Search found 77 matches

by Arron69
Sat Jan 26, 2013 2:35 pm
Forum: After Action Reports
Topic: Busting Fortress Palembang - PTBS (J) vs Grollub (A)
Replies: 384
Views: 4003

RE: 23 Mar 1942 - GHQ REPORT

Good Luck on coco's island.

Andi
by Arron69
Wed Jan 02, 2013 6:26 am
Forum: After Action Reports
Topic: Busting Fortress Palembang - PTBS (J) vs Grollub (A)
Replies: 384
Views: 4003

RE: 01 Mar 1942 - GHQ REPORT

Hey Skipper.

Very nice AAR. I wait eagerly for updates every day. And your good "roleplay" have given me reason to pick up this game again. Thx. Now go sink some more CV's.

Best Regards

Andi.
by Arron69
Fri Dec 14, 2012 5:57 pm
Forum: The War Room
Topic: JEcon 101 setup pre-final Doc
Replies: 235
Views: 9810

RE: JEcon 101 setup pre-final Doc

Hey damian.

First off, very nice work, thx a lot.

But am i missing something, not a word about tankers going where in CS. Or dont you more oil and fuel???

Best Regards
Andi
by Arron69
Mon Dec 10, 2012 12:40 pm
Forum: War in the Pacific: Admiral's Edition
Topic: WitPTracker AE Release 1.11 Available!
Replies: 6387
Views: 134606

RE: WitPTracker AE Release 1.9.2 Available!

<t> C:\witpae\tracker>"C:\Program Files\Java\jre6\bin\java.exe" -Xms512m -Xmx640m -j<br/>
ar "C:\witpae\tracker\WitPTracker.jar"<br/>
Initializing WitP Tracker AE database.<br/>
Exception in thread "main" java.lang.UnsatisfiedLinkError: C:\witpae\tracker\pws<br/>
dll.dll: Can't load IA 32-bit ...
by Arron69
Mon Dec 10, 2012 12:39 pm
Forum: War in the Pacific: Admiral's Edition
Topic: WitPTracker AE Release 1.11 Available!
Replies: 6387
Views: 134606

RE: WitPTracker AE Release 1.9.2 Available!

Hi guys,

I cant get my Win7 to install java6 32bit, and with 64bit, it cant open tracker, any ideas?

Regards Andi.
by Arron69
Sat Aug 06, 2011 7:41 pm
Forum: World in Flames
Topic: When?
Replies: 3679
Views: 62878

RE: When?

<t> After waiting for this game another 6 years, I have to say the same as many others:<br/>
<br/>
This game is never gonna come out with a good AI. 6 years of programing, and the AI are not even incorperated in the game, 90 bugs with out it, how many with the AI, once its done?<br/>
<br/>
Sorry ...
by Arron69
Tue Nov 20, 2007 7:09 pm
Forum: World in Flames
Topic: New Screenshots
Replies: 7
Views: 177

RE: New Screenshots

sweet.

Andi.
by Arron69
Sun Nov 11, 2007 5:12 pm
Forum: World in Flames
Topic: MWIF Game Interface Design
Replies: 2154
Views: 25532

RE: MWIF Game Interface Design

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Froonp<br/>

<QUOTE><s>[quote]</s>ORIGINAL: Jimm<br/>
<br/>
re the naval form; is it necessary to have a separate column each for cruisers & Battleships as opposed to "SCS"?<br/>

<e>[/quote]</e></QUOTE>
Personaly I think it is, as Cruisers give ASW ...
by Arron69
Sun Nov 11, 2007 8:24 am
Forum: World in Flames
Topic: Unit Descriptions: Air, Naval, Land
Replies: 2488
Views: 32540

RE: Need help!!!


Cheers Milz.

Andi.
by Arron69
Sat Nov 10, 2007 7:32 am
Forum: World in Flames
Topic: Unit Descriptions: Air, Naval, Land
Replies: 2488
Views: 32540

RE: Need help!!!

<r> <QUOTE><s>[quote]</s>ORIGINAL: Mziln<br/>
<br/>
<B><s>[b]</s>Finnish Navy<e>[/b]</e></B><br/>

<QUOTE><s>[quote]</s><B><s>[b]</s>Väinämöinen<e>[/b]</e></B> ~ Named after the god of chants, songs and poetry in the Kalevala (epic poem), was a Finnish coastal defence ship, the sister ship of ...
by Arron69
Fri Nov 09, 2007 10:17 pm
Forum: World in Flames
Topic: Unit Descriptions: Air, Naval, Land
Replies: 2488
Views: 32540

RE: Need help!!!

