Search found 65 matches

by Alaric_31
Wed Nov 30, 2005 8:19 am
Forum: Crown of Glory
Topic: MOVED: A Napoleonic Freeware Intro-Game
Replies: 0
Views: 87

MOVED: A Napoleonic Freeware Intro-Game

General Discussion: fb.asp?m=999540
by Alaric_31
Wed Nov 30, 2005 8:19 am
Forum: General Discussion
Topic: A Napoleonic Freeware Intro-Game
Replies: 5
Views: 215

A Napoleonic Freeware Intro-Game

Greetings, i do want to share a freeware napoleonic war game, it is freeware, there goes the link...

http://tpgames.free.fr/FoS/

i hope do you enjoy it, and with my best regards,

alaric.
by Alaric_31
Sat Nov 26, 2005 8:01 am
Forum: Crown of Glory
Topic: a mod in the work...
Replies: 0
Views: 80

a mod in the work...

<r> greetings, i'm working in a mod for "Crown of Glory", will try to upload it when i have playtest it and know that is playable at its least bug, i have increased the number of leaders and troops for all nations, changed income and costs, but need playtest it, i must say that are very pleased ...
by Alaric_31
Sat Aug 27, 2005 4:06 am
Forum: Crown of Glory
Topic: morale of new units
Replies: 19
Views: 326

RE: morale of new units

<t> greetings everyone, i think it is a matter of game experience on the player, enough experience gives the player the choice to know what morale in the draft pool will not drain significantly the morale of the units from the beggining, a newbie player, even the experienced player can make trouble ...
by Alaric_31
Thu Aug 18, 2005 6:19 pm
Forum: Crown Of Glory Support
Topic: bug about maximum units limit,- Answered, Thanks Eric for the fix
Replies: 18
Views: 286

RE: bug about maximum units limit, please fix

<t> Hello, thanks for working on the unit limit, Eric, with 4000 limit we can play mods with more units or longer games i will try my mod with the next patch when it is ready for download, the first patch has come really fast from release, this show your dedicated support to the game, thanks again ...
by Alaric_31
Thu Aug 18, 2005 11:51 am
Forum: Crown Of Glory Support
Topic: Possible Treaty bug.
Replies: 11
Views: 255

RE: Possible Treaty bug.

<t> hi, just try my save game and it not works, you only receive the last province in the list, also the problem remains, the surrender point limit only show the cost of the last province and all others aren´t present in the cost but present in the treaty, use of the copy with ceded provinces is the ...
by Alaric_31
Thu Aug 18, 2005 11:39 am
Forum: Crown Of Glory Support
Topic: Possible Treaty bug.
Replies: 11
Views: 255

RE: Possible Treaty bug.

maybe i are wrong and when it happens to me the clause was incompleted when i was seeing the surrender points in the treaty page, i'm going to try some save game with some enemy near surrender to reproduce it and say what i have obtained.

with best regards,

alaric.
by Alaric_31
Thu Aug 18, 2005 9:31 am
Forum: Crown Of Glory Support
Topic: Possible Treaty bug.
Replies: 11
Views: 255

RE: Possible Treaty bug.

hi, also, when a nation surrenders to you, if you copy a "cede province" clause and copy it, then change the name of the province to another the cost in "surrender points" is not added for the second province.
by Alaric_31
Thu Aug 18, 2005 6:44 am
Forum: Crown Of Glory Support
Topic: bug about maximum units limit,- Answered, Thanks Eric for the fix
Replies: 18
Views: 286

RE: bug about maximum units limit, please fix

<t> well, hello there, i was wanting to write a post about my mod to give ideas to people and do it in the previous post, now i want to say that the unit limit is needed to be tweaked as said from Eric, i hope you do so in the next patch, also hope it cannot hurt the game engine in other way and do ...
by Alaric_31
Thu Aug 18, 2005 6:34 am
Forum: Crown Of Glory Support
Topic: bug about maximum units limit,- Answered, Thanks Eric for the fix
Replies: 18
Views: 286

RE: bug about maximum units limit, please fix

<t> Hello and greetings, Ian77, Eric and for all others, about my mod i have made changes for almost all files for the standard game, give nations a pre-defined "priority" status and production, all the map, except for corsica and sardinia begin the game alligned with some nation as conquered ...
by Alaric_31
Tue Aug 16, 2005 4:09 pm
Forum: Crown Of Glory Support
Topic: bug about maximum units limit,- Answered, Thanks Eric for the fix
Replies: 18
Views: 286

