Search found 37 matches

by GliderRecon
Tue Jul 19, 2011 3:59 pm
Forum: Panzer Corps
Topic: If you like the game ...
Replies: 2
Views: 96

RE: If you like the game ...

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Lord Zimoa<br/>
You can actually influence the reviewers from the magazines. If they think their readers like the game they tend to give more positive reviews themselves. Sad but true! <e>[/quote]</e></QUOTE>
<br/>
You have a depressingly low opinion of ...
by GliderRecon
Thu Jul 14, 2011 7:49 pm
Forum: Tech Support
Topic: Screenshot problem
Replies: 3
Views: 101

RE: Screenshot problem

<r> Thanks for the suggestion Webizen. In the end I remembered I had IrfanView, and that worked fine. My screenshots now show pyrotechnics.<br/>
<br/>
<IMG src="https://www.matrixgames.com/forums/upfiles/21187/900EFCB0150344ADAB9208D4A5E8910D.jpg"><s>[img]</s><URL url="https://www.matrixgames.com ...
by GliderRecon
Thu Jul 14, 2011 5:45 pm
Forum: Tech Support
Topic: Screenshot problem
Replies: 3
Views: 101

Screenshot problem

Can I ask what program was used to capture the official screenshots? I'm having trouble capturing with FRAPS (doesn't work at all) and using PrintScrn the explosion and muzzle flash animations don't seem to show.

Thanks.
by GliderRecon
Tue Jul 12, 2011 1:29 pm
Forum: Tech Support
Topic: Sealion scenario - working as designed?
Replies: 7
Views: 160

RE: Sealion scenario - working as designed?

Thanks. That's good to know.
by GliderRecon
Tue Jul 12, 2011 1:11 pm
Forum: Tech Support
Topic: Sealion scenario - working as designed?
Replies: 7
Views: 160

Sealion scenario - working as designed?

<r> I'm enjoying myself thus far, but I have just participated in rather an odd Sealion battle.<br/>
<br/>
Playing as the Allies (standard difficulty) I saw off the initial invasion flotilla and the majority of the naval/air threat within ten turns. The Germans had large quantities of armour over ...
by GliderRecon
Tue Jul 13, 2010 4:53 pm
Forum: Close Combat: Last Stand Arnhem
Topic: Pathing Issue
Replies: 72
Views: 879

RE: Pathing Issue

<t> It's many, many moons since I last toyed with the innards of a CC game 'base' folder, but I was wondering... Has anyone ever tried to improve pathfinding by stripping complexity out of the 'Elements' file?<br/>
<br/>
What would happen if, say, instead of 20(?) different movement modifier ...
by GliderRecon
Mon Jun 14, 2010 8:26 am
Forum: Tech Support
Topic: Problem with MGs and detection/engagement ranges
Replies: 24
Views: 790

RE: Problem with MGs and detection/engagement ranges

<r> And a pic:<br/>
<br/>
<IMG src="https://www.matrixgames.com/forums/upfiles/21187/D74A96DAB90F41C995FC45462A098501.jpg"><s>[img]</s><URL url="https://www.matrixgames.com/forums/upfiles/21187/D74A96DAB90F41C995FC45462A098501.jpg"><LINK_TEXT text="https://www.matrixgames.com/forums/upfi ...
by GliderRecon
Mon Jun 14, 2010 8:19 am
Forum: Tech Support
Topic: Problem with MGs and detection/engagement ranges
Replies: 24
Views: 790

RE: Problem with MGs and detection/engagement ranges

<t> Attached is a scen file that appears to illustrate the issue.<br/>
<br/>
A 8km x 8km map, no terrain or elevations added. Brit force (HQ + 2 x inf coy + mortar plt) in S, attacking G force (army HQ) in N. Playing as G you will see the Brits move towards you, disappear a few km out, then ...
by GliderRecon
Mon Jun 14, 2010 5:44 am
Forum: Tech Support
Topic: Problem with MGs and detection/engagement ranges
Replies: 24
Views: 790

RE: Problem with MGs and detection/engagement ranges

<t> "a) The high ground should give the defenders the ability to see the attackers as they move across open ground. In the game, despite the LOS tool showing uninterrupted LOS from the high ground, the attackers disappear after a few minutes moving about their deployment zone then reappear within a ...
by GliderRecon
Fri Jun 11, 2010 12:19 pm
Forum: Tech Support
Topic: CTD (save attached)
Replies: 4
Views: 186

