Search found 73 matches

by BigBog
Mon Dec 09, 2024 5:12 pm
Forum: Armored Brigade II
Topic: DLC Wishlist
Replies: 5
Views: 750

Re: DLC focused on Airborne/helo insertions

I am loving AB2--the added 3D environment brings this sim to full depth and immersion for me.

With the new emphasis and treatment of airborne troops in AB2, I'd like to see a DLC utilizing this new expanded capability for the theatres of Viet Nam (wow!) and also places like Afghanistan. This can ...
by BigBog
Sun Dec 01, 2024 5:23 am
Forum: Armored Brigade II
Topic: Is there a secret to enabling the Editor?
Replies: 3
Views: 281

Re: Is there a secret to enabling the Editor?

Thank you! Appreciate the answer as I couldn't figure it--

BigBog
by BigBog
Sun Dec 01, 2024 12:02 am
Forum: Armored Brigade II
Topic: Is there a secret to enabling the Editor?
Replies: 3
Views: 281

Is there a secret to enabling the Editor?

Hi,
I can't seem to find out how to edit a provided scenario or create a new one.
Is there a way to enable the editor (I remember for AB-I you had the enable the editor with a "Developer mode")?

BTW--I see Mission editor menu item in the start menu, but when I click on it nothing (no scenario ...
by BigBog
Tue Nov 26, 2024 6:15 pm
Forum: Tech Support
Topic: [RESOLVED] Teleporting broken and bugged?
Replies: 7
Views: 421

FIXED: SOLUTION FOR Teleporting broken and bugged?

OK--I figured it out. I deleted all my map files and then re-downloaded them from Steam through their file integrity check.

After that, all the strange teleporting went away!

Apparently many of the sea dat was corrupted and sea areas were "above sea level" and land areas showed "below (negative ...
by BigBog
Mon Nov 25, 2024 10:51 pm
Forum: Tech Support
Topic: [RESOLVED] Teleporting broken and bugged?
Replies: 7
Views: 421

Re: Teleporting broken and bugged?


Outside of steam the download link of the CSP is in the link below.

https://command.matrixgames.com/?page_id=1876


And the new version of the CSP in steam.

https://steamcommunity.com/sharedfiles/filedetails/?id=2639756219


The last build 1500, still beta, of Command.

https://www.matrixgames ...
by BigBog
Mon Nov 25, 2024 7:51 pm
Forum: Tech Support
Topic: [RESOLVED] Teleporting broken and bugged?
Replies: 7
Views: 421

Re: Teleporting broken and bugged?


Ok I'm unable to reproduce this in that scenario in build 1500. Can you try and see if you have the latest version of the community scenario pack? I'm thinking it might be because of a deprecated scenario or something


Thanks Raptorx!
Help! I think you are right--but I can't figure it out. In ...
by BigBog
Mon Nov 25, 2024 5:16 pm
Forum: Tech Support
Topic: [RESOLVED] Teleporting broken and bugged?
Replies: 7
Views: 421

[RESOLVED] Teleporting broken and bugged?

On a number of scenarios that I've loaded up to play there is a bug which occurs regularly which teleports any ship or sub which has (game start) teleport orders to a line running N to S--in many cases all bunched together, but all on the same line. I've seen this in the most recent 1.07 1487 Build ...
by BigBog
Fri Apr 21, 2023 11:22 pm
Forum: Flashpoint Campaigns Southern Storm
Topic: On Unit Suppression
Replies: 6
Views: 935

Re: On Unit Suppression

Hi IMG!

Good idea this poll--as I am concerned/(and thus) confused about the (possible lack of) effects.

I posed a question to the Capt Darwin and dev team, after seeing a review that dissed the (lack of apparent) artillery effects (122 mm, "FOW off"), saying that repeated bombardment of a town ...
by BigBog
Sun Apr 03, 2022 6:10 pm
Forum: Desert War 1940 - 1942
Topic: Question re: AAR Report
Replies: 1
Views: 519

Re: Question re: AAR Report

I think I figured out the issue. No issue at all, in fact....

After the battle concludes you can watch each turn of the replay of the battle through the replay video function! That is better than I had hoped and actually is an amazing feature! I thought it was merely a reset of the starting ...
by BigBog
Sun Apr 03, 2022 5:21 pm
Forum: Desert War 1940 - 1942
Topic: Question re: AAR Report
Replies: 1
Views: 519

Question re: AAR Report

Hi, I am enjoying the game and the attention to grognard details and plan on getting Stalingrad as a result of liking this.

After the battle I want to examine the final positions and dispositions of my troops and the enemy's'.