RE: bug about maximum units limit, please fix

<t> i have heavily strengthened all nations, i think my mod is just in the limit because with 4 nations at power+3, it not give the error, with 5 nations at power+3 gives the error, i start a game at power+0, and begin to have problems just one and a half year from the start, think also that i have ...
by Alaric_31
Tue Aug 16, 2005 2:40 pm
Forum: Crown Of Glory Support
Topic: bug about maximum units limit,- Answered, Thanks Eric for the fix
Replies: 18
Views: 286

RE: bug about maximum units limit, please fix

hello and greetings, thanks you for your replies, and thanks eric for say this, i will revert now to the unmoded "start2" until you release the new patch and i will try it, thanks you very much for the support.

with best regards,

alaric.
by Alaric_31
Tue Aug 16, 2005 9:29 am
Forum: Crown Of Glory Support
Topic: bug about maximum units limit,- Answered, Thanks Eric for the fix
Replies: 18
Views: 286

bug about maximum units limit,- Answered, Thanks Eric for the fix

<r> hello, i have mod the "start2" file in the /data folder and added very much units, well, i think at this moment the game accept a limited number of units, demonstrate it begining a new game with my mod, if i give four or less nations "power+3" the game starts normally, but if i give five or more ...
by Alaric_31
Wed Aug 10, 2005 7:26 am
Forum: Crown of Glory
Topic: serious combat bugs
Replies: 54
Views: 946

RE: serious combat bugs

<t> cavalry melee attacks are limited on the game, it's at this time a bad thing to charge a unit in formation, so i do not have problem to cavalry to be given shooting capabilities, it's shooting capabilities at the moment do much more damage to enemy morale and contribute to the rout of the enemy ...
by Alaric_31
Tue Aug 02, 2005 12:08 am
Forum: Crown of Glory
Topic: Where did my corps go?
Replies: 10
Views: 171

RE: Where did my corps go?

Hello everyone...
not move empty corps into enemy territory, or in friendly zones with enemy formations, this maybe can help

with regards,

alaric.
by Alaric_31
Sun Jul 31, 2005 12:22 am
Forum: Crown of Glory
Topic: Opinions on “Crown of Glory” PLEASE!!!!
Replies: 14
Views: 243

RE: Opinions on “Crown of Glory” PLEASE!!!!

<r> hi, take care about "imperial Glory" it's another napoleonic wargame, but i like much more "crown of Glory" must say, Demo is available in the page...<br/>
<br/>
<URL url="http://www.imperialglory.com/">http://www.imperialglory.com/</URL><br/>
<br/>
<br/>
with best regards,<br/>
<br ...
by Alaric_31
Sat Jul 30, 2005 11:40 pm
Forum: Crown of Glory
Topic: Opinions on “Crown of Glory” PLEASE!!!!
Replies: 14
Views: 243

RE: Opinions on “Crown of Glory” PLEASE!!!!

hello and welcome, Crown of Glory is a great game and a great napoleonic wargame, agree with all other that need patch to adress initial issues in version 1.0 but ver. 1.0 is already playable and very enjoyable at this time.

with best regards,

alaric.
by Alaric_31
Fri Jul 29, 2005 2:09 pm
Forum: Crown of Glory
Topic: I ungive up
Replies: 2
Views: 80

RE: I ungive up

Welcome Again Hard Sarge, glad to see you with we again. [:)]

with best regards,

alaric.
by Alaric_31
Fri Jul 29, 2005 1:09 pm
Forum: Crown Of Glory Support
Topic: Need Help About a Issue
Replies: 0
Views: 55

Need Help About a Issue

<r> I having problems, but first of all i must say that have modded most files of the /data folder, so maybe i have caused the problem, but if anyone can help saying to me what type of problem this is maybe i can fix it in my mod, please take care of screenshot...<br/>
<br/>
Thanks you for this ...
by Alaric_31
Tue Jul 26, 2005 9:10 am
Forum: Crown of Glory
Topic: How To Add Guards Without Penalty
Replies: 0
Views: 60

How To Add Guards Without Penalty

<t> Greetings, not sure at 100% but i think if you place Guards units in the first place modding the initial order of battle <br/>
(CoG/Data/-->"Start2"), in example, for france place the Guards just after Paris is listed and before all other units in the order of battle, this way the game thinks ...

Go to advanced search