Hex Size

Gary Grigsby's strategic level wargame covering the entire War in the Pacific from 1941 to 1945 or beyond.

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linrom
Posts: 100
Joined: Wed Feb 20, 2002 10:00 am

Hex Size

Post by linrom »

I am greatly disappointed to see this project make the FATAL mistake of fixing hex size at 60 miles. Since this development has now been going on for years, it almost seems like a complete waste of our time to wait for a game that appears to be almost a generation behind what should be technically doable. The whole idea should be to make this game at least realistic. At 60 miles to a hex you could hide the whole of US Navy, without the Japanese ever finding a trace of it.
ratster
Posts: 133
Joined: Mon Jan 21, 2002 10:00 am
Location: PA
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Post by ratster »

Actually I think they changed it to 50 miles a hex for WitP. But even at 60 miles hex... were talkin one big honkin map.

So the whole fleet can be in one hex, what's your point? You do remember the lesson of Pearl Harbor right? <img src="biggrin.gif" border="0">
" If it be now, tis not to come: if it be not to come, it will be now; if it be not now, yet it will come: the readiness is all"

Clan [GOAT]
Zakhal()
Posts: 18
Joined: Thu Jan 03, 2002 10:00 am

Post by Zakhal() »

Larger hexes also leave less land for land combat manouvers. Instead of any tactics you just take the land units and put them next to enemy and fight. A bit same with sea combat.

50 miles, 80 km. I think i could walk that distance in one day. <img src="tongue.gif" border="0">

But still its a ****load of space. Especially if you think jungle. 50 miles of heavy jungle. It might take weeks to travel in those conditions. Hiding an army would be a piece of cake just like in the ocean situation.

Though, a too small scale [might] kill the playability with micromanagament. Even pacwar can be very frustrating with its scale if you play as japanese at the start of the war.

But i have to admit, the UV screenies with more detail and room look much more interesting as a battlefield than the much larger WITP ones.
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