Transport Task Force w/o Transports

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OliverHazard
Posts: 4
Joined: Fri Jun 23, 2006 6:18 pm

Transport Task Force w/o Transports

Post by OliverHazard »

I am trying to manually create two convoys from Mare Island to PH, one with fuel and one supply. For three days in a row I have created the task forces and the next day the DD and MSW escorts have left for PH, but the AKs are back in port waiting to be assigned to a TF. The AKs are not part of the auto convoy system, neither is PH. I don't know if this is a bug or I am doing somthing wrong.

I'm running 1.20 against the AI with the superdreadnought scenario. I am 90 or so days into the game and have not seen this yet.
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Tankerace
Posts: 5408
Joined: Fri Mar 21, 2003 12:23 pm
Location: Stillwater, OK, United States

RE: Transport Task Force w/o Transports

Post by Tankerace »

Hi there.
 
This is not a bug, but rather you have computer controlled areas on, and so the local area commanders are overriding your orders as they want the transports for other duties.  Follow the link below on how to disable computer control, at least until the convoys leave.
 
http://www.matrixgames.com/forums/tm.asp?m=1114760
 
Hope this helps!
Designer of War Plan Orange
Allied Naval OOBer of Admiral's Edition
Naval Team Lead for War in the Med

Author of Million-Dollar Barrage: American Field Artillery in the Great War coming soon from OU Press.
OliverHazard
Posts: 4
Joined: Fri Jun 23, 2006 6:18 pm

RE: Transport Task Force w/o Transports

Post by OliverHazard »

Thanks, I'll give it a try.

Awesome game, I am impressed with your research. This has been a topic near and dear to me for a while. I am glad to get a chance to play this.
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