Using CFL rules....

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Lions
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Joined: Thu Feb 16, 2006 2:53 pm
Location: Vancouver, BC
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Using CFL rules....

Post by Lions »

Hi Erik,

I did post it for David to see this but I posted in the wrong thread.

Just wanted to post the game stats for those who llike CFL football rules. I had the level set at All Pro and I was controlling Calgary using the game pad. Toronto was the CPU team.

After completing the entire 60 minutes I found some bugs that needed to be fixed.

When a human team is winning by 21 points in the 2nd quater the CPU from that point on to the end of the game punts the ball at a very small distance (I say 20 yards) every time. In real game play the CPU coaching mode should have a kicker punting the ball at least 50 yards. The CPU punts the ball on short distance anywhere on the field of play including punts, kick offs, and field goals.

There are lots of fumbles in the game.

The passing att is very high for All-Pro. 27comp 85 att for 389 yards for a human controller
The rushing att 33/382 yards

The game which is set at All-Pro should be a close game and not a blow out like this game.


The throwing target to the player is always missed or not on target. Either the timing is off by the quaterback or his throwing rating is poor. I can't seem to control my wide receiver when he is near the ball in the air. In other words while the ball is thrown by the quaterback, the player should be able to get there before the ball does. Dropping the ball does happen but in this game, the player never drops the ball. It is either over thrown, or the ball will be intercepted by the CPU. If there is a way to switch to another player who is near the ball, let me know because I have not been able to do so.

As the game goes on, the CPU players do not lined up in the right position when it is on offence. The CPU will just rush the ball or run the ball when it is 2nd and 22. (The realistic way the CPU coaching mode will more likely air the ball instead of rushing it because the game seems to set at this play). That should be fixed.

I am also wondering if the CPU ramdomly choose the plays based on adverage coaching mode. I could not believe that the CPU QB was able to throw -15 yards of passing for 60 minutes. I guess my defense was doing better than the CPU.

I HAVE Core Version 1.0101
PB Engine Version 1.0.221
I have the lastest 1.0.0.101 patch




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