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by Beeblebrox
Sat Mar 03, 2007 7:45 pm
Forum: Cross of Iron Modding
Topic: Why if I bought COI do I need CC3 CD?
Replies: 7
Views: 272

RE: Why if I bought COI do I need CC3 CD?

You do not need the CC3 CD to play CoI.  If it asks for the CD, then you are missing a file or files from your installation.  After you get the message asking for the CD, there may be another dialog telling you what file is missing.
by Beeblebrox
Sat Mar 03, 2007 7:42 pm
Forum: Close Combat - Cross of Iron
Topic: AI is brain dead
Replies: 3
Views: 190

RE: AI is brain dead

<r> <QUOTE><s>[quote]</s>I wonder if other people had same experience than you ?<e>[/quote]</e></QUOTE>There have been a few comments, but overwhelmingly positive on the whole (speaking numbers rather than loudness...).<br/>
&nbsp;
<QUOTE><s>[quote]</s>the AI is NON-EXISTENT.<e>[/quote]</e></QUOTE ...
by Beeblebrox
Sat Mar 03, 2007 4:34 pm
Forum: Close Combat - Cross of Iron
Topic: Real Infantry mod Now Available
Replies: 30
Views: 716

RE: Real Infantry is what affects unit availability

<r> <QUOTE><s>[quote]</s>From what I can see, almost NOBODY enjoys the tank-fest that the campaigns vs the AI inevitable end up as.<e>[/quote]</e></QUOTE>I am not convinced about this.&nbsp; Certainly when it comes to Grogsville, this is quite a common dissatisfaction, but the majority of players do ...
by Beeblebrox
Sat Mar 03, 2007 4:27 pm
Forum: Close Combat - Cross of Iron
Topic: question . . .
Replies: 12
Views: 214

RE: question . . .

<r> <QUOTE><s>[quote]</s>The fights in Close Combat depict thirty minutes or so of frequently hair-raising action. The inclusion of loss pre-emptive features like save-game functions and pauses totally distort this time element and undermines the effectiveness of the design. In other words ...
by Beeblebrox
Fri Mar 02, 2007 12:03 pm
Forum: Close Combat - Cross of Iron
Topic: CC6 = Modern?
Replies: 57
Views: 1432

RE: CC6 = Modern?

<r> <QUOTE><s>[quote]</s>And quite a bit more realistic than most gamers would tend to put up with.<e>[/quote]</e></QUOTE>A fact rarely considered.&nbsp; CCM is an excellent trainer, but a crap single player game unless you just want to fight custom battles all the time.&nbsp; Joe Public does not ...
by Beeblebrox
Fri Mar 02, 2007 11:57 am
Forum: Close Combat - Cross of Iron
Topic: CC6 wish list thread
Replies: 30
Views: 619

RE: CC6 wish list thread

However, I didn't see the issues I addressed above mentioned in the mega-thread.
Thanks for mentioning them.
by Beeblebrox
Thu Mar 01, 2007 11:20 pm
Forum: Close Combat - Cross of Iron
Topic: CC6 wish list thread
Replies: 30
Views: 619

RE: CC6 wish list thread

<t> Surprising how often that one comes up, and no more thought through than before.&nbsp; To me Medics in a CC battle would be no more than extra cannon fodder, and have no real value to the action (and many possible distractions).&nbsp;&nbsp;&nbsp;I don't think it is intrinsically wrong, but I don ...
by Beeblebrox
Thu Mar 01, 2007 7:39 pm
Forum: Close Combat - Cross of Iron
Topic: CC6 wish list thread
Replies: 30
Views: 619

RE: CC6 wish list thread

<r> <QUOTE><s>[quote]</s>A near identical thread may already exist somewhere<e>[/quote]</e></QUOTE>Oh boy, are you ever right! [:)]&nbsp; This should keep you absorbed for a while:<br/>
&nbsp;<br/>
<LINK link="http://www.closecombat.org/forums/forumdisplay.php?f=90"><s>[link=http://www.closecombat ...
by Beeblebrox
Thu Mar 01, 2007 7:34 pm
Forum: Close Combat - Cross of Iron
Topic: Impression
Replies: 113
Views: 2718

RE: Impression

Well I was all for keeping Steiner and Ivan! [:D]&nbsp;But I lost... [:(]&nbsp;Can't win them all... [8D]
by Beeblebrox
Thu Mar 01, 2007 7:13 pm
Forum: Close Combat - Cross of Iron
Topic: Impression
Replies: 113
Views: 2718

RE: Impression

I think berserk is more likely with conscript type troops.&nbsp; I haven't had any go berserk yet.&nbsp; With the mods made to the AI, there's going to be some changes to what you would expect for default CC3 behaviour.&nbsp; Has anyone had any troops go berserk yet?
by Beeblebrox
Thu Mar 01, 2007 1:21 pm
Forum: Close Combat - Cross of Iron
Topic: mmcc3 ai issues
Replies: 7
Views: 141

RE: mmcc3 ai issues

<t> As Germans, you are going to have your work cut out in the early stages of the Campaign.&nbsp; In reality, the Russian T34 and KV1 were significantly superior to anything the Germans had, and no hand held tank poppers! until late '43.&nbsp; The 50mm is the best AT, but will still have to work ...
by Beeblebrox
Mon Feb 26, 2007 10:34 pm
Forum: Close Combat - Cross of Iron
Topic: MMCC3 Questions
Replies: 6
Views: 192

RE: MMCC3 Questions

is there enough interest to designate one?
From the rapidly gathering interest, I would say yes?&nbsp; I'll add it to the mix and stir a little.&nbsp; See what bubbles up... [;)]
by Beeblebrox
Mon Feb 26, 2007 3:28 pm
Forum: Close Combat - Cross of Iron
Topic: Too much armor...
Replies: 42
Views: 917

RE: Armor and heavy support

<t> The only plugins tested for use with CoI are found in the Library at the link given from the Command Centre.&nbsp; All old Community Mods (even for CC3) will not work until upgraded for use with CoI.<br/>
&nbsp;<br/>
There are no CoI Sub-Mods (schrecken?)&nbsp;though I am not up with all the ...
by Beeblebrox
Mon Feb 26, 2007 2:49 pm
Forum: Close Combat - Cross of Iron
Topic: Too much armor...
Replies: 42
Views: 917

RE: Armor and heavy support

There are mods that deal with these kinds of things [:)]
by Beeblebrox
Mon Feb 26, 2007 2:47 pm
Forum: Close Combat - Cross of Iron
Topic: Real Infantry mod Now Available
Replies: 30
Views: 716

RE: Campaign for Real Infantry

<r> Page 14 of the ModSwap Guide:<br/>
&nbsp;<COLOR color="#ececec"><s>[color=#ececec]</s><SIZE size="3"><s>[size=3]</s>[left][font=arial]<COLOR color="#000000"><s>[color=#000000]</s><SIZE size="2"><s>[size=2]</s>"Multiple plugins may be installed, but be careful that any plugins installed after a ...
by Beeblebrox
Mon Feb 26, 2007 2:41 pm
Forum: Close Combat - Cross of Iron
Topic: MMCC3 Questions
Replies: 6
Views: 192

RE: MMCC3 Questions

<t> The barrages are purely a random chance event as are re-inforcements.&nbsp; x% per turn depending on the value set up by the creator(s) of the Campaign.&nbsp; If you read the MakeCampaign.doc in the Program Files\Close Combat\Close Combat III\Server Folder, you can find more about this and other ...
by Beeblebrox
Sun Feb 25, 2007 11:16 pm
Forum: Close Combat - Cross of Iron
Topic: CC (not just COI) impressions
Replies: 14
Views: 321

RE: CC (not just COI) impressions

As I am a greedy SOB, I would actually like to have all these options, and just make the darn thing whatever anybody wants it to be!
&nbsp;
Wheeeeeee............THUD!&nbsp; Sorry, just me coming back to reality [8D]
by Beeblebrox
Sun Feb 25, 2007 10:21 pm
Forum: Close Combat - Cross of Iron
Topic: CC6 = Modern?
Replies: 57
Views: 1432

RE: CC6 = Modern?

<r> <QUOTE><s>[quote]</s>Since when was war ever 'legit' anyways? LOL! Thats funny....<e>[/quote]</e></QUOTE>I guess by that you mean war is never 'legit'?<br/>
&nbsp;<br/>
It's an interesting point of view.&nbsp; What is legitimacy?&nbsp; Definitions would include lawful, rightful, legal, genuine ...
by Beeblebrox
Sun Feb 25, 2007 7:55 pm
Forum: Cross of Iron Modding
Topic: About RR mod
Replies: 1
Views: 164

RE: About RR mod

RR was a significant influence on this production.
by Beeblebrox
Sun Feb 25, 2007 7:52 pm
Forum: Cross of Iron Support
Topic: RR mod
Replies: 2
Views: 173

RE: RR mod

Basically yes.&nbsp; The Developers Release Notes will give you all the gory detail if you want [:)]&nbsp;

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