Search found 143 matches

by malthaussen
Mon May 26, 2025 7:43 pm
Forum: Tech Support
Topic: Resources for Allied pilots Dec 1941
Replies: 0
Views: 37

Resources for Allied pilots Dec 1941

I'm fiddling with a modification to the 1941 Grand Scenario, and one of the things I'm trying to do is get names for the various Allied pilots in the squadrons at the outbreak of the war. The current database has a number of lacunae in it. No VB-6, although the rest of EAG is there, no VT-8 (of all ...
by malthaussen
Mon May 26, 2025 7:31 pm
Forum: Tech Support
Topic: Two gfx problems in 26b
Replies: 12
Views: 214

Re: Two gfx problems in 26b

If you turned on the Windows magnifier unintentionally and it is the cause, this the way to turn it off: Press the Windows logo key + Minus sign (-), or go to Settings > Ease of Access > Magnifier and turn it off. Good thought, but the Magnifier is off. But it prompted me to try changing my Display...
by malthaussen
Mon May 26, 2025 7:11 pm
Forum: Tech Support
Topic: Adding pictures and description to scenario
Replies: 0
Views: 26

Adding pictures and description to scenario

TSIA. I'm obviously mentally-challenged, I cannot find any instructions to add a description or title photo to a homemade scenario. Just chrome, but it offends my OCD heart.

-- Mal
by malthaussen
Mon May 26, 2025 7:09 pm
Forum: Tech Support
Topic: Two gfx problems in 26b
Replies: 12
Views: 214

Re: Two gfx problems in 26b

Well, -pxf and pyf do work, for a given value of "work." That is, they do re-size the game window, but for whatever reason the game map does not scale to fit, so that the bottom of the interface is cut off. I should have expected that, since the game map, switches, and bottom orders area f...
by malthaussen
Sat May 24, 2025 8:41 pm
Forum: Tech Support
Topic: Two gfx problems in 26b
Replies: 12
Views: 214

Re: Two gfx problems in 26b

Looks like a magnification problem....GP Any thoughts on how to fix it? -- Mal Not a clue. I seem to remember this problem and I thought rebooting your computer might work. Also, post your switch line....GP Rebooting doesn't help, since I have the same problem today. :) As to the switch line, curre...
by malthaussen
Sat May 24, 2025 8:13 pm
Forum: Tech Support
Topic: An inconsequential question about leaders in 26b
Replies: 0
Views: 51

An inconsequential question about leaders in 26b

This is absolutely inconsequential, just a question to satisfy idle curiosity. I'm playing around with a scenario for 26b, and I've noted that many, many US warships do not have the correct commander upon deployment or introduction into the theatre. Sometimes they're just "random," other t...
by malthaussen
Sat May 24, 2025 7:54 pm
Forum: Tech Support
Topic: Two gfx problems in 26b
Replies: 12
Views: 214

Re: Two gfx problems in 26b

btd64 wrote: Sat May 24, 2025 1:47 am Looks like a magnification problem....GP
Any thoughts on how to fix it?

-- Mal
by malthaussen
Fri May 23, 2025 9:08 pm
Forum: Tech Support
Topic: Two gfx problems in 26b
Replies: 12
Views: 214

Two gfx problems in 26b

Just got a new laptop, and have fired up WITPAE to see how it works. A couple of interesting things have happened. If I start up 26b, the switches to fix display size simply don't work. My laptop can display resolutions up to 1920X1080, but I can not start the game in Fullscreen mode ("-f"...
by malthaussen
Sat Feb 01, 2025 10:10 pm
Forum: Scenario Design and Modding
Topic: All Divisions are now Regiments
Replies: 0
Views: 111

All Divisions are now Regiments

Now, here's an interesting bug. Ever had this one? I'm modifying a scenario file, and suddenly, all ground divisions, regardless of nationality, are showing the "regiment" icon even though their suffixes say "Division." But higher headquarters and air units are unaffected. This s...
by malthaussen
Thu Jan 16, 2025 7:17 am
Forum: Gary Grigsby's War in the East Series
Topic: What are the actual rules for HQ Buildup?
Replies: 3
Views: 437

Re: What are the actual rules for HQ Buildup?

Thank you. Now riddle me this: why does the latest version of the game not have the updated rulebook?