However when I get the final victory screen I get the score and all the ...
by BigBog
Sat Feb 12, 2022 3:42 am
Forum: Warplan Pacific
Topic: How to add a new unit to scenario with editor???
Replies: 2
Views: 237

RE: How to add a new unit to scenario with editor???

Thanks ncc! I could not find that by myself--appreciate the assistance!

Live long and prosper--[&o]

BigBog

by BigBog
Fri Feb 11, 2022 6:25 pm
Forum: Warplan Pacific
Topic: How to add a new unit to scenario with editor???
Replies: 2
Views: 237

How to add a new unit to scenario with editor???

<t> I looked for this thread and can not seem to find where the editor manual or the forum for WPP or WarPlan itself have explanation about how to create a new unit. For Warplan on their forum I see where the editor has a button for "Unit Build". <br/>
That button is not present in the WPP editor ...
by BigBog
Fri Feb 04, 2022 1:14 pm
Forum: Warplan Pacific
Topic: Engineers in Solomons 42 Campaign?
Replies: 3
Views: 199

RE: Engineers in Solomons 42 Campaign?

Thanks Alvaro!

I see this now as I progress-- the Specialty Point option is now available to those eligible units--very cool!

Enjoying this game as it is exactly the scope and depth that I have always wanted!

BigBog
by BigBog
Fri Feb 04, 2022 12:31 pm
Forum: Warplan Pacific
Topic: Engineers in Solomons 42 Campaign?
Replies: 3
Views: 199

Engineers in Solomons 42 Campaign?

<t> For US I see the (sic) Americal Div as Engineers.<br/>
<br/>
Is there a way to build engineers in this scenario because I get no joy with finding this option in the Build menu or the Change Unit Advancement option for other Infantry Units.<br/>
<br/>
I also tried searching on this Forum for ...
by BigBog
Wed Dec 08, 2021 5:31 pm
Forum: Gary Grigsby's War in the East Series
Topic: Have WiTE 1 and also 2
Replies: 7
Views: 551

RE: Have WiTE 1 and also 2

<<Double post deleted>>
by BigBog
Wed Dec 08, 2021 5:30 pm
Forum: Gary Grigsby's War in the East Series
Topic: Have WiTE 1 and also 2
Replies: 7
Views: 551

RE: Have WiTE 1 and also 2

Wow--I had not encountered this, but see that this would be a big problem. Thanks for pointing this out. I usually get to units cut off in pockets and eliminating them pretty fast and thus would minimize this effect on their resupply. However, I will on the lookout for it. Thanks!
by BigBog
Wed Dec 08, 2021 4:37 pm
Forum: Gary Grigsby's War in the East Series
Topic: Have WiTE 1 and also 2
Replies: 7
Views: 551

RE: Have WiTE 1 and also 2

I never have has a bug with the 1.12.06 beta if that is any help to you--what types of bugs are you referring to? I am using it currently and all is well [:D]
by BigBog
Fri Dec 03, 2021 1:40 pm
Forum: Mods and Scenarios
Topic: Antietam Scenario - Standard
Replies: 8
Views: 1382

RE: Antietam Scenario - Standard

<t> Hi UnionWarDog! <br/>
Excellent Antietam scenario and thanks for this great work!! Love your map!<br/>
<br/>
Is there any way you can give me a couple hints on how to interpret/open/hexedit(?) the *.gbmap file?<br/>
<br/>
I'd like to make a couple small engagements, like Pea Ridge, etc. to ...
by BigBog
Fri Dec 03, 2021 1:06 pm
Forum: Brother against Brother: The Drawing of the Sword
Topic: Found Out How to Edit Maps!
Replies: 2
Views: 922

RE: Found Out How to Edit Maps!

<t> Hi UnionWarDog, Zakblood, or anyone else who knows--<br/>
<br/>
Wondering if anything has transpired here or if anyone can share how to edit or make a new map. <br/>
<br/>
I just bought the game with the Holiday sale and after some graphics mods actually like the game a lot--enough to maybe ...
by BigBog
Thu Nov 25, 2021 8:56 pm
Forum: Warplan Pacific
Topic: Supply Suggestions for China-Japan scenario
Replies: 3
Views: 214

RE: Supply Suggestions for China-Japan scenario

<t> Hi Alvaro,<br/>
Thanks for responding!<br/>
<br/>
I tried to attach pics of the situation but they were too large to upload--only 406k each, but no go--<br/>
<br/>
I have resolved the situation, however. I figured out after reading the manual on supply and understanding how the port size ...

Go to advanced search