dealing with the bugs

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alfrake
Posts: 70
Joined: Tue Sep 06, 2005 7:20 am

dealing with the bugs

Post by alfrake »

In a PBEM game, how do you deal with the bugs? Or are we just having really bad luck currently?

China is getting more and more screwed up because of game bugs. We've had units disappear, multiple units teleport and, most importantly, many units that don't move. They either cancel their orders when the turn runs or simply stick on 0 miles forever.
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dtravel
Posts: 4533
Joined: Wed Jul 07, 2004 6:34 pm

RE: dealing with the bugs

Post by dtravel »

ORIGINAL: alfrake

In a PBEM game, how do you deal with the bugs?

We post highly negative comments, complaints, rants and bitches on this forum. [;)]
This game does not have a learning curve. It has a learning cliff.

"Bomb early, bomb often, bomb everything." - Niceguy

Any bugs I report are always straight stock games.

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erstad
Posts: 1950
Joined: Mon Aug 02, 2004 11:40 pm
Location: Midwest USA

RE: dealing with the bugs

Post by erstad »

ORIGINAL: alfrake

In a PBEM game, how do you deal with the bugs? Or are we just having really bad luck currently?

China is getting more and more screwed up because of game bugs. We've had units disappear, multiple units teleport and, most importantly, many units that don't move. They either cancel their orders when the turn runs or simply stick on 0 miles forever.
What version?
mickbeau1
Posts: 6
Joined: Sat Apr 16, 2005 6:35 am

RE: dealing with the bugs

Post by mickbeau1 »

I've found that if I set a unit to march to hex and they get attacked they go back to defend. You can get around this by marching to city in the general direction you want to go. I also only use the set all to march command, rather than the follow unit command.

Michael
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