AI Leningrad defense

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Yogi Yohan
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Joined: Fri Jul 28, 2000 8:00 am
Location: Uppsala, Sweden
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AI Leningrad defense

Post by Yogi Yohan »

The AI is very tough at defending Leningrad WEST of the Volkov river, so much so that breaking through to the Ladoga seems next to impossible as the Germans. However, a quick deep panzerthrust from the Novgorod region to the Ladoga EAST of the Volkhov will get him every time, thus cutting of the supply lines of the units between Leningrad and the Volkov river (and often Leningrad itself).

Furhtermore, the AI (at least in the game i played) evacuated the hex directly east of Leningrad, the one they need to hold to have Leningrad at level 5 supply.

Since the Germans did historically break through to the Ladoga west of the Volkhov, but the Soviets fought ferouciously to hold the Volkhov line and the area east of Leningrad, perhaps the AI behaviour should be tweaked a bit.

Also, i'd like to see the rail net changed a bit to give the Finns the possibility of reaching the Svir river, as they historically did.


Ed Cogburn
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Joined: Mon Jul 24, 2000 8:00 am
Location: Greeneville, Tennessee - GO VOLS!
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Post by Ed Cogburn »


Yep. The AI also needs to be taught to defend cities with victory points assigned to it as strongly as it would defend Leningrad or Moscow.
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