Search found 35 matches

by Iron Stringbean
Wed May 04, 2011 1:56 am
Forum: Close Combat: The Longest Day
Topic: The Longest Day v5.50.11b Public Beta
Replies: 39
Views: 1330

RE: BUG? AFV Sneak

<r>
<QUOTE><s>[quote]</s>ORIGINAL: RD_Oddball<br/>
<br/>
We'll look into it. Thanks. Any particular situation required to replicate this or will it occur any time a sneak command is issued on any type of terrain? Obviously the sneak command has to be issued more or less directly behind the ...
by Iron Stringbean
Mon May 02, 2011 3:09 am
Forum: Close Combat: The Longest Day
Topic: The Longest Day v5.50.11b Public Beta
Replies: 39
Views: 1330

RE: BUG? AFV Sneak

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Jagdhund<br/>
<br/>
It seems the sneak command for vehicles has changed. It used to be that the command would cause the vehicle to back up. It still does that BUT at the end of the move the vehiicle turns to face the direction of travel thus exposing the rear ...
by Iron Stringbean
Mon Apr 25, 2011 9:47 pm
Forum: Close Combat: The Longest Day
Topic: The Longest Day v5.50.11b Public Beta
Replies: 39
Views: 1330

RE: Panzershrek change?

Haha this completely contradicts this thread: tm.asp?m=2698367

by Iron Stringbean
Sun Apr 24, 2011 4:25 pm
Forum: Norm Koger's The Operational Art Of War III
Topic: Engineers
Replies: 4
Views: 166

RE: Engineers

Something like this would make sense, and would give engineer units a role in attacking fortified positions. Too bad it's not actually the case
by Iron Stringbean
Sat Apr 23, 2011 2:02 pm
Forum: Close Combat: The Longest Day
Topic: The Longest Day v5.50.11b Public Beta
Replies: 39
Views: 1330

RE: Panzershrek change?

<r> The range at which the "Long Range" modifier ends for the shreck is 250 according the weapons.txt. According to the scale at <URL url="http://users.stargate.net/~mcconmy/probability.htm">http://users.stargate.net/~mcconmy/probability.htm</URL>, there's a %2 chance of a hit in perfect conditions ...
by Iron Stringbean
Fri Apr 15, 2011 2:27 pm
Forum: Mods and Scenarios
Topic: Ground Tactics 2.0 (final version)
Replies: 12
Views: 841

RE: Ground Tactics 1.9 (final version)

<t> I have a question as to why AT weapons like the Bazooka, PIAT, and shreck were changed to allow them to fire at all targets. I kept having my zook teams waste their rockets on infantry targets; so I went in and changed the values to only have vehicles as a valid target. I'm just curious as I'm ...
by Iron Stringbean
Wed Apr 06, 2011 11:10 pm
Forum: Close Combat: The Longest Day
Topic: Which Close Combat to Buy?
Replies: 20
Views: 1182

RE: Which Close Combat to Buy?

I'm really enjoying TLD with the latest GT mod. After that, with all the mods available, I can focus on each beach landing. Utah with the Classic mod, Omaha with Bloody Omaha, and soon, GSJ will finish it out. That should keep me busy for a couple years :P
by Iron Stringbean
Wed Mar 23, 2011 3:26 pm
Forum: Close Combat: The Longest Day
Topic: Airborne Battlegroups
Replies: 0
Views: 271

Airborne Battlegroups

<r> Are the American airborne battlegroups supposed to have MG Teams instead of BAR teams? I noticed in my grand campaign, the AB has MG Teams while in individual battles they have BAR teams. That, and it just seems odd that the airborne BG's would come with so much heavy MG's.<br/>
<br/>
I'm ...
by Iron Stringbean
Sun Mar 20, 2011 6:06 pm
Forum: Close Combat: The Longest Day
Topic: New Public Beta v5.50.13b Available!
Replies: 6
Views: 453

RE: New Public Beta v5.50.13b Available!

I'm reading The Steel Wave right now, and just got to the part where the paratroopers are attacking across the causeway. You're right, that map is much more accurate in portraying the flooded Merderet river. Interesting...
by Iron Stringbean
Wed Mar 09, 2011 4:19 pm
Forum: Close Combat: Last Stand Arnhem
Topic: MOTARS VS AT GUNS
Replies: 32
Views: 1213

RE: MOTARS VS AT GUNS

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Tejszd<br/>
<br/>
Iron Stringbean, note that patch v.51b is for LSA.... TLD did not have any recent changes for Mortars vs AT guns....
<e>[/quote]</e></QUOTE>
<br/>
Ah that may explain my experience while playing tLD then. Are there plans to bring this tweak ...
by Iron Stringbean
Wed Mar 09, 2011 8:16 am
Forum: Close Combat: Last Stand Arnhem
Topic: MOTARS VS AT GUNS
Replies: 32
Views: 1213

