Search found 35 matches

by Fallshirmjager
Tue Nov 01, 2005 5:38 am
Forum: Gary Grigsby's World at War
Topic: A FIX FORE THE SUPER UNIT
Replies: 9
Views: 364

RE: A FIX FORE THE SUPER UNIT

<t> leb,<br/>
yeah but if you dont wanna make it more realistic why'd you make the mods. ah what the hell i think im gonna just listen to my brother and waste my time killing dudes online in call of duty he thinks this game sucks. he might be right? im goin back to hearts of iron or ssi's panzer ...
by Fallshirmjager
Mon Oct 31, 2005 10:30 pm
Forum: Gary Grigsby's World at War
Topic: A concerned war gamer
Replies: 28
Views: 464

RE: A concerned war gamer

<t> hey guys, it was just a thought but if anything is gonna get changed if theirs an expansion it would be cool to see this- <br/>
<br/>
1. that germany is able to produce infantry in italy and rumania (that are not german troops but italian and rumanian and have a different icon) there stats ...
by Fallshirmjager
Mon Oct 31, 2005 10:19 pm
Forum: Gary Grigsby's World at War
Topic: A FIX FORE THE SUPER UNIT
Replies: 9
Views: 364

RE: A FIX FORE THE SUPER UNIT

<t> hey guys, it was just a thought but if anything is gonna get changed if theirs an expansion it would be cool to see this-<br/>
<br/>
1. that germany is able to produce infantry in italy and rumania (that are not german troops but italian and rumanian and have a different icon) there stats ...
by Fallshirmjager
Mon Oct 31, 2005 1:14 am
Forum: Gary Grigsby's World at War
Topic: A FIX FORE THE SUPER UNIT
Replies: 9
Views: 364

A FIX FORE THE SUPER UNIT

<t> The only way i think in which to solve the super soldiers or any super unit is in the way their created in the first place. the current method of the tech table is just a way to lump all the units getting researched in one form rather than how it should be. What i dont understand is that ...
by Fallshirmjager
Mon Oct 31, 2005 1:09 am
Forum: Gary Grigsby's World at War
Topic: A concerned war gamer
Replies: 28
Views: 464

RE: A concerned war gamer

<t> The only way i think in which to solve the super soldiers or any super unit is in the way their created in the first place. the current method of the tech table is just a way to lump all the units getting researched in one form rather than how it should be. What i dont understand is that ...
by Fallshirmjager
Sat Oct 29, 2005 4:33 am
Forum: Gary Grigsby's World at War
Topic: The V2 Thread
Replies: 27
Views: 634

RE: The V2 Thread

hey mdh1204,
why dont you play harrybanana or jan sorenson if your the soldat or generalfeildmarschall you think you are? better yet go play the othe rstrategy gamesyour so purportedly good at cause you suck at this one, and blow too.
by Fallshirmjager
Sat Oct 29, 2005 4:28 am
Forum: Gary Grigsby's World at War
Topic: The V2 Thread
Replies: 27
Views: 634

RE: The V2 Thread

<t> Lebatron,<br/>
this is too good to be true. Remember i emailed you regarding the downloading of your mod cause i didnt know what to do? Well i played that clown mhd1204 two games. i was allies he was axis. he quit both games after recieving my spring 40 turns. he inferred that i was cheating or ...
by Fallshirmjager
Sun Oct 23, 2005 7:49 pm
Forum: Opponents Wanted
Topic: ladder game anyone
Replies: 0
Views: 145

ladder game anyone

the house rules and Advanced Supply, Auto supply off, Area supply off, Fuel on, FOW on ill be axis or allies or play 2v2 2v3 dont matter lemme know ben_videki@hotmail.com
by Fallshirmjager
Mon Oct 10, 2005 8:53 pm
Forum: Gary Grigsby's World at War
Topic: Play Balance Revisited
Replies: 36
Views: 476

RE: Play Balance Revisited

<t> i gotta admit that i was one of harry bananas wins where axis threw in the towel early. bottom line is he beat me fair and square, but it required a brilliant move off the hop. he invaded n. italy in winter 41, i had my fleet still in port, he "gambled and it paid off bigtime" those were his ...
by Fallshirmjager
Sat Sep 17, 2005 5:08 pm
Forum: Gary Grigsby's World at War
Topic: can dive bomber ground attack be seperated from infrastructure bombing in an upgrade
Replies: 0
Views: 73

can dive bomber ground attack be seperated from infrastructure bombing in an upgrade

<t> im wondering if the infrastructure bombing could be seperated from the groundattack for dive bombers and maybe heavy bombers. if itcould be a seperate researchable attribute. my point being that its pretty hard for a stuka to bomb a tank unless it has like a 9 or 10 attack which seems kinda ...
by Fallshirmjager
Sat Sep 17, 2005 2:25 am
Forum: Gary Grigsby's World at War
Topic: US enters game vs Germany kinda weird
Replies: 16
Views: 223