<t> Here's a status report on the naval write ups.<br/>
<br/>
Assigned but un done:<br/>
<br/>
British: 11 BB, 47 CA, 46 CL, 5 ASW Escorts, 7 ASW Carriers, 7 Amphs, 13 Transports, 1 Liner, 14 Submarines and 1 Minisub.<br/>
<br/>
France: 4 CV, 2 CVL, 12 BB, 13 CA, 11 CL, 5 ASW Escorts, 2 ASW ...
by Arron69
Sun Oct 28, 2007 6:39 am
Forum: World in Flames
Topic: MWIF Game Interface Design
Replies: 2154
Views: 25532

RE: MWIF Game Interface Design

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Shannon V. OKeets<br/>
<br/>
<br/>
I also think that as the range of air units increases late in the war, and for strategic bombers just about always, knowing what targets are in range would be helpful.<br/>

<e>[/quote]</e></QUOTE>
<br/>
This would be ...
by Arron69
Fri Oct 26, 2007 10:29 am
Forum: World in Flames
Topic: Build Ahead...
Replies: 33
Views: 557

Build Ahead...

<t> What is the general opinien on build ahead, or to choose not to?<br/>
<br/>
For example, the japanise carriers, the are nice to have early, but are they worth the extra cost...<br/>
<br/>
The same goes for german panzers and planes. What is the max cost one should accept?<br/>
<br/>
And ...
by Arron69
Thu Oct 25, 2007 3:42 pm
Forum: World in Flames
Topic: Projected Cost of MWiF
Replies: 41
Views: 796

RE: Projected Cost of MWiF

ORIGINAL: coreymas


And to get back on topic. I would proably pay 45-55$ for this game.


Corey

You cheep bastard. In denmark this is normal price for a game.

Andi.
by Arron69
Wed Oct 24, 2007 2:23 pm
Forum: AI Opponent Discussion
Topic: AI for MWiF - USA
Replies: 281
Views: 7379

RE: AI for MWiF - USA

<r>
<QUOTE><s>[quote]</s>ORIGINAL: composer99<br/>
<br/>
Have we had much discussion on the CW-US strategic bombing offensive?<br/>
<br/>
If not, we should.<br/>
<br/>
The Millennium WiF Annual suggests that bombing should be early & often. My friend Pablo told me of a game he played against ...
by Arron69
Tue Oct 23, 2007 7:10 pm
Forum: World in Flames
Topic: MWIF Game Interface Design
Replies: 2154
Views: 25532

RE: MWIF Game Interface Design

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Shannon V. OKeets<br/>
<br/>

<QUOTE><s>[quote]</s>ORIGINAL: Froonp<br/>

<QUOTE><s>[quote]</s>About the name, it would be cool to indicate somewhere a list of historical Task Force Names for each country for the player to pick from that. Forum members could ...
by Arron69
Tue Oct 23, 2007 7:06 pm
Forum: World in Flames
Topic: MWIF Game Interface Design
Replies: 2154
Views: 25532

RE: MWIF Game Interface Design

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Shannon V. OKeets<br/>
<br/>
<br/>
<br/>
1 - Task forces will be restricted to units controlled by a single major power. The only exception will be transported units. Note that this still enables the British to include Dutch units, since they are aligned. The ...
by Arron69
Tue Oct 23, 2007 6:49 pm
Forum: World in Flames
Topic: Projected Cost of MWiF
Replies: 41
Views: 796

RE: Projected Cost of MWiF

<r>
<QUOTE><s>[quote]</s>ORIGINAL: GordianKnot<br/>
<br/>
<br/>
Now, back to the original subject of this post, the projected cost. I would expect this game to be rather pricey. Frankly, the price indicated above of $80 download is an absolute STEAL IMO. If this thing has a functional and ...
by Arron69
Tue Oct 23, 2007 5:44 pm
Forum: World in Flames
Topic: MWIF Game Interface Design
Replies: 2154
Views: 25532

RE: MWIF Game Interface Design

Strange since they where prime target in the war????

Andi.

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