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by Tom Grosv
Sun Nov 30, 2008 9:46 am
Forum: Gary Grigsby's World at War: A World Divided
Topic: Retreat Bug?
Replies: 25
Views: 624

RE: Retreat Bug?

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Tom Grosv<br/>
<br/>
So, if I was able to go back in time and redo my move, what should I have done to ensure my units retreated to Moscow? I haven't got a clue - can anyone help me?
<e>[/quote]</e></QUOTE>
<br/>
I've done some further testing using the info ...
by Tom Grosv
Sun Nov 30, 2008 6:22 am
Forum: Gary Grigsby's World at War: A World Divided
Topic: Retreat Bug?
Replies: 25
Views: 624

RE: Retreat Bug?

Thanks WH, that all makes sense now.
by Tom Grosv
Sat Nov 29, 2008 3:05 pm
Forum: Gary Grigsby's World at War: A World Divided
Topic: Retreat Bug?
Replies: 25
Views: 624

RE: Retreat Bug?

<r> Ah ha! Now I know that supplies are important I did another experimental attack and this time packed Moscow with supplies - it worked! My retreating Kursk units went to Moscow! Well, it's better than dismantling the Gorki factory.<br/>

<QUOTE><s>[quote]</s>ORIGINAL: WanderingHead<br/>
<br ...
by Tom Grosv
Sat Nov 29, 2008 7:21 am
Forum: Gary Grigsby's World at War: A World Divided
Topic: Retreat Bug?
Replies: 25
Views: 624

RE: Retreat Bug?

<r>
<QUOTE><s>[quote]</s>ORIGINAL: WanderingHead<br/>
<br/>
What I liked about randomization is that if the algorithm isn't quite right, it wouldn't be so glaring since it wouldn't be all or nothing. If 5 units retreated to Gorki and 3 to Moscow it mightn't be so bad.<br/>
<br/>
The priorities ...
by Tom Grosv
Sat Nov 29, 2008 5:13 am
Forum: Gary Grigsby's World at War: A World Divided
Topic: Retreat Bug?
Replies: 25
Views: 624

RE: Retreat Bug?

<r>
<QUOTE><s>[quote]</s>ORIGINAL: WanderingHead<br/>
Just changing the weighting to 1/3 from 1/2 changes the start of game values to Moscow: 34, Gorki: 35
<e>[/quote]</e></QUOTE>

<QUOTE><s>[quote]</s>ORIGINAL: Lucky1<br/>
Keeping in mind that this post was initially about units not ...
by Tom Grosv
Fri Nov 28, 2008 4:54 pm
Forum: Gary Grigsby's World at War: A World Divided
Topic: Retreat Bug?
Replies: 25
Views: 624

RE: Retreat Bug?

<t> I've gone back and done some test attacks.&nbsp; In the example I gave earlier about Germany attacking Kursk, SU will, as long as there is an undamaged factory in Gorki, always ALWAYS retreat to Gorki.&nbsp; Mix around as many troops as you want in Moscow, Gorki and Stalingrad; play around with ...
by Tom Grosv
Thu Nov 27, 2008 8:08 pm
Forum: Gary Grigsby's World at War: A World Divided
Topic: Artillery too strong?
Replies: 25
Views: 503

RE: Artillery too strong?

<r> <QUOTE><s>[quote]</s>ORIGINAL: Lucky1<br/>
1) they seem to be much more powerful than infantry at the same level. In my experience, massed artillery will tend to beat massed infantry which cost the same.
<e>[/quote]</e></QUOTE>
<br/>
I've been intrigued by this thread and that posted by Mr ...
by Tom Grosv
Wed Nov 26, 2008 4:42 pm
Forum: Gary Grigsby's World at War: A World Divided
Topic: 1.03 Public Beta is now Available
Replies: 23
Views: 712

RE: 1.03 Public Beta is now Available

<r> <QUOTE><s>[quote]</s>ORIGINAL: greenlandj6<br/>
<br/>
2. Forget this idea that heavy bombers don't add to the combined arms bonus. What's the point? It makes them less valuable and again artillery more valuable. I mean think about it. Heavy bombers are expensive and they are fun to have. Yes ...
by Tom Grosv
Wed Nov 26, 2008 1:30 pm
Forum: Gary Grigsby's World at War: A World Divided
Topic: Retreat Bug?
Replies: 25
Views: 624

RE: Retreat Bug?

<r>
<QUOTE><s>[quote]</s>ORIGINAL: WanderingHead<br/>
<br/>
My goal was to try to make retreats fairly intuitive. I tweaked things to make them retreat more towards regions with higher production and population. In your case, I would have expected them to retreat to Moscow (assuming that Moscow ...
by Tom Grosv
Tue Nov 25, 2008 11:15 am
Forum: Gary Grigsby's World at War: A World Divided
Topic: Retreat Bug?
Replies: 25
Views: 624

RE: Retreat Bug?

<r>
<QUOTE><s>[quote]</s>ORIGINAL: WanderingHead<br/>
<br/>
Damaged rail does affect the retreat outcome. Units will first attempt to retreat via an undamaged (all the way from start to finish) rail line if possible.
<e>[/quote]</e></QUOTE>
Kursk was completely damaged and Moscow, Gorki and ...
by Tom Grosv
Sun Nov 23, 2008 7:11 am
Forum: Gary Grigsby's World at War: A World Divided
Topic: Retreat Bug?
Replies: 25
Views: 624

RE: Retreat Bug?

