Sorting Bug in Import Real Players Screen

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dewelar2
Posts: 26
Joined: Thu May 18, 2006 8:46 pm

Sorting Bug in Import Real Players Screen

Post by dewelar2 »

A minor issue I've encountered:

When importing real players for the association I'm currently creating, I generally am using lists of all players from a particular year. At first they come up in (seemingly) random order, and I then sort the players by name. When I switch to a new year, however, the players are again in random order -- and when I sort them by name again, they are now sorted in DESCENDING order. Very odd.
dewelar2
Posts: 26
Joined: Thu May 18, 2006 8:46 pm

RE: Sorting Bug in Import Real Players Screen

Post by dewelar2 »

Forgot something else I noticed -- when the game imports the players, the "% Complete" is always in the hundreds or thousands (even occasionally I'll see something like "13,271% Complete" when it gets to the end of the list of players). Again, a minor thing, but still odd.
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