-- Mal
by malthaussen
Sat Jan 04, 2025 6:59 am
Forum: Gary Grigsby's War in the East Series
Topic: What are the actual rules for HQ Buildup?
Replies: 3
Views: 437

What are the actual rules for HQ Buildup?

The rule book is apparently inaccurate as to the rules for HQ Buildup. It says an HQ which "has not moved during the current turn" is eligible to do an HQ Buildup. Point 1) I have several HQs which have moved during the current turn, and they still have the Buildup option. Point 2) I have ...
by malthaussen
Sun Dec 29, 2024 7:36 pm
Forum: Scenario Design and Modding
Topic: Glider Infantry
Replies: 0
Views: 133

Glider Infantry

Is glider landing infantry considered paratroopers or air-landing (or regular infantry)?

-- Mal
by malthaussen
Sat Dec 28, 2024 8:51 pm
Forum: Gary Grigsby's War in the East Series
Topic: Clarifying Leader Ratings
Replies: 0
Views: 151

Clarifying Leader Ratings

Perhaps a foolish question, but then I am a fool. Does a leader use his Mech rating or his Infantry rating when commanding Mech Infantry (Panzergrenadiers)? I'd expect it to be Infantry since the tactics are similar (the halftracks are just a delivery service, after all). I suppose the same question...
by malthaussen
Fri Dec 20, 2024 6:38 am
Forum: Gary Grigsby's War in the East Series
Topic: Barbarossa Objectives
Replies: 0
Views: 329

Barbarossa Objectives

Just curious. The question has probably been asked before, but... as the Axis against Soviet AI, what's the earliest people have taken Moscow? Leningrad? Kiev? The limit seems to be the speed of infantry (duh).

-- Mal
by malthaussen
Wed Dec 18, 2024 6:11 pm
Forum: Scenario Design and Modding
Topic: Editor Weirdness
Replies: 3
Views: 225

Re: Editor Weirdness

Interesting. Creating leaders in Generic Data does work, they show up in the Scenario Editor and can be used. But if created in the Scenario Editor, they don't save. Creating units in Generic Data seems not to work, but now I can create them in the Scenario Editor. And I've loaded the editor and sce...
by malthaussen
Sun Dec 15, 2024 9:25 pm
Forum: Scenario Design and Modding
Topic: Editor Weirdness
Replies: 3
Views: 225

Editor Weirdness

I have been fooling around with the WITE editor. Just bought the latest edition, since my old laptop won't actually run WITE 2. I've been having some unexpected results. 1) I tried to make a new leader. Followed the manual (not that it's hard to do), saved the scenario, and when I load the scenario ...
by malthaussen
Sat Dec 03, 2022 1:25 pm
Forum: War in the Pacific: Admiral's Edition
Topic: Scenario 2 v Scenario 1
Replies: 3
Views: 380

Scenario 2 v Scenario 1

Simple question, how does Campaign Scenario 2 "Hakko Ichiu" differ from Scenario 1? The description is somewhat vague.

-- Mal
by malthaussen
Sat Aug 06, 2022 12:04 am
Forum: The War Room
Topic: Drop Tanks v Extended range
Replies: 1
Views: 427

Drop Tanks v Extended range

Which is better, to use drop tanks on a fighter, or fly missions at extended range? It seems, subjectively, that extended-range escort missions are particularly ineffective, although extended-range sweeps seem to do just fine.

-- Mal
by malthaussen
Mon Jul 25, 2022 12:21 pm
Forum: Distant Worlds 1 Series
Topic: My Ships Won't do What I Tell Them to Do
Replies: 5
Views: 1041

Re: My Ships Won't do What I Tell Them to Do

Thanks. I'd seen references to #1, but #2 is just plain annoying. Here's a related question: I want a fleet to move to a planet, and just sit there. But the only option I get when I mouse over the planet is "Patrol Planet," which is not want I want at all. How do I park them without them b...
by malthaussen
Sat Jul 23, 2022 3:17 pm
Forum: Distant Worlds 1 Series
Topic: My Ships Won't do What I Tell Them to Do
Replies: 5
Views: 1041

My Ships Won't do What I Tell Them to Do

Just started playing this thing, so indulge my ignorance. I have everything set to "manual," and my ships have Automation turned off. Yet my State ships still refuse to do what I tell them to do. Example 1: An undamaged Construction Ship, with plenty of fuel, was ordered to build a station...

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