Search found 54 matches

by Fouts
Mon Jun 18, 2007 9:38 am
Forum: PureSim Baseball
Topic: New Pitcher Fatigue Modeling
Replies: 5
Views: 126

RE: New Pitcher Fatigue Modeling

Awesome!  I had a handle on the starters, but the AI not using the whole bullpen was bugging me.  Can't wait for this update.
by Fouts
Fri Jun 08, 2007 11:19 am
Forum: PureSim Baseball
Topic: Real-Roster Career Templates
Replies: 5
Views: 109

RE: Real-Roster Career Templates

I want to play this season just to see the Babe in action.  I hate the Yankees, but I might manage them just to see what happens.
by Fouts
Sun May 27, 2007 7:35 am
Forum: PureSim Baseball
Topic: Homerun numbers
Replies: 22
Views: 373

RE: Homerun numbers

I had a problem like this once with a couple teams.  Then I looked at the offending teams stadiums and the distances to the fence were all out of whack.  Everytime I start a new league I make it a rule to check all the stadiums or import real stadiums.
by Fouts
Fri May 11, 2007 12:18 pm
Forum: PureSim Baseball
Topic: Ideas for next CE version
Replies: 10
Views: 388

RE: Ideas for next CE version

Nice first post.  :)
 
I will say you have some good ideas in there, but I'm not sure how much time/work is being put towards new features.  Some of these things look like they will take some time/work to get into the game.
by Fouts
Mon Mar 12, 2007 9:32 pm
Forum: PureSim Baseball
Topic: Cool feature in the next CE release
Replies: 8
Views: 101

RE: Cool feature in the next CE release

Hmm, interesting Red Sox code in there.  Does it apply to the team name or anyone who ever played for the Sox?  ;)
 
Cool feature.
by Fouts
Fri Mar 02, 2007 8:05 am
Forum: PureSim Baseball
Topic: Drafting in CE Release 2
Replies: 14
Views: 184

RE: Drafting in CE Release 2

<t> When I chose "pick until my team", another screen would pop up so I could sort and/or filter (as before)&nbsp;and I could find the player I wanted.&nbsp; Pick until my team never chose a player for me.&nbsp; This was with a new league.&nbsp; I haven't tried it with a current running league, yet ...
by Fouts
Sun Feb 25, 2007 10:46 am
Forum: PureSim Baseball
Topic: Billy Almon and why this game rules!
Replies: 4
Views: 128

RE: Billy Almon and why this game rules!

ORIGINAL: lancevance

I run into Billy about once every few years and he is always very nice.

That's cool. I wonder what ever happened to my Billy Almon slurpee cup?!?!
by Fouts
Sat Feb 24, 2007 11:34 pm
Forum: PureSim Baseball
Topic: Billy Almon and why this game rules!
Replies: 4
Views: 128

RE: Billy Almon and why this game rules!

Billy Almon was my favorite player when I was 10, and I even named my dog Almon (most people thought his name was Almond because of his color).&nbsp; Those were good times before I knew how good (or bad) Billy Almon was.&nbsp;
by Fouts
Thu Feb 22, 2007 11:31 am
Forum: PureSim Baseball
Topic: More on In-Game Managing Styles
Replies: 14
Views: 166

RE: Inspiration is good!

<t> I enjoy managing all my games.&nbsp; I started a 12 team fictional league, that I want to&nbsp;take through expansion.&nbsp;<br/>
&nbsp;<br/>
One thing that bothers me with Puresim is that the AI teams don't use their 5th start very much.&nbsp;&nbsp;By the end of the season, their #1's have 42 ...
by Fouts
Wed Jan 10, 2007 6:32 pm
Forum: PureSim Baseball
Topic: Question for Shaun re future of pbp
Replies: 32
Views: 738

RE: Question for Shaun re future of pbp

I like a brisk pace with the PBP, too.&nbsp; Allowing people to add some PBP would be cool.&nbsp; An out of town scoreboard would be sweet, but probably more work than its worth.
by Fouts
Tue Jan 09, 2007 10:17 pm
Forum: PureSim Baseball
Topic: Very minor bug...
Replies: 3
Views: 67

RE: Very minor bug...

