Multiplayer

Maximum-Football 2.0 is the latest and greatest release from the acclaimed sports management video game studio, Wintervalley Software. Bringing a whole host of new features like full Xbox 360 controller support, full DirectX 9.0 utilization, and scores of other upgrades and improvements, Maximum-Football 2.0 delivers on gameplay and fun like a bullet pass through double coverage. Like its predecessor, Maximum-Football 2.0 allows players to experience the thrill of managing a team in any league!

Moderator: David Winter

Post Reply
KWhit
Posts: 12
Joined: Fri Feb 10, 2006 4:16 am

Multiplayer

Post by KWhit »

I have seen a few people mention multiplayer leagues, but there is no information in the FAQ about this feature (or perhaps I missed it). Is multiplayer a part of this game, and if so, how is it implemented?

Follow-up Question:
If multiplayer leagues are part of MF, are there any safeguards to prevent someone from modifying game files or rosters in order to give them an advantage? The open nature of the database is touted as a key feature, but I can envision that an unscrupulous player would be able to easily change their players ratings or turn a player listed as "Questionable" into one who is "Probable" etc. Is there something built into the game to keep that from happening in multiplayer leagues?
Bee
Posts: 4
Joined: Sat Feb 04, 2006 1:50 am

RE: Multiplayer

Post by Bee »

I'm kind of curious about this as well. I've seen it mentioned, but I didn't see anything in the FAQ about multiplayer.
Magnum357
Posts: 613
Joined: Thu Apr 21, 2005 11:07 pm

RE: Multiplayer

Post by Magnum357 »

The only Multiplayer feature included in Max Football is that you could create a "Commish Sim" type league. Basically, one guy is the commish of the league, the other team Coaches/Owners send in roster movements, custom Playbooks, Draft players, etc., then the Commish sims games and spits out the results to the rest of the league.

No Head to Head Online play is available as David has indicated its a very difficult feature to make for just a One programmer team (I can definitly understand that). But he has indicated that its possible he might add it in the future (if he can get it done) or add it in a MF2 Sequel (if there ever is a 2nd version of the game).

Personally, I will be happy if the game just has Commish Sim type abilites as this can still be just as fun as Head to Head.
Marauders
Posts: 4428
Joined: Thu Mar 17, 2005 5:37 pm
Location: Minnesota

RE: Multiplayer

Post by Marauders »

Are you guys asking about simulation leagues or head to head leagues on the same computer?

KWhit
Posts: 12
Joined: Fri Feb 10, 2006 4:16 am

RE: Multiplayer

Post by KWhit »

I was talking about sim leagues with a commish.
Post Reply

Return to “Maximum-Football 2.0”