Allied Player Wanted

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Przemcio231
Posts: 1901
Joined: Tue Oct 11, 2005 9:39 am
Location: Warsaw,Poland,EU:)

Allied Player Wanted

Post by Przemcio231 »

Hi im looking for some one to play original Campaign with me on Original Map... i can swith to AB map if its necessary. I suggest following House Rules.
- Only one Port Attack on Turn one
- No Allied Naval(do not change the destionations of existing TF's) , Ground and Air movment on turn One (don't worry i will not go after the CV's)
- no new Allied TF's on turn one
- when japs decide to attack Russia i will activate them and leave 30 days before i start the real fighting to let you move your units...
-ASW TF's max 6 ships and max 2 subs in a single TF
-No Resource Relocation this means that Allies can't transport (Resources and Oil) from their bases... this woun't apply to Supply and Fuel wich can be moved with no restriction's
- Japs can't Land W of Singapure on turn one.
-Japs will not move Kwantung and China Expeditionary Force ground units out of their Areas of Operation
-PDU will be on but japs can't upgrade their DB's to 2 E and allied cant upgrade their 2 E into 4 E bombers
-Airfield Stacking limit A/C = 30 times the Airfield Level.
Im looking for some one able to Play 7+ turns a week as im now on 6 months vacation so have planty of spare time[:D][:D] If any of you willing to play with me please post here... i will play the first person who will post here[:D]
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tabpub
Posts: 1019
Joined: Sun Aug 10, 2003 8:32 am
Location: The Greater Chicagoland Area

RE: Allied Player Wanted

Post by tabpub »

I'll nibble on the bait a bit here, as my other game is now into 43 and I miss the old days a little bit (the 3x3 game doesn't count, as my sector only takes 10 minutes to check).
ORIGINAL: Przemcio231

Hi im looking for some one to play original Campaign with me on Original Map... i can swith to AB map if its necessary. I suggest following House Rules.
Original scenario, orginal map is fine, version 1.6
- Only one Port Attack on Turn one
Fine
- No Allied Naval(do not change the destionations of existing TF's) , Ground and Air movment on turn One (don't worry i will not go after the CV's)
- no new Allied TF's on turn one
Sounds all right
- when japs decide to attack Russia i will activate them and leave 30 days before i start the real fighting to let you move your units...

If/when you go north, that is fine.
-ASW TF's max 6 ships and max 2 subs in a single TF

Agree on the former, but why the latter? Only in combat zones? I sometimes group my subs and then split them upon arriving in combat area.
-No Resource Relocation this means that Allies can't transport (Resources and Oil) from their bases... this woun't apply to Supply and Fuel wich can be moved with no restriction's
I don't understand this one; does it refer to ALL bases or just the DEI; presume you are talking about the Dutch. Why this then?
- Japs can't Land W of Singapure on turn one.

Reasonable
-Japs will not move Kwantung and China Expeditionary Force ground units out of their Areas of Operation

Don't have a problem with them leaving if the PP paid to change command as a restricted unit would
-PDU will be on but japs can't upgrade their DB's to 2 E and allied cant upgrade their 2 E into 4 E bombers

Not a PDU fan here, but that sounds OK with the following condition:
Many Allied 2E units in stock scenario DO upgrade to 4E planes; ex.
Wellingtons -> Liberators
Venturas -> PB4Y Liberators
some Bolos -> Fortresses
...etc. So, I would have to say that these upgrade paths would have to be honored as preexisting. Just that no medium groups that don't have these characteristics can upgrade to 4E planes.
-Airfield Stacking limit A/C = 30 times the Airfield Level.

Why 30? 50 is the allowed limit and is barely enough to operate at historical levels from some fields. Might agree to this number on an atoll type base, though, ala Midway, FF Shoals, etc.

Im looking for some one able to Play 7+ turns a week as im now on 6 months vacation so have planty of spare time[:D][:D] If any of you willing to play with me please post here... i will play the first person who will post here[:D]
Sing to the tune of "Man on the Flying Trapeze"
..Oh! We fly o'er the treetops with inches to spare,
There's smoke in the cockpit and gray in my hair.
The tracers look fine as a strafin' we go.
But, brother, we're TOO God damn low...
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