Search found 249 matches

by LLv34_Snefens
Sat Nov 05, 2022 11:21 pm
Forum: Tech Support
Topic: Unexplained Crash
Replies: 9
Views: 819

Re: Unexplained Crash

Arriving a little late, but I noticed a similar issue, and with some testing it is quite easy to reproduce the crash on my PC. It has to do with the names indeed. As an example try loading Bob Cross' "France 1944 D-DAY" as it has a fairly large amount of place names. After loading up the s...
by LLv34_Snefens
Sun Oct 16, 2022 1:10 pm
Forum: Mods and Scenarios
Topic: Operation Neva - Leningrad 1944
Replies: 28
Views: 2869

Re: Operation Neva - Leningrad 1944

In my last playthrough with my brother I noted some small issues with 1.3: -Activation LIV Korps event 93, changed to hex 142,26 range 5 -Activation XXIV Korps event 104, changed to hex hex 162,16 range 14 -Unconnected Rail east of Mga fixed -Entry hex of all of 15.SS Gr.Div moved west to hex 40,140...
by LLv34_Snefens
Fri Mar 22, 2019 10:16 am
Forum: Tech Support
Topic: Failed proficiency check
Replies: 20
Views: 341

RE: Failed proficiency check

Not by player, but designers can set the "force proficiency" for both sides to 100 so they can't fail the check.
However, this also affects the proficiency of reconstituting units. A unit with 70% proficiency will thus reconstitue with 85%. (average of unit and force proficiency)
by LLv34_Snefens
Sun Feb 17, 2019 8:52 am
Forum: Opponents Wanted
Topic: Operation Neva game
Replies: 2
Views: 187

RE: Operation Neva game

I'm still looking for opponents for this.
by LLv34_Snefens
Thu Feb 07, 2019 4:40 pm
Forum: Opponents Wanted
Topic: Operation Neva game
Replies: 2
Views: 187

Operation Neva game

<r> Opponents wanted for either side in <LINK link="http://www.matrixgames.com/forums/tm.asp?m=4573790"><s>[link=http://www.matrixgames.com/forums/tm.asp?m=4573790]</s>Operation Neva<e>[/link]</e></LINK> or even mirrored games.<br/> Experience in the scenario not required, but you shouldn't be a beg...
by LLv34_Snefens
Tue Feb 05, 2019 2:47 pm
Forum: The Operational Art of War IV
Topic: Questions on gameplay (FITE2 based)
Replies: 34
Views: 590

RE: Questions on gameplay (FITE2 based)

<t> Coming back to random reinforcements, a side effect of doing them with events is that they won't show up in the "expected reinforcements" list, at least unless it is evaporated units start to reconstitue later. Whether this is a desired or undesired effect depends on what you are trying to achie...
by LLv34_Snefens
Sat Jan 26, 2019 6:39 pm
Forum: Mods and Scenarios
Topic: Operation Neva - Leningrad 1944
Replies: 28
Views: 2869

RE: Operation Neva - Leningrad 1944

<t> -New bridge rules doesn't really matter as the scenario still requires players to follow house rule in that regard, because of my use of "dotted roads" for smaller tracks.<br/> -Mud and snow rules can be set to on. All hexes start with snow and stay that way for all but the very last turns, rega...
by LLv34_Snefens
Fri Jan 25, 2019 12:21 pm
Forum: The Operational Art of War IV
Topic: Ju-87D stats (Equpment files)
Replies: 20
Views: 400

RE: Ju-87D stats (Equpment files)

Flag 7 -128 will massively increase a planes anti-shipping ability if that is what you are looking for.
by LLv34_Snefens
Fri Jan 25, 2019 12:15 pm
Forum: After Action Reports
Topic: FITE2 Søren Russia, Kristian Germany
Replies: 56
Views: 1504

RE: FITE2 Søren Russia, Kristian Germany

<r> <QUOTE><s>[quote]</s>ORIGINAL: Teufeldk<br/> <br/> AGN have reached the Neva River with the scout units, and are now waiting for the Infantry and Artillery to arrive on the scene. <e>[/quote]</e></QUOTE> <br/> Narva River. I presume Søren would be throwing in the towel if you were at the Neva on...
by LLv34_Snefens
Tue Jan 22, 2019 2:14 pm
Forum: Mods and Scenarios
Topic: Operation Neva - Leningrad 1944
Replies: 28
Views: 2869

