Search found 19 matches

by kanibal
Thu Sep 15, 2011 4:03 pm
Forum: War in the Pacific: Admiral's Edition
Topic: Progress question
Replies: 11
Views: 282

RE: Progress question

<t> Thanks guys for all the quick and interesting responses. I will continue on with this single player game to try and brush up on the mechanics. <br/>
<br/>
I think WitPAE has provided us a tool set that is superior to any other strategy war game I have seen. Its not surprising that programming ...
by kanibal
Fri Sep 09, 2011 1:54 pm
Forum: War in the Pacific: Admiral's Edition
Topic: Progress question
Replies: 11
Views: 282

Progress question

<t> I have been reading/playing WiTPAE on and off for more than a year. I have never played more than 1 year of a grand campaign. <br/>
<br/>
Recently I began a grand campaign as Japan for the first time. It is July 42 and I own all of Hawaii and China. I think the auto victory requires a 4 to 1 ...
by kanibal
Wed Jun 15, 2011 1:44 pm
Forum: War in the Pacific: Admiral's Edition
Topic: using torpedoes
Replies: 5
Views: 207

RE: using torpedoes

Anyone else have any thoughts?
by kanibal
Fri Jun 10, 2011 1:03 am
Forum: War in the Pacific: Admiral's Edition
Topic: using torpedoes
Replies: 5
Views: 207

using torpedoes

<t> In a practice game vs the ai in scenario 1, playing Japan, I moved the KB to PH and did 2 days of port strikes followed by a raid on the US west coast. All my B5N2 Kates have been set to use torpedoes throughout the entire series of strikes; However, the Shokaku never used so much as 1 torpedoe ...
by kanibal
Fri May 06, 2011 11:41 pm
Forum: War in the Pacific: Admiral's Edition
Topic: view all patrol zones?
Replies: 7
Views: 252

RE: view all patrol zones?

never mind. found it....... 6 is the hotkey
by kanibal
Fri May 06, 2011 11:24 pm
Forum: War in the Pacific: Admiral's Edition
Topic: view all patrol zones?
Replies: 7
Views: 252

view all patrol zones?

I seem to remember being able to use a keystroke to view all the sub patrol zone simultaneously?

Does anyone know what hot key im looking for?

Thanks,

Kanibal
by kanibal
Tue Aug 17, 2010 1:40 pm
Forum: War in the Pacific: Admiral's Edition
Topic: setting a specific hex for LRCAP?
Replies: 12
Views: 477

RE: setting a specific hex for LRCAP?

Can someone clarify what the primary mission selection is when attempting to use LRCAP in a designated hex or to protect a designated TF? I know how to select a target. My confusion is with regard to which mission type will not interfere with your LRCAP needs?

Kanibal
by kanibal
Fri Aug 13, 2010 4:09 pm
Forum: War in the Pacific: Admiral's Edition
Topic: setting a specific hex for LRCAP?
Replies: 12
Views: 477

RE: setting a specific hex for LRCAP?

ORIGINAL: Terminus

1. You set the target hex like you would set a target for an air strike.
2. Of course.

Is the primary mission set to escort, sweep or does it matter?

by kanibal
Thu Aug 12, 2010 1:49 pm
Forum: War in the Pacific: Admiral's Edition
Topic: setting a specific hex for LRCAP?
Replies: 12
Views: 477

setting a specific hex for LRCAP?

<r> On page 153 of the manual it states:<br/>
<br/>
<COLOR color="#003300"><s>[color=#003300]</s>"Long Range CAP may now be performed while normal CAP is flown. A new LRCAP level toggle is located just above the normal CAP level toggle. If you set a unit to LRCAP as primary mission, you may then ...
by kanibal
Tue Jul 27, 2010 12:08 am
Forum: War in the Pacific: Admiral's Edition
Topic: Supply question
Replies: 1
Views: 98

Supply question

<t> While playing Japan I am constantly unloading troops/supplies at an enemy beach as fast as possible under hostile fire. Frequently I find myself unable to take a city in one swift shock attack... ie Rabaul, Port Moresby, Soerebaja, Batavia etc... So I am looking at my units and trying to decide ...
by kanibal
Wed Jun 30, 2010 4:50 pm
Forum: War in the Pacific: Admiral's Edition
Topic: another industry question(s)
Replies: 2
Views: 135

another industry question(s)

<t> 1. As japan if I were to upgrade a size 40 nate airframe factory by 10, would the entire factory cease output until the new 10 points finished repair?<br/>
<br/>
2. If I were to change that same size 40 nate factory to produce tojo airframes would the entire factoy be damaged, hence needing ...
by kanibal
Tue Jun 29, 2010 2:29 pm
Forum: War in the Pacific: Admiral's Edition
Topic: increase industry option?
Replies: 2
Views: 193

RE: increase industry option?

Thanks Jetjockey[&o]
by kanibal
Tue Jun 29, 2010 2:11 pm
Forum: War in the Pacific: Admiral's Edition
Topic: increase industry option?
Replies: 2
Views: 193

increase industry option?

Is there a way for a japanese player to increase HI/LI/airframe/engine etc factories by an amount less than the default double?

Thanks,

Kanibal
by kanibal
Sat Jun 26, 2010 2:47 pm
Forum: War in the Pacific: Admiral's Edition
Topic: question for KB captains
Replies: 4
Views: 117

RE: question for KB captains

<r> <QUOTE><s>[quote]</s>The manual says that the uncoordination chance is doubled if an allied TF in 1944 or later <U><s>[u]</s><B><s>[b]</s>or a japanese TF any time<e>[/b]</e></B><e>[/u]</e></U> and the number of aircraft in the TF is greater than 200 + rnd (200).<e>[/quote]</e></QUOTE>
<br ...
by kanibal
Sat Jun 26, 2010 1:34 pm
Forum: War in the Pacific: Admiral's Edition
Topic: question for KB captains
Replies: 4
Views: 117

question for KB captains

<t> After reading page 167 of the maual, I am under the impression that the KB will have a high probability of uncoordinated air strikes when all 6 CVs are together in one TF? The are 387 aircraft in the original KB TF. <br/>
<br/>
The manual says that the uncoordination chance is doubled if an ...
by kanibal
Fri Apr 02, 2010 12:59 pm
Forum: War in the Pacific: Admiral's Edition
Topic: Trouble with major repair
Replies: 5
Views: 107

RE: Trouble with major repair

Thanks for quick response.

Kanibal
by kanibal
Fri Apr 02, 2010 1:12 am
Forum: War in the Pacific: Admiral's Edition
Topic: Trouble with major repair
Replies: 5
Views: 107

Trouble with major repair

I have been unable to use the shipyard at Sydney which is a level 9 port to repair major flt or sys damage on any BB? I thought size 9 ports with shipyards were large enough to repair any type of damage from any size ship?

Kanibal
by kanibal
Thu Jan 04, 2007 3:49 pm
Forum: Opponents Wanted
Topic: TCP/IP players?
Replies: 1
Views: 591

TCP/IP players?

<r> Hello,<br/>
<br/>
I am new to CoG as I just purchased it last month. I am very pleased with the game and would like to play it online with human opponents. I hope there is still interest in this community to get direct IP games going? I have a cable connection and have successully connected to ...
by kanibal
Tue Dec 19, 2006 6:28 am
Forum: Crown Of Glory Support
Topic: 1.2.26 Beta Update Available
Replies: 29
Views: 1398

RE: 1.2.26 Beta Update Available

I just tried to download patch 1.2.26 from the members page and was unable. The link was no good!

Kanibal

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