For Andrew Brown...CHS data issue

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Ron Saueracker
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For Andrew Brown...CHS data issue

Post by Ron Saueracker »

Hi guys.

Just noticed a problem with the Dutch KXIV class subs. The upgrade is wrong. I'm checking the data now but the obvious problem is the durability. It has dropped when it should have increased. The trainable tubes were removed because they were deemed to be detrimental to the overall strength of the pressure hull. The tubes are gone but the durability dropped to 11. I think it was supposed to increase to 21. Typo? Checking the AA because that has degraded as well.

Not sure if you guys had noticed this so I thought I'd better speak up before the new version is released.

Just checked on the AA...it is correct. The 40mm mounts were removed to reduce the silouette. Refit was done in USA.


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Ron Saueracker
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RE: For Andrew Brown...CHS data issue

Post by Ron Saueracker »

I take it you are aware of the problems with the O19 class minelayers.


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Andrew Brown
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RE: For Andrew Brown...CHS data issue

Post by Andrew Brown »

ORIGINAL: Ron Saueracker

I take it you are aware of the problems with the O19 class minelayers.

I am now.

I don't know why there are TWO lots of VH2 mines in that screenshot.

Andrew
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RE: For Andrew Brown...CHS data issue

Post by Andrew Brown »

ORIGINAL: Ron Saueracker
Just noticed a problem with the Dutch KXIV class subs. The upgrade is wrong. I'm checking the data now but the obvious problem is the durability. It has dropped when it should have increased. The trainable tubes were removed because they were deemed to be detrimental to the overall strength of the pressure hull. The tubes are gone but the durability dropped to 11. I think it was supposed to increase to 21. Typo?

Well spotted. I think that is a typo, and I will fix it.

I also did a search of the other ship classes, and found similar problems - also fixed - with the "N3 Coastal (Diesel)" and "USMC C2 Cargo" classes.

Andrew
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DD696
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RE: For Andrew Brown...CHS data issue

Post by DD696 »

Hi Andrew,

Firing up scenerio 159 I find that I have art problems with allied planetops - the appear as black and white with sometimes just a bit of the "normal" plane appearing. In checking the files, the APTOP file has a size of 3150x240, while the APTOP_alpha has a size of 240x3150. In the other versions (stock, iron storm) that I look at the size is consistant at 240x3150. Is there a problem here or have I somehow loaded the base package wrong? The sides look great.
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RE: For Andrew Brown...CHS data issue

Post by Andrew Brown »

ORIGINAL: DD696

Hi Andrew,

Firing up scenerio 159 I find that I have art problems with allied planetops - the appear as black and white with sometimes just a bit of the "normal" plane appearing. In checking the files, the APTOP file has a size of 3150x240, while the APTOP_alpha has a size of 240x3150. In the other versions (stock, iron storm) that I look at the size is consistant at 240x3150. Is there a problem here or have I somehow loaded the base package wrong? The sides look great.

Ouch! You are right. It is rotated for some reason. I will fix the package and make a corrected file available from my website. I will post a message about this in the main forum.

Andrew
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RE: For Andrew Brown...CHS data issue

Post by michaelm75au »

I notice on Ron's picture of O19 that the Snorkel device is not showing.
Maybe one of the scenarios is incorrect. [looked at #155 and it seems okay there]
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RE: For Andrew Brown...CHS data issue

Post by Andrew Brown »

ORIGINAL: michaelm

I notice on Ron's picture of O19 that the Snorkel device is not showing.
Maybe one of the scenarios is incorrect. [looked at #155 and it seems okay there]

I think that is a screenshot from 1.06, not 2.x.

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RE: For Andrew Brown...CHS data issue

Post by Ron Saueracker »

ORIGINAL: Andrew Brown
ORIGINAL: michaelm

I notice on Ron's picture of O19 that the Snorkel device is not showing.
Maybe one of the scenarios is incorrect. [looked at #155 and it seems okay there]

I think that is a screenshot from 1.06, not 2.x.


Correct...1.06. What benefit is there to having a "snorkel"? Can this be utilized given the current code?
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RE: For Andrew Brown...CHS data issue

Post by Kereguelen »

ORIGINAL: Ron Saueracker
ORIGINAL: Andrew Brown
ORIGINAL: michaelm

I notice on Ron's picture of O19 that the Snorkel device is not showing.
Maybe one of the scenarios is incorrect. [looked at #155 and it seems okay there]

I think that is a screenshot from 1.06, not 2.x.



Correct...1.06. What benefit is there to having a "snorkel"? Can this be utilized given the current code?

Works as a (limited) air search radar and should help the sub to avoid asw attacks by planes. Don't know if it really functions, but if it does not function there should be no disadvantage game-wise (it will be simply a useless device).

K
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RE: For Andrew Brown...CHS data issue

Post by asdicus »

My thanks to Andrew and the rest of the chs team for producing this latest update to the chs scenario. I am currently playing a pbm game using chs 1.6 and it is producing an excellent game for me and my opponent.

Looking at scenario 155 for chs 2.01 I noticed the 2nd marine para bn has the reinforcement date still set to 8 dec 41 instead of 9 dec 41 - this means it never appears as a reinforcement unit. I believe it was planned to fix this so it must have 'unfixed' itself at some point in the new build !

Thanks again Andrew for all you hard work.