RE: Operation Neva - Leningrad 1944

Thank you, hope you are enjoying it. I take it you are playing as the Germans against the AI?
by LLv34_Snefens
Sun Jan 06, 2019 2:41 pm
Forum: Mods and Scenarios
Topic: Operation Neva - Leningrad 1944
Replies: 28
Views: 2869

RE: Operation Neva - Leningrad 1944

Good luck. I've read it myself. You should be able to find most locations and units mentioned in the book.
by LLv34_Snefens
Sat Jan 05, 2019 7:53 am
Forum: The Operational Art of War IV
Topic: Why can't board train ?
Replies: 9
Views: 153

RE: Why can't board train ?

You can only board trains with units that haven't yet moved this turn (started on the rail line). You have used 1 of your 14 movement points.
by LLv34_Snefens
Tue Jan 01, 2019 10:23 am
Forum: The Operational Art of War IV
Topic: I can't make up my mind
Replies: 5
Views: 214

RE: I can't make up my mind

I doubt it will exceed the max. What are you trying to fit?
The limit is 700x700 hexes, or 7000x7000 km. That will almost be enough to draw the entire African continent at 10km/hex.
by LLv34_Snefens
Sat Dec 29, 2018 6:53 am
Forum: Tech Support
Topic: Editor problem regarding Formation Supply
Replies: 5
Views: 163

RE: Editor problem regarding Formation Supply

<t> Whether it's a problem depends on what you try to achieve. If the HQ (or any unit in the formation) has support squads the game will look at their numbers instead of the fixed value you assign in the editor. When they change during the game so will the formation supply.<br/> So yes the formation...
by LLv34_Snefens
Fri Dec 28, 2018 7:08 pm
Forum: Tech Support
Topic: Editor problem regarding Formation Supply
Replies: 5
Views: 163

RE: Editor problem regarding Formation Supply

The problem is the tank division in the 31st army has 20/40 support squads assigned.
by LLv34_Snefens
Fri Dec 28, 2018 3:36 pm
Forum: The Operational Art of War IV
Topic: Unit colors and cooperation?
Replies: 8
Views: 406

RE: Unit colors and cooperation?

<t> In section 8.6.1 the manual uses the term "same icon color scheme". That is when all your 4 listed points are identical.<br/> What the manual calls "same background color" is just 1) in your picture.<br/> <br/> Two units that have similar 2), 3) and 4 but different 1) are not treated as sharing ...
by LLv34_Snefens
Thu Dec 27, 2018 1:55 pm
Forum: Mods and Scenarios
Topic: Operation Neva - Leningrad 1944
Replies: 28
Views: 2869

RE: Operation Neva - Leningrad 1944

<r> Note: In the graphics file folder, the files <B><s>[b]</s>counternumbers.png<e>[/b]</e></B> and <B><s>[b]</s>h_counternumbers.png<e>[/b]</e></B> are not recoqnized/looked for by the game like the others, when placed in the normal "graphics override" folder, so in order to have effect, they need ...
by LLv34_Snefens
Thu Dec 27, 2018 1:42 pm
Forum: Mods and Scenarios
Topic: Operation Neva - Leningrad 1944
Replies: 28
Views: 2869

Operation Neva - Leningrad 1944

<r> I've updated my scenario Operation Neva - Leningrad 1944 to v1.3. It will now work correctly with TOAW v4.1.<br/> Scenario have a PO for play against the Soviet side, otherwise it's for PBEM.<br/> <br/> Download <LINK link="http://www.ac-smolf.dk/snefens/Operation%20Neva%20-%20Leningrad%201944.z...
by LLv34_Snefens
Wed Dec 26, 2018 9:10 am
Forum: The Operational Art of War IV
Topic: Version 4.1.0.21 Available
Replies: 55
Views: 2484

RE: Version 4.1.0.21 Available

I get the same crash with the .20 version.

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