I have noticed the same problem.&nbsp; I'm not sure if it is counting G (Games) + GS (Games Started) for SP's, which would account for the double total in the G column.&nbsp; I would have to look back if the Relievers are also getting double G's.
by Fouts
Sun Jan 07, 2007 2:56 am
Forum: PureSim Baseball
Topic: Historical League Forming
Replies: 43
Views: 851

RE: Historical League Forming

<t> Predictable start for the Tribe after our horrid draft.&nbsp; I wish the AI would have&nbsp;used my backup Catcher behind the plate after my starting Catcher went down.<br/>
&nbsp;<br/>
I like how the interface works for multiplayer, but I think the game has it out for the Indians.</t>
by Fouts
Sat Dec 30, 2006 4:34 pm
Forum: PureSim Baseball
Topic: PureSim 2008 Draft Video
Replies: 10
Views: 295

RE: PureSim 2008 Draft Video

I like it as it adds more immersion to the draft.&nbsp; Looking forward to more improvements.&nbsp; The video was great, btw.
by Fouts
Fri Dec 29, 2006 9:29 pm
Forum: PureSim Baseball
Topic: Historical League Forming
Replies: 43
Views: 851

RE: Historical League Forming

I signed up on the website.&nbsp; Looking forward to getting started.
by Fouts
Sun Dec 24, 2006 10:15 am
Forum: PureSim Baseball
Topic: Historical League Forming
Replies: 43
Views: 851

RE: Historical League Forming

Count me in!! I love baseball history.&nbsp;&nbsp;I'll take&nbsp;the Indians.
by Fouts
Sun Dec 24, 2006 10:08 am
Forum: PureSim Baseball
Topic: What are the 5 screens you visit most often?
Replies: 10
Views: 222

RE: What are the 5 screens you visit most often?

<t> I really like the Home screen.&nbsp; If I'm not&nbsp;simming (watching tv or whatever), I'll leave it on the Home screen and take a look at some of the stuff that scrolls by.&nbsp; &nbsp;One thing I would like to see is the my division standings on the Home screen.<br/>
&nbsp;<br/>
My top&nbsp ...
by Fouts
Thu Dec 07, 2006 2:46 am
Forum: PureSim Baseball
Topic: Easy mode
Replies: 2
Views: 127

Easy mode

<t> I started a 1980 redraft league and let the computer run the draft. Even with letting the computer teams grab the FA's and holding back from trading, we have won 105 and 104 games each of the first two years (led by Mattingly, Brunansky and Gaetti). Year three has us at 53-23, and Frank Tanana ...
by Fouts
Wed Dec 06, 2006 1:05 am
Forum: The Locker
Topic: The NL No-Free Agency Assn
Replies: 134
Views: 2182

RE: The NL No-Free Agency Assn

<r>
<QUOTE><s>[quote]</s>ORIGINAL: motnahp<br/>
<br/>
As for the game play, I let AI set the rosters and line-ups. I have the AI Auto Adjust rosters and lineups after every roster move. On the 1st and 16th of every month, I Auto Adjust those teams who had no transactions since the last ...
by Fouts
Sat Dec 02, 2006 4:22 am
Forum: The Locker
Topic: The NL No-Free Agency Assn
Replies: 134
Views: 2182

RE: The NL No-Free Agency Assn

I'm guessing you set this league up in sandbox by importing each team?&nbsp; How are you handling next year's rookie draft (NL only)?
&nbsp;
Tough to follow the Padres in the early years.&nbsp; Nate Colbert is about the only good thing on the roster.
by Fouts
Mon Nov 27, 2006 10:27 pm
Forum: PureSim Baseball
Topic: 1.41 BETA Update - Please Read if you installed it on 11/26!
Replies: 2
Views: 67

RE: 1.41 BETA Update - Please Read if you installed it on 11/26!

<r>
<QUOTE><s>[quote]</s>ORIGINAL: puresimmer<br/>
<br/>
- Update: Re-integrated PureSim's add-in download feature with the PureSim server. Expect us to release add-ins and expansion packs over the next few months that you can download and install from directly within the game.<br/>

<e ...

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