
More New Panzer Command Screenshots!
Moderator: koiosworks
- Erik Rutins
- Posts: 39650
- Joined: Tue Mar 28, 2000 4:00 pm
- Location: Vermont, USA
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More New Panzer Command Screenshots!
Hi all, here are a few more from beta to keep you busy. First we have a duel between German PzIVs and Soviet T-34s at about 750m.


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Erik Rutins
CEO, Matrix Games LLC

For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/
Freedom is not Free.
CEO, Matrix Games LLC

For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/
Freedom is not Free.
- Erik Rutins
- Posts: 39650
- Joined: Tue Mar 28, 2000 4:00 pm
- Location: Vermont, USA
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RE: More New Panzer Command Screenshots!
Some Panzer IIILs have also joined in the fun, together with more T-34s.


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Erik Rutins
CEO, Matrix Games LLC

For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/
Freedom is not Free.
CEO, Matrix Games LLC

For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/
Freedom is not Free.
- Erik Rutins
- Posts: 39650
- Joined: Tue Mar 28, 2000 4:00 pm
- Location: Vermont, USA
- Contact:
RE: More New Panzer Command Screenshots!
One of the T-34s the PzIVF2s were aiming at...


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Erik Rutins
CEO, Matrix Games LLC

For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/
Freedom is not Free.
CEO, Matrix Games LLC

For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/
Freedom is not Free.
- Erik Rutins
- Posts: 39650
- Joined: Tue Mar 28, 2000 4:00 pm
- Location: Vermont, USA
- Contact:
RE: More New Panzer Command Screenshots!
Another T-34, looking towards the German lines.


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Erik Rutins
CEO, Matrix Games LLC

For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/
Freedom is not Free.
CEO, Matrix Games LLC

For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/
Freedom is not Free.
- Erik Rutins
- Posts: 39650
- Joined: Tue Mar 28, 2000 4:00 pm
- Location: Vermont, USA
- Contact:
RE: More New Panzer Command Screenshots!
A platoon of T-34s.


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Erik Rutins
CEO, Matrix Games LLC

For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/
Freedom is not Free.
CEO, Matrix Games LLC

For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/
Freedom is not Free.
- Erik Rutins
- Posts: 39650
- Joined: Tue Mar 28, 2000 4:00 pm
- Location: Vermont, USA
- Contact:
RE: More New Panzer Command Screenshots!
Little do the Germans know, they may be doing well for the moment, but this is on the way...


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Erik Rutins
CEO, Matrix Games LLC

For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/
Freedom is not Free.
CEO, Matrix Games LLC

For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/
Freedom is not Free.
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- Posts: 1121
- Joined: Fri Mar 03, 2006 10:42 pm
RE: More New Panzer Command Screenshots!
I have a question regarding the orders and reaction phase 'bar'. It appears to be a 'status' bar that changes color? Is there any significance to this?
- Erik Rutins
- Posts: 39650
- Joined: Tue Mar 28, 2000 4:00 pm
- Location: Vermont, USA
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RE: More New Panzer Command Screenshots!
It's actually a time bar which indicates the % of the 40 second phase that has been used. The color doesn't change but it's progress from 0 to 100% does as far as how much is red.
Regards,
- Erik
Regards,
- Erik
Erik Rutins
CEO, Matrix Games LLC

For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/
Freedom is not Free.
CEO, Matrix Games LLC

For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/
Freedom is not Free.
RE: More New Panzer Command Screenshots!
It just indicates the passage of time. The bar changes from black to red as the phase progresses.
RE: More New Panzer Command Screenshots!
Very nice screenshots, ...
... but your terrain *does* need shading!!
In those screenshots one would not be capable of discerning the individual hills if it was not for the road running over them. This is not optimal!
Again: apart from that, those screens look great in a "sandbox" way.
Best regards,
Thomm
... but your terrain *does* need shading!!
In those screenshots one would not be capable of discerning the individual hills if it was not for the road running over them. This is not optimal!
Again: apart from that, those screens look great in a "sandbox" way.
Best regards,
Thomm
- Andreas1968
- Posts: 43
- Joined: Wed Feb 22, 2006 5:23 pm
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RE: More New Panzer Command Screenshots!
Thanks for providing screenshots with elevation differences Erik. I have to agree with Thomm that at the moment it looks as if elevation levels are going to be difficult to see, and also as if one may end up being snow-blind after looking at the screen for a while. [:)]
I recommend looking at some of the tweaked snow mods that modders created for light snow in CM. It may not be the most realistic look, but it certainly helps playing an awaful lot.
All the best
Andreas
I recommend looking at some of the tweaked snow mods that modders created for light snow in CM. It may not be the most realistic look, but it certainly helps playing an awaful lot.
All the best
Andreas
- old man of the sea
- Posts: 274
- Joined: Fri Feb 06, 2004 2:01 pm
- Location: Waynesboro, PA
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RE: More New Panzer Command Screenshots!
ORIGINAL: Thomm
Very nice screenshots, ...
... but your terrain *does* need shading!!
In those screenshots one would not be capable of discerning the individual hills if it was not for the road running over them. This is not optimal!
Again: apart from that, those screens look great in a "sandbox" way.
Best regards,
Thomm
They should send you a beta copy and let you see if your shader tool could work with this.
E
"Point me to a 'civilised' part of the General Forum and I'll steer way clear of it." - Soddball
Some people can tell what time it is by looking at the sun, but I never have been able to make out the numbers.
Some people can tell what time it is by looking at the sun, but I never have been able to make out the numbers.
- old man of the sea
- Posts: 274
- Joined: Fri Feb 06, 2004 2:01 pm
- Location: Waynesboro, PA
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RE: More New Panzer Command Screenshots!
OK, the red circle is around the wheels that have a problem, the black circle is the same vehicle type, closer to the camera. This must be an LOD problem. Two ideas, either push out the LOD distance or add a texture to the second LOD model to fix the problem. Or you can just leave it alone.
E[;)]

E[;)]

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"Point me to a 'civilised' part of the General Forum and I'll steer way clear of it." - Soddball
Some people can tell what time it is by looking at the sun, but I never have been able to make out the numbers.
Some people can tell what time it is by looking at the sun, but I never have been able to make out the numbers.
RE: More New Panzer Command Screenshots!
I love the weathering effect on the tanks.It would be a nice to see a big movie of this game in action.The beta movie posted was just to small.
RE: More New Panzer Command Screenshots!
ORIGINAL: old man of the sea
ORIGINAL: Thomm
Very nice screenshots, ...
... but your terrain *does* need shading!!
In those screenshots one would not be capable of discerning the individual hills if it was not for the road running over them. This is not optimal!
Again: apart from that, those screens look great in a "sandbox" way.
Best regards,
Thomm
They should send you a beta copy and let you see if your shader tool could work with this.
E
I’m pretty sure you guys have a better chance in winning the lottery [:D]
RE: More New Panzer Command Screenshots!
what ranges are we talking here from endmap to endmap? Looks at least 750m maybe 1 km?
Are all maps same or are some larger/smaller depending on the scenario?
Are all maps same or are some larger/smaller depending on the scenario?