RE: MOTARS VS AT GUNS

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Andrew Williams<br/>
<br/>
A tweak is on it's way
<e>[/quote]</e></QUOTE>
<br/>
Has this made it into the most recent beta patches for tLD and LSA? I just played a battle in tLD and one shotted all three german guns with my mortars. IMO the ground tactics ...
by Iron Stringbean
Mon Mar 07, 2011 12:01 pm
Forum: Norm Koger's The Operational Art Of War III
Topic: Limited attack
Replies: 17
Views: 287

RE: Limited attack

<r>
<QUOTE><s>[quote]</s>ORIGINAL: marjur<br/>

<e>[/quote]</e></QUOTE>
<QUOTE><s>[quote]</s> I was wondering if you can do a limited attack anymore with the new game without going to default rules?<br/>
<br/>
At times, I want to attack but not advance into the hex.<e>[/quote]</e></QUOTE ...
by Iron Stringbean
Thu Mar 03, 2011 3:32 am
Forum: Mods and Scenarios
Topic: Ground Tactics 2.0 (final version)
Replies: 12
Views: 841

RE: Ground Tactics 1.9 (final version)

<r> When I go to unpack the file I downloaded, it comes up with an error report saying that I don't have room on my C:\ drive for the 29.3mb file. I have over 28 GB's free on my c:\ drive...<br/>
<br/>
Any thoughts? I tried re-downloading and restarting.<br/>
<br/>
UPDATE: nevermind. I ...
by Iron Stringbean
Mon Feb 28, 2011 5:27 am
Forum: Norm Koger's The Operational Art Of War III
Topic: Two questions on the new version
Replies: 39
Views: 522

RE: Two questions on the new version

<r>
<QUOTE><s>[quote]</s>ORIGINAL: berto<br/>
<br/>

<QUOTE><s>[quote]</s>ORIGINAL: macgregor<br/>
... As some know, I enjoy posting ...
<e>[/quote]</e></QUOTE>
And on occasion I enjoy clicking the little green block button.<br/>
<br/>
Begone, macgregor!
<e>[/quote]</e></QUOTE>
<br/>
Ah ...
by Iron Stringbean
Fri Feb 25, 2011 3:00 pm
Forum: Norm Koger's The Operational Art Of War III
Topic: New supply system...
Replies: 9
Views: 168

RE: New supply system...

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Oberst_Klink<br/>
<br/>
<br/>
Tunis 42-43 is the next PBEM on the list and glad you mentioned the supply radius. I can't find John Schettler's email in the docs; wanna' ask him if I can tweak it (at least the supply radius).<br/>
<br/>
<br/>
kLiNk, Oberst ...
by Iron Stringbean
Tue Feb 22, 2011 5:23 pm
Forum: Norm Koger's The Operational Art Of War III
Topic: Mouse over pop-ups?
Replies: 17
Views: 634

RE: Mouse over pop-ups?

For what its worth, I set my "tool tip show" value to 1500 and my "tool tip hide" value to 50, and it really works well for me. It's long enough so it doesn't pop up (usually) unless I want it to, and it stays up long enough for me to actually read the information.
[8D]
by Iron Stringbean
Tue Feb 22, 2011 5:17 pm
Forum: Norm Koger's The Operational Art Of War III
Topic: New supply system...
Replies: 9
Views: 168

New supply system...

<r> I decided to play around with the Tunisia 42-43 campaign as the Allies after reading Jeff Shaara's "The Rising Tide" (first of series and if you like Toaw, I have a funny feeling you'd love these books). <br/>
<br/>
Anyway, after trouncing the German's out of Tunisia early on (I'm going to ...
by Iron Stringbean
Thu Jan 13, 2011 3:41 am
Forum: Norm Koger's The Operational Art Of War III
Topic: Optimal Screen Resolution
Replies: 11
Views: 159

RE: Optimal Screen Resolution

<r> I tried altering the screen resolution, but I couldn't get it to work. In the Opart3.ini file, I changed:<br/>
<br/>
ChangeScreenResolution=N<br/>
ScreenY=600<br/>
ScreenX=800<br/>
<br/>
to:<br/>
<br/>
ChangeScreenResolution=Y<br/>
ScreenY=900<br/>
ScreenX=1440<br/>
<br/>
and the ...
by Iron Stringbean
Mon Jul 13, 2009 5:19 pm
Forum: Tech Support
Topic: Multiplayer connections
Replies: 62
Views: 3648

RE: Multiplayer connections

<r> <URL url="http://comrade.gamespy.com/features/games.aspx">http://comrade.gamespy.com/features/games.aspx</URL><br/>
<br/>
They seem to support every close combat game except the two new ones. This would be heaven to me if something like this got set up for The Longest Day. I've tried battle HQ ...
by Iron Stringbean
Mon Jun 15, 2009 11:33 am
Forum: Tech Support
Topic: Won't install
Replies: 6
Views: 187

RE: Won't install

Same thing is happening to me right now...

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