Very Minor bug in PDS...

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Magnum357
Posts: 613
Joined: Thu Apr 21, 2005 11:07 pm

Very Minor bug in PDS...

Post by Magnum357 »

David, just wanted too point out that I have been trying to design Feildgoal Attempt plays for my Kickers in my leagues, but for some reason the FG attempts are hardly getting any height when I experiment with them in the PDS. Regular Quick Play games seem to be ok with the Feildgoal Kicking, its just the Feildgoal attempts in the PDS are the problem. I'm using patch 1.0101.

Just thought I would let you know about this very minor bug.
Breeze
Posts: 324
Joined: Sat Dec 03, 2005 5:48 am
Location: Cherry Hill, NJ, USA
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RE: Very Minor bug in PDS...

Post by Breeze »

It's because the plays always start from midfield, so the game is interpreting it as a very long field goal attempt.

The way to fix it would be to allow for the yard line to be changed. This would also allow you to evaluate kickers more precisley by seeing how far they can kick.
Magnum357
Posts: 613
Joined: Thu Apr 21, 2005 11:07 pm

RE: Very Minor bug in PDS...

Post by Magnum357 »

No, thats not it. I think its the angle of the Kick again, like what was going on with Quick Play games Feildgoal kicking where the Feildgoal attempts where hardly getting any height. In the PDS, even if you have a Kicker with a 99 Kick Power Rating, the ball hardly gets 5 to 10 feet off the ground. And there is more then just testing Feildgoal completions with this. If you have a league with the "Live Feildgoal" rules turned on, the PDS is a crucial way too see how far your kicker can boot a FG attempt for return purposes. It also helps if you want to design FG Return Plays or design special Feildgoal attempt plays that are designed more too stop the return then complete a Feildgoal.

I do like your idea though about changing the yard line. It would be helpful to adjust this for the PDS in certain situations.
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