Guns do not fire all ammo available when ordered to do so;
also, targets cannot be re-engaged;
also, engagement level varies
- Play test scen in GE
- Attack the runway with 127mm guns. Use ONLY one mount and allocate all 255 units of ammo
- Only a small amount of ammo is expended to knock the runway down to STOL and player is not allowed to fire more
- If the 406mm guns are used, the runway can be knocked down to [VTOL / Large Helo capable]
- As the runway is being repaired (i.e. recovers to Small a/C capability), the player is not able to knock it down again. If he tries to continue firing with the partially depleted mount, it will not fire.
Sample file has been attached for ODb.