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RE: For Andrew Brown...CHS data issue

Post by Ron Saueracker »

ORIGINAL: Kereguelen
ORIGINAL: Ron Saueracker
ORIGINAL: Andrew Brown



I think that is a screenshot from 1.06, not 2.x.



Correct...1.06. What benefit is there to having a "snorkel"? Can this be utilized given the current code?

Works as a (limited) air search radar and should help the sub to avoid asw attacks by planes. Don't know if it really functions, but if it does not function there should be no disadvantage game-wise (it will be simply a useless device).

K

Thanks for the info. Sounds interesting...hope it works though there is no real way to tell I guess. Like you said, no harm trying. Cool idea.
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RE: For Andrew Brown...CHS data issue

Post by Andrew Brown »

ORIGINAL: Ron Saueracker
Thanks for the info. Sounds interesting...hope it works though there is no real way to tell I guess. Like you said, no harm trying. Cool idea.

I did run a couple of tests with the snorkel, and it seemed to cut the chances of air searches locating subs by about 50%. This effect decreased after a few turns until the sub detection was about the same as normal, but the effect would presumably return if the sub was moved. I have not tested it since, however.

Andrew
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RE: For Andrew Brown...CHS data issue

Post by Andrew Brown »

ORIGINAL: asdicus
Looking at scenario 155 for chs 2.01 I noticed the 2nd marine para bn has the reinforcement date still set to 8 dec 41 instead of 9 dec 41 - this means it never appears as a reinforcement unit. I believe it was planned to fix this so it must have 'unfixed' itself at some point in the new build !

Thanks. Will be fixed.

Andrew
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RAM
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RE: For Andrew Brown...CHS data issue

Post by RAM »

Hi andrew. Reporting a couple of things.


I've found out that the HMS Warspite starts at Seattle (¿?) instead of colombo. It's got 10 SYS damage. Struck me as strange because previously there was only one (USS Colorado) BB at Seattle.


Another thing, there's a dutch base force or infantry unit at Batavia which has got a soviet base as it's target, at 100%. Not sure about the identity of the unit or the targetted base, sorry (I changed it and moved on, was giving orders for a PBEM first turn and forgot to take note of the identity of the unit and the targetted base to report it here).


So far everything else seems just fine on this end (other than my ships still won't show on combat animations, but oh, well, I'll live with that :))
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RE: For Andrew Brown...CHS data issue

Post by CobraAus »

(other than my ships still won't show on combat animations, but oh, well, I'll live with that :))
Hi Ram I have had this problem happen about 5 times now over 2 years - have no idea why it happens but there are a couple of ways to fix
1. delete all ship art art from the 4 folders effected
2. re-install the art
3. re-try the game and see if art appears in action screens if it works your ok to go
if fail go to plan B

plan B

if you have a single install only - reinstall a scratch version onto another drive
you do not have to patch this one just leave as v1.00

run your original install should now be ok

if you already have multi installs make sure to rename any that have the original title
then do the same as above

plan C

single install - copy the entire install to another drive (this is temp)
uninstall the original install then re-install - rename the re-install and the bing back the original install to its original drive - you should then be ok
Note on multi installs - when you uninstall the original none will work until you do the reinstall then all you multi installs be ok again

No the new unpatched stock install that you did leave in place so if the problem happens again just use that one to un-install the install again

I done this now as I said 5 times and the process has never effected the original install
or on going games

hope this helps you the only other player I've seen whith this problem so its rare

Cobra Aus





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RE: For Andrew Brown...CHS data issue

Post by Don Bowen »

ORIGINAL: RAM
...
I've found out that the HMS Warspite starts at Seattle (¿?) instead of colombo. It's got 10 SYS damage. Struck me as strange because previously there was only one (USS Colorado) BB at Seattle.
...

This is correct. Warspite was under refit on the U.S. West Coast when war began in the Pacific. She reported to the Eastern Fleet via Australia in early 1942.


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RE: For Andrew Brown...CHS data issue

Post by Andrew Brown »

ORIGINAL: RAM
Another thing, there's a dutch base force or infantry unit at Batavia which has got a soviet base as it's target, at 100%. Not sure about the identity of the unit or the targetted base, sorry (I changed it and moved on, was giving orders for a PBEM first turn and forgot to take note of the identity of the unit and the targetted base to report it here).

OK. Thanks. This affected many Chinese LCUs and a few others as well. I have now fixed all the planning targets for the Allied LCUs (the Japanese were fixed a while ago).

Andrew
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RE: For Andrew Brown...CHS data issue

Post by RAM »

Not a problem, andrew... the lest we can do is to report small issues like this one, so you can fix them. Thanks again for a GREAT job on the mod. I love it so far! :)


Don Bowen:

Oh, didn't know that. I was surprised to see Warspite there, but if it's intended to be like that, then its OK :D


Cobra, thanks a lot!! I went through Plan A and Plan B without success, but Plan C did the trick. I can finally see the naval combat animations!!!! :)
RAM

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RE: For Andrew Brown...CHS data issue

Post by Andrew Brown »

ORIGINAL: RAM
Cobra, thanks a lot!! I went through Plan A and Plan B without success, but Plan C did the trick. I can finally see the naval combat animations!!!! :)

Very odd, but good news that it is working now.

Andrew
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