Bug Report: Units out of range can be destroyed when part of a group

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hermanhum
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Bug Report: Units out of range can be destroyed when part of a group

Post by hermanhum »

Units out of range can be destroyed when part of a group

Units out of range can be destroyed if they are part of a group.
  • Run test scen in SE with Show all (Results will be the same with GE, but it is easier to see the results in SE.
  • BB will destroy group.
  • All facilities within the group will be destroyed even though they are all out of range of the guns.
  • The distances between facilities has been exaggerated for the purposes of this demonstration.

    Sample file has been attached for ODb.


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RE: Bug Report: Units out of range can be destroyed when part of a group

Post by hermanhum »

As stated,
The distances between facilities has been exaggerated for the purposes of this demonstration.

IIRC, there are already scenarios that embody this problem with large sprawling bases.

Since you've evidently created a test file, how about posting it for everyone else to test, too.
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RE: Bug Report: Units out of range can be destroyed when part of a group

Post by hermanhum »

ORIGINAL: VCDH

In any case I just tested this using the same platforms in another scenario and there was no attempt by the ship to engage, either manually or by the AI....because the BB didn't see any targets to engage.

Since you've taken such efforts to re-create the situation in other test files, have you even take the time to test the file that was actually posted? That might go far.

I've just re-run it in both ScenEdit and Game Engine and gotten the same results.
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