nice function.
Naomi
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RE: Prizes

Post by Naomi »

At least let winners capture some wood as prizes. :p
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ericbabe
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RE: Prizes

Post by ericbabe »

In the final decision, it was a game balancing issue. Currently prizes heal ships, but don't create new ones. I was worried that if prizes gave new ships then Britain would be invincible as a naval power (as it is now, She's an almost invincible naval power.)
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Grand_Armee
Posts: 364
Joined: Tue Jul 05, 2005 7:18 am

RE: Prizes

Post by Grand_Armee »

ok, EB I'll accept that. I like to take Britain out once I get a couple of fleets up and full with heavies.
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