RE: CTD (save attached)

Thanks Paul. That's good to hear.
by GliderRecon
Thu Jun 10, 2010 4:56 pm
Forum: Tech Support
Topic: ScenMaker Doesn't Like My Estabs
Replies: 2
Views: 89

RE: ScenMaker Doesn't Like My Estabs

<r> Beware!<br/>
<br/>
<IMG src="https://www.matrixgames.com/forums/upfiles/21187/3B1993ADAB4F437EAB23E08ADE91E822.jpg"><s>[img]</s><URL url="https://www.matrixgames.com/forums/upfiles/21187/3B1993ADAB4F437EAB23E08ADE91E822.jpg"><LINK_TEXT text="https://www.matrixgames.com/forums/upfi ... 91E822 ...
by GliderRecon
Thu Jun 10, 2010 4:51 pm
Forum: Tech Support
Topic: ScenMaker Doesn't Like My Estabs
Replies: 2
Views: 89

RE: ScenMaker Doesn't Like My Estabs

<t> Ah. The problem was I hadn't set an image for the SIDE. Though it clearly states in the manual:<br/>
<br/>
"you need to set both a small and a large insignia image"<br/>
<br/>
I'd assumed that ticking the "No image" tickbox meant I could get by without one. <br/>
<br/>
Not so.<br/>
<br ...
by GliderRecon
Thu Jun 10, 2010 12:16 pm
Forum: Tech Support
Topic: ScenMaker Doesn't Like My Estabs
Replies: 2
Views: 89

ScenMaker Doesn't Like My Estabs

I've been playing around with the Estab Editor but so far all of my estabs crash ScenMaker. The coe files are very small, containing just a handful of built-from-scratch units and weapons/ammo - could that be the issue? No problems showing in the compiler output report.
by GliderRecon
Wed Jun 09, 2010 12:30 pm
Forum: Tech Support
Topic: Glory snatched from Skorzeny by CTD. (Save attached)
Replies: 4
Views: 123

RE: Glory snatched from Skorzeny by CTD. (Save attached)

<r> Pic:<br/>
<br/>
<IMG src="https://www.matrixgames.com/forums/upfiles/21187/20E40968166A4CDDB92D03E696F78DAA.jpg"><s>[img]</s><URL url="https://www.matrixgames.com/forums/upfiles/21187/20E40968166A4CDDB92D03E696F78DAA.jpg"><LINK_TEXT text="https://www.matrixgames.com/forums/upfi ... F78DAA.jpg ...
by GliderRecon
Wed Jun 09, 2010 12:28 pm
Forum: Tech Support
Topic: Glory snatched from Skorzeny by CTD. (Save attached)
Replies: 4
Views: 123

Glory snatched from Skorzeny by CTD. (Save attached)

Bah.

The save starts roughly 1 hr before the end of the scenario (14.59) and crashes seemingly everytime at 14.43.

Quite a small scenario and fairly straightforward orders so hopefully an easy one to trace.
by GliderRecon
Wed Jun 09, 2010 9:00 am
Forum: Tech Support
Topic: CTD (save attached)
Replies: 4
Views: 186

RE: CTD (save attached)

<r> picture:<br/>
<br/>
<br/>
<IMG src="https://www.matrixgames.com/forums/upfiles/21187/A75CF3AD1F6B4F549A2341CB2440D597.jpg"><s>[img]</s><URL url="https://www.matrixgames.com/forums/upfiles/21187/A75CF3AD1F6B4F549A2341CB2440D597.jpg"><LINK_TEXT text="https://www.matrixgames.com/forums/upfi ...
by GliderRecon
Wed Jun 09, 2010 8:58 am
Forum: Tech Support
Topic: CTD (save attached)
Replies: 4
Views: 186

CTD (save attached)

I'm getting a crash towards the end of Hofen Ho-Down.

I've run the attached savegame four or five times (no intervention, fastest game speed) and all but once it has crashed between 11.00 and 11.35.
by GliderRecon
Sat Aug 18, 2007 10:24 pm
Forum: John Tiller's Campaign Series
Topic: Possible bug in rising Sun?
Replies: 23
Views: 516

RE: Possible bug in rising Sun?

Are you using the 1.02B patch?

Ah. It seems not.

I downloaded the press version just a couple of days ago, but it looks like it needs 1.02 and 1.02B.

Thanks for the heads-up.

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