RE: US enters game vs Germany kinda weird

mike id have to say france?
by Fallshirmjager
Fri Sep 16, 2005 9:53 pm
Forum: Gary Grigsby's World at War
Topic: US enters game vs Germany kinda weird
Replies: 16
Views: 223

RE: US enters game vs Germany kinda weird

<t> re: mike<br/>
after reading the last paragraph of yer post youve made me see the light of day as to how it would be goofy cause of the way the games designed. but i still believe in what i believe and im goin g to butt heads with you on the spanish being invovled on the axis side. im going to ...
by Fallshirmjager
Fri Sep 16, 2005 1:59 am
Forum: Gary Grigsby's World at War
Topic: i need explaining about a-bomb capability
Replies: 1
Views: 104

i need explaining about a-bomb capability

<t> in a game with wise-01 ive got my bombers at a 10 land attack. in the manual this is equivalent to an a-bomb. does this only apply with auto vic ON? i bombed his infrastructure, the attack ruined everything i hit. havent bombed units yet, but im wonderin this: his panzers have an evasion of 9 i ...
by Fallshirmjager
Thu Sep 15, 2005 9:14 pm
Forum: Gary Grigsby's World at War
Topic: US enters game vs Germany kinda weird
Replies: 16
Views: 223

RE: US enters game vs Germany kinda weird

<t> Bottom line about the what ifs in the game and mirroring Hitler's choices are summed up on the World at War site go there and youll find this in the intro for the game-"But with Gary Grigsby’s World at War™ , things may turn out different. The Western Allies may be conquered by Germany, or Japan ...
by Fallshirmjager
Wed Sep 14, 2005 11:53 pm
Forum: Gary Grigsby's World at War
Topic: US enters game vs Germany kinda weird
Replies: 16
Views: 223

RE: US enters game vs Germany kinda weird

<t> tension table would be cool so would the appeasement table also. i agree with ya todd. a fall 39 start would be good, that'd let you build up for a blitzin of france and let you prepare for sept 15 1940, hitlers expected date for the execution of operation sea lion. plus if victory conditions ...
by Fallshirmjager
Wed Sep 14, 2005 1:51 am
Forum: Gary Grigsby's World at War
Topic: US enters game vs Germany kinda weird
Replies: 16
Views: 223

RE: US enters game vs Germany kinda weird

<t> and to summarize it all in a nut shell...if germany declared war in real life why then is the US at it with germany when the Japs attack the wallies. i dont know it doesnt seem logical because i d want to delay war with the states as long as possible if im playing germany and if my partner ...
by Fallshirmjager
Wed Sep 14, 2005 1:41 am
Forum: Gary Grigsby's World at War
Topic: US enters game vs Germany kinda weird
Replies: 16
Views: 223

RE: US enters game vs Germany kinda weird

<t> <br/>
The US wasnt "effectively" at war with germany directly untill war between the two were declared by hitler and recognized by fdr in dec 1941. they supplied britain and any nation fighting germany with materials for defense purposes untill then. merchant shipping from united states still ...
by Fallshirmjager
Tue Sep 13, 2005 4:33 am
Forum: Gary Grigsby's World at War
Topic: Scorched Earth Destroying your own factories and resources
Replies: 9
Views: 240

RE: Scorched Earth Destroying your own factories and resources

<t> i tried to move my factories in my game with big snig. its fall41 he hasnt launched barbarossa yet so the thing is theirs still troops in eastern poland and in kiev how can i move them with the troops being frozen. and why would i want to move my factories in rostov or moscow for example ...
by Fallshirmjager
Tue Sep 13, 2005 1:45 am
Forum: Gary Grigsby's World at War
Topic: Scorched Earth Destroying your own factories and resources
Replies: 9
Views: 240

RE: Scorched Earth Destroying your own factories and resources

<t> I dragged this up to prove my point about the scorched earth i mentioned. reread my earlier post carefully i mentioned if you couldnt withdraw a factory due to rail capacities that you would be able to destroy it. i guess i was misleading when i mentioned oil as a resource oil was only one ...
by Fallshirmjager
Mon Sep 12, 2005 3:39 am
Forum: Gary Grigsby's World at War
Topic: Scorched Earth Destroying your own factories and resources
Replies: 9
Views: 240

Scorched Earth Destroying your own factories and resources

<t> It be kinda good to be able to employ the scorched earth policy that stalin employed in the early stages of barbarossa. being able to destroy your own factories, if you cant relocate em due to rail capacities cause you withdrew units. and destoying the resources would be cool, eliminating them ...

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