Search found 59 matches

by JoePirulo
Fri Apr 22, 2011 1:52 pm
Forum: Tech Support
Topic: Vehicle production
Replies: 2
Views: 129

RE: Vehicle production

Thank you very much Pavel! The support you give to us is superb. Happy easter!
by JoePirulo
Thu Apr 21, 2011 7:25 pm
Forum: Tech Support
Topic: Vehicle production
Replies: 2
Views: 129

Vehicle production

After installing the new Beta, v. 1.04.10 I´ve noticed that the vehicle production for the Axis, was reduced a lot. Before the patch the production was about 2000-3000 vehicles/turn, now it is at 200-250 v / turn. Bug o WAD?

Max.
by JoePirulo
Fri Jan 28, 2011 11:30 pm
Forum: Tech Support
Topic: TOE Upgrade Exp Hit
Replies: 19
Views: 254

RE: TOE Upgrade Exp Hit

<t> Something similar happened to my Rumanian Divisions in 1943, most of them were very experienced, CV value of 11-13, and after they upgraded they fall to 1-3. The experience of the rifle squad, same denomination no new slot, drop from 80+ to 20-30. I have saves, if needed.<br/>
&nbsp;<br ...
by JoePirulo
Mon Jan 17, 2011 10:14 pm
Forum: Tech Support
Topic: 1.03 Refit issues
Replies: 6
Views: 130

RE: 1.03 Refit issues

And the second file, but the first turn... [:D][8|]
by JoePirulo
Mon Jan 17, 2011 10:11 pm
Forum: Tech Support
Topic: 1.03 Refit issues
Replies: 6
Views: 130

RE: 1.03 Refit issues

Pavel, version 1.03 beta. Sorry but i´m a lawyer, it´s difficult for me to zip files... [:D]

Here goes the first...
by JoePirulo
Mon Jan 17, 2011 8:39 pm
Forum: Tech Support
Topic: 1.03 Refit issues
Replies: 6
Views: 130

RE: 1.03 Refit issues

<t> Thanks for the fast reply, Pavel. Don´t know how to attach a file. Doesn´t allowed to upload .sav files.<br/>
<br/>
Thanks Cookie! <br/>
<br/>
Pavel: I made a test and have saves, give me an email adress and I send the files to you.<br/>
<br/>
On turn 82: 7, 8, 9, 17, 23, 24 and 27 Panz ...
by JoePirulo
Mon Jan 17, 2011 2:35 pm
Forum: Tech Support
Topic: 1.03 Refit issues
Replies: 6
Views: 130

1.03 Refit issues

<t> Playing GC 41 as axis. After installing the new beta patch, my Panzer Div. didn´t get any CS tanks, even in refit mode, over railheads, over Corp HQ, with 200 + in stock.<br/>
<br/>
Another thing that was there since the beginning:<br/>
1st Hung Arm. Div never gets a single motorcycle squad ...
by JoePirulo
Thu Jan 13, 2011 4:43 pm
Forum: Tech Support
Topic: MOVED: A couple of things.
Replies: 0
Views: 62

MOVED: A couple of things.

Gary Grigsby's War in the East: fb.asp?m=2686304
by JoePirulo
Thu Jan 13, 2011 4:43 pm
Forum: Gary Grigsby's War in the East Series
Topic: A couple of things.
Replies: 3
Views: 116

RE: A couple of things.

<t> Thank you very much Joel! It was my mistake, then. I thought captured manpower centers will add to my needs... but it´s seems logic that the soviets wouldn´t wear axis uniforms... The thing that confused me, was the point that i was repairing those man. centers; so: why repair if you don´t use ...
by JoePirulo
Thu Jan 13, 2011 12:49 pm
Forum: Gary Grigsby's War in the East Series
Topic: A couple of things.
Replies: 3
Views: 116

RE: A couple of things.

