Jap opponent wanted - Nik Mod

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walkerd
Posts: 184
Joined: Thu Oct 07, 2004 8:55 pm
Location: Sydney, Australia

Jap opponent wanted - Nik Mod

Post by walkerd »

I was running a game as Japan and one as allied. I seem to have lost my Japanese opponent, a shame as he was doing well.

I am looking to try the Nik mod against a Jap opponent. I have V1.6. I try to turn the game over every day or every second day, so a little slow for some.

My play style as allies will be forcefull, I intend to defend the DEI and Malaya and force Z will not be running away. Would like to think I am a decent player and intend to play fair. Without listing a lot of house rules (which I will forget) I will just say I intend to play "correctly".

No using loopholes, no overstaking masses of aircraft, no mass 4E bomber raids, no massed sub hunting groups, etc

I guess you could say I intend to play within the spirit of the game and would like an opponent who does the same. Your choice if you wanyt PDU (if so no mass upgrades to 4E on my part) or any first turn rules.

Please respond to darrenwalker92@hotmail.com.
"Carpe diem" - Seize the day!

"Carpe Cerevisi" - Seize the beer!
joliverlay
Posts: 659
Joined: Tue Jan 28, 2003 5:12 am

RE: Jap opponent wanted - Nik Mod

Post by joliverlay »

Can you get the password from your departed Japanese player and continue that game? I've never played as Japanese and might be interested in a game if I did not have to make the first few moves. In my PBMs as Allied I try to make 1-2 turns a day, but I would need a slow game as Japanese because I dont know what I'm doing. I'm using 1.602 and really like Andy's new map with the Nick Mod.
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walkerd
Posts: 184
Joined: Thu Oct 07, 2004 8:55 pm
Location: Sydney, Australia

RE: Jap opponent wanted - Nik Mod

Post by walkerd »

My opponent has stopped sending emails so i do not know what happened to him.

Thanks for the resposne but I have an opponent now.
"Carpe diem" - Seize the day!

"Carpe Cerevisi" - Seize the beer!
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