Just to let you know that we have uploaded the new beta build for the patch. Our testers will now put it through its paces and if it gets the thumbs up we'll then test a full installer release version. After that it will be available for download.
Here are the changes:
- TT3000 - AI - Arty - Ensure mot arty units can fire into woods
- TT2947 - AI - Bases - Should go through on-map-boss if organic boss off map
- TT2968 - AI - Ensure arty units rest in-situ when Rest After Bombard option checked.
- TT2674 - AI - Ensure para units reorg on arrival by para drop
- TT3013 - AI - Increase initial reorg times for German Bad Para Drops
- TT2985 - AI - No Basics being delivered - From Goodguy ( Gunnar )
- TT2972 - AI - Resupply - Determine why transport column reports losses but no trucks actually lost
- TT3003 - AI - Resupply - Fix calc of unit vehicle level
- TT2804 - AI - Resupply - Review Tanks at Platamon - why no requests
- TT2615 - AI - Resupply - Why no Emergency Request for out of ammo arty - see Mark's SG
- TT3004 - AI - Resupply - DetermineInitialStockRequirements - Ensure attachments for on-mapBoss included
- TT2980 - CTD - From Deerslayer in Pindos Historical Campaign
- TT2986 - CTD - DudSupplyRoute - From CaptSkillet et al
- TT2988 - CTD - From Goodwood
- TT2989 - CTD - From Martin Krejcirik
- TT2984 - CTD - From Matt Schwartzstein ( Crimguy ) - FOG scenario
- TT2987 - CTD - From Simon Elwin
- TT2982 - CTD - TAP - From Bill Cations
- TT3008 - Estab - Conversion to recount Ammo
- TT2975 - Estabs - Set sMG34 to Must Deploy to Fire
- TT2956 - Maps - Partial Map Edge Bug - Check out ability of mot units to move through woods on eastern edge. Includes full recalc of terrain, move and visibility tables for all maps.
- TT3006 - Maps - Platamon - ModifyRoad move rates
- TT2333 - MM - Fix bug in display code for MoveTable that ignores "no crossing" setting
- TT2997 - MM - Multi-Layer Select - Should not select hidden layers
- TT2955 - MM - Release version - Recalc Vis Tables - Ensure goes out to 10kms
- TT2949 - Scenarios - Para over Corinth - Add bridge to Bridging Tp
- TT3015 - Scenarios - Para over Corinth - Add in alternate Reinf Schedules
- TT2990 - SM - ForceList Import - Find out why unit supply levels zeroed on import of ForceList
- TT2996 - SM - LOS Tools - Use Standard Daylight Good Visibility Weather rather than Current Weather
- TT2957 - UI - Default Folders - Ensure default for Save As dialog is the Saved Games directory
- TT3011 - UI - Depot Tab - Increase width of text boxes to avoid truncating numbers
- TT2594 - UI - Disable Terrain Popup during Recalcs of MoveTable after Blown Crossings
- TT2860 - UI - Ensure User pref sticks for Reverse Mouse Zoom and for Show Crosses
- TT2991 - UI - Make sure SaveFileLocPref.cfg is not included with the installer


