what sort of mouse camera control

A brand new campaign-based 3D tactical engine covering combat in World War II, from the developers at Koios Works. The first operation covered is the famous "Wintergewitter" or Winter Storm, a desperate attempt by Hoth's 57th Panzer Korps to break through to the encircled 6th Armee at Stalingrad and the Soviet counter-attack by 2nd Guards Army that drove them back.

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gunny
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what sort of mouse camera control

Post by gunny »

This is sort of important to alot of players. It was almost a show stopper for me with CM. I'm not the biggest fan of 3D shooter games but I have to admit they have the most intuitive mouse POV or camera control going. And I think any 3D game should adopt it.

Or have a couple different mappings, something like sentinals does, right button pans or reverse with wsad mapping.
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gunny
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RE: what sort of mouse camera control

Post by gunny »

Maybe I lacked clarity in my original question, or this was already answered elsewhere....

But I am curious to know what method of keyboard and mouse control is used. Something like wheel=elevation, WSAD keys, icon arrows point and click ala CM...
Any specifics?
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Erik Rutins
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RE: what sort of mouse camera control

Post by Erik Rutins »

Gunny,

Sorry we missed this one. The keyboard and mouse controls are pretty intuitive. Screen edge scrolls, scroll wheel zooms in and out, middle button (when clicked) pans around. There are keyboard shortcuts as well. Also, double-clicking on a unit in your unit list moves to it. Clicking on a unit and hitting Tab moves to it. Hitting Tab again puts you in "binocular view" for that unit. Clicking on an event in the turn event list moves to that event's location. There are more things I'm probably forgetting, but that's all the major stuff. I've found it easy to navigate the battlefield.

Regards,

- Erik
Erik Rutins
CEO, Matrix Games LLC


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old man of the sea
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RE: what sort of mouse camera control

Post by old man of the sea »

excellent
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