Thanks Lucky1 - you're Mr Dependable on this forum.&nbsp; No, rail was undamaged in Stalingrad, Moscow and Gorki.&nbsp; Fully damaged in Kursk.&nbsp; Didn't know about your posting on a retreat bug but I'll look it up.
by Tom Grosv
Sat Nov 22, 2008 9:31 pm
Forum: Gary Grigsby's World at War: A World Divided
Topic: How's this for bad luck
Replies: 1
Views: 98

How's this for bad luck

<t> I've just said I enjoyed my first ever PBEM but I couldn't believe what happened in Skagerrak. 5 German fighters took on 3 WA fighters of equal ability plus 1 LF and 2 HF. Result - 2 destoyed and 1 damaged WA fighter against 3 damaged German fighters (probably fair result) plus one of his two ...
by Tom Grosv
Sat Nov 22, 2008 9:26 pm
Forum: Gary Grigsby's World at War: A World Divided
Topic: Retreat Bug?
Replies: 25
Views: 624

Retreat Bug?

<t> I'm on 1.02 playing my first ever PBEM. My opponent (Germany) beat me (SU) in a large battle in Kursk and I thought my remaining undamaged units (5 Inf, 6 Arty) would retreat to the obvious place - Moscow. Unfortunately, they retreated to Gorki and two remaining unused German armour advanced ...
by Tom Grosv
Sun Sep 28, 2008 12:02 pm
Forum: Gary Grigsby's World at War: A World Divided
Topic: How do trade and other resources work?
Replies: 4
Views: 127

RE: How do trade and other resources work?

<r> Sean<br/>
<br/>
I don't think my knowledge of the rules is really good enough to answer you but in the absence of anyone else at the 'mo I'll try my best.<br/>

<QUOTE><s>[quote]</s>ORIGINAL: Lucky1<br/>
Although I have been playing this game for some time, I still do not properly ...
by Tom Grosv
Tue Sep 23, 2008 2:47 pm
Forum: Gary Grigsby's World at War: A World Divided
Topic: Supply Question
Replies: 2
Views: 124

RE: Supply Question

<r>
<QUOTE><s>[quote]</s>ORIGINAL: WanderingHead<br/>
<br/>
Supply must come from the unit's region or an adjacent region. Malta is not adjacent to the Tyrrhenian Sea.<br/>
<br/>
One subtlety: the unit can really look in 4 classes of regions (i) it's region, (ii) an adjacent region, (iii) its ...
by Tom Grosv
Mon Sep 22, 2008 2:05 pm
Forum: Gary Grigsby's World at War: A World Divided
Topic: Supply Question
Replies: 2
Views: 124

Supply Question

<t> In my PBEM game (first time and great fun by the way) I had a LF and transport in Tyrrhenian Sea with no supply. However, I wasn't worried because in the next region, Central Med, I had loads of ships and in Malta a tonne of supplies and I checked I could supply my LF from Malta. However, in the ...
by Tom Grosv
Sun Sep 14, 2008 9:05 am
Forum: Gary Grigsby's World at War: A World Divided
Topic: Losing Security Points
Replies: 6
Views: 185

RE: Losing Security Points

<r> <QUOTE><s>[quote]</s>ORIGINAL: Lucky1<br/>
<br/>
Thats normal, I think. If you look in the manual, there is an explanation. I will see if I can find the reference....<br/>

<e>[/quote]</e></QUOTE>
<br/>
I've read 9.1 yet again and I suppose you are right, Lucky1, but I think the rule could ...
by Tom Grosv
Fri Sep 12, 2008 6:14 pm
Forum: Opponents Wanted
Topic: Oppenent Wanted
Replies: 5
Views: 229

RE: Oppenent Wanted

<r> <QUOTE><s>[quote]</s>ORIGINAL: lwarmonger<br/>
I'm on the West Coast of the US (Washington State), although I'm not really sure that matters in a PBEM game.
<e>[/quote]</e></QUOTE>
<br/>
I'm sure you're right, lwarmonger, it doesn't really matter - I just thought players in very different ...
by Tom Grosv
Thu Sep 11, 2008 5:32 pm
Forum: Opponents Wanted
Topic: Oppenent Wanted
Replies: 5
Views: 229

Oppenent Wanted

<r> I've returned to WAW after an absence and I'm determined to play a human PBEM this time - I've only ever played the AI up to now. I'm looking for 1x1 v1.02 Advanced Supply FOW AV no auto or area supply 1939 scenario - not GG, at least not yet. I'm happy to play either side.<br/>
<br/>
Due to ...
by Tom Grosv
Thu Sep 11, 2008 9:52 am
Forum: Gary Grigsby's World at War: A World Divided
Topic: Losing Security Points
Replies: 6
Views: 185

Losing Security Points

I was surprised to record in my current game that my security points sometimes reduces by a point a turn. Sometimes it happened once a year, sometimes 3 turns in a row. I can't see anything in the rules that says your security points can be reduced. Am I missing something?

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