Is anybody out there???
by JoePirulo
Wed Jan 12, 2011 2:03 am
Forum: Gary Grigsby's War in the East Series
Topic: New Patch
Replies: 2
Views: 77

RE: New Patch

downloading... [8D] thanks for the support...!!!!
by JoePirulo
Wed Jan 12, 2011 1:42 am
Forum: Gary Grigsby's War in the East Series
Topic: A couple of things.
Replies: 3
Views: 116

A couple of things.

<t> <br/>
First: thanks to all that made this wonderful game possible: Mr. Grigsby, Mr. Billings, Mr. Rutins, Mr. Heath, Mr. Zagzin, Mr. Brors, and all of you. The effort you put on this game, doesn´t compare to the price I´ve paid for it. I´ve been playing the GC as the axis since the release ...
by JoePirulo
Wed Sep 23, 2009 5:27 pm
Forum: WW2: Time of Wrath
Topic: Experience
Replies: 2
Views: 92

Experience

<t> I don´t know if this topic was discussed before. If that the case I´m sorry. If not, is there a posibility that unit experience (gained during battle, casualties inflicted) has some influence in the game? I think for example: more strenght to the unit, random increase of level or a chance that ...
by JoePirulo
Sun Sep 20, 2009 3:57 pm
Forum: WW2: Time of Wrath
Topic: Aircraft Replacements
Replies: 2
Views: 99

RE: Aircraft Replacements

Great! Thanks!
Max
by JoePirulo
Sun Sep 20, 2009 12:52 pm
Forum: WW2: Time of Wrath
Topic: Aircraft Replacements
Replies: 2
Views: 99

Aircraft Replacements

TAC: I can bring them to strength 10.
FIghters: Only to 5 - no supply issue I put a fighter over Berlin. Is that the way it works? Or should I bring the fighters to 10 strength, too?

Playing Germany against AI, Year 1939...

Thanks,

Max
by JoePirulo
Mon Aug 03, 2009 1:32 pm
Forum: After Action Reports
Topic: Waiting for 3rd AE patch - bigbaba vs. Castor Troy
Replies: 1814
Views: 18888

RE: it goes on...

Castor,
&nbsp;
Same as Ambassador!! I´m still following your´s and Cuttlefish AARs, thank you for the time you spent on it. Keep it going!!
&nbsp;
Greetings,
&nbsp;
Max
by JoePirulo
Mon Jul 13, 2009 1:10 pm
Forum: Crown of Glory: Emperor's Edition
Topic: Colonial regiments
Replies: 4
Views: 120

RE: Colonial regiments

Ok, thanks! I´ll guess that´s it.&nbsp; Next spring I´ll see if i get any units...
&nbsp;
Max.
by JoePirulo
Mon Jul 13, 2009 12:26 pm
Forum: Crown of Glory: Emperor's Edition
Topic: Colonial regiments
Replies: 4
Views: 120

Colonial regiments

<t> I don´t know if this was answered before... If that the case, I´m sorry.<br/>
<br/>
Anybody knows how does this upgrade work? I have it, but I receive no free infantry, no free militia nothing during the levy...<br/>
<br/>
Playing as France, I have 30 colonies... so I guess I should receive ...
by JoePirulo
Mon Jul 13, 2009 12:20 pm
Forum: Crown of Glory: Emperor's Edition
Topic: Waste elimination
Replies: 7
Views: 225

RE: Waste elimination

<r> <B><s>[b]</s><SIZE size="1"><s>[size=1]</s><br/>
From the appendix, rule 10.6<br/>
&nbsp;<br/>
More Courts Lower Waste</SIZE><e>[/b]</e></B><i>[/size]</i>: Core provinces with 5 or more Courts, and conquered provinces with 7 or more Courts, do not cause Waste either, though they do suffer its ...
by JoePirulo
Thu Jun 19, 2008 9:40 pm
Forum: War In The Pacific - Struggle Against Japan 1941 - 1945
Topic: 2 day/1 day turns
Replies: 37
Views: 419

RE: 2 day/1 day turns

You can switch between 1, 2, 3 days turns&nbsp;or continuos play against the AI. It´s an option I use, when nothing happens: 2 or 3 days. When action is calling 1 day/turn.
Max.

